Player Matchup

Achilles
Achilles
Beatusmeatus306
Achilles
Level 41
God Stats
5W - 3L
1,503 SR
Queue Stats
52W - 57L
1,329 Elo+
Party 2
Fenrir
Fenrir
Shrekwazowsk422
Fenrir
Level 35
God Stats
3W - 4L
1,409 SR
Queue Stats
26W - 41L
1,218 Elo+
Party 2
Anubis
Anubis
dragonlord3516
Anubis
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 5L
1,276 Elo+
Solo
Team Averages
Level 52
1,471 SR
1,274 Elo+

VS

Team Averages
Level 39
1,486 SR
1,296 Elo+
Freya
Freya
JayChromeHeart
Freya
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 122L
1,275 Elo+
Solo
Fafnir
Fafnir
OneManAndAPan
Fafnir
Level 42
God Stats
4W - 4L
1,551 SR
Queue Stats
14W - 23L
1,301 Elo+
Party 1
Izanami
Izanami
Wham2x
Izanami
Level 29
God Stats
6W - 9L
1,408 SR
Queue Stats
30W - 41L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
15
1 / 4 / 5
10,714
714
2,881
11,214
10,409
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
4 / 5 / 5
12,975
865
6,722
11,594
4,582
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

19
5 / 3 / 4
13,297
886
9,550
7,501
3,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
6,756
450
0
1,137
40
19
4 / 5 / 6
12,547
836
6,829
11,563
7,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
Wham2x
Izanami
19
7 / 4 / 3
12,647
843
11,242
10,738
3,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
10
Kills
11
12
Deaths
10
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
1
4
5
0.88
L
0
1
0
0
L
4
5
6
1.4
W
4
5
5
1.3
L
Izanami
Wham2x
Izanami
7
4
3
2.13
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,153
Damage
18,071
30,309
Taken
23,438
18,328
Mitigated
11,070
4,926
Healing
3,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
2,881
617
0
1,544
11,214
10,409
778
2,510
8,404
0
22,831
L
0
0
0
0
1,137
40
0
1,137
0
0
0
L
6,829
3,515
0
1,579
11,563
7,974
1,666
4,902
6,655
25,777
268
W
6,722
2,593
0
2,227
11,594
4,582
2,235
1,050
10,412
0
27,576
L
Izanami
Wham2x
Izanami
11,242
6,774
0
2,253
10,738
3,056
0
3,472
7,266
0
48,716
W
9,550
289
0
1,155
7,501
3,337
893
2,995
4,429
51,260
3,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,986
Gold Earned
31,950
158
Minions Killed
117
0
Camps Cleared
0
800,428
Distance Traveled
492,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,714
714
24
2
0
286,378
0
L
Freya
6,756
450
0
0
0
0
0
L
Fafnir
12,547
836
36
2
0
213,382
0
W
Fenrir
12,975
865
35
2
0
261,789
0
L
Izanami
12,647
843
81
5
0
278,902
0
W
Anubis
13,297
886
99
7
0
252,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role