Player Matchup

Odin
Odin
ITz_ALExiStyLesS
Odin
Level 233
God Stats
6W - 7L
1,899 SR
Queue Stats
187W - 168L
1,560 Elo+
Party 1
Pele
Pele
TheBiggestKahuna
Pele
Level 174
God Stats
7W - 4L
1,652 SR
Queue Stats
249W - 239L
1,587 Elo+
Party 3
Zhong Kui
Zhong Kui
ThePlumpDwarf
Zhong Kui
Level 148
God Stats
6W - 4L
1,577 SR
Queue Stats
156W - 168L
1,523 Elo+
Party 3
Geb
Geb
YeezyScump_J1
Geb
Level 168
God Stats
3W - 3L
1,621 SR
Queue Stats
113W - 95L
1,600 Elo+
Party 1
Charybdis
Charybdis
choleroxd45
Charybdis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 183L
1,550 Elo+
Party 1
Team Averages
Level 176
1,650 SR
1,564 Elo+

VS

Team Averages
Level 124
1,511 SR
1,514 Elo+
He Bo
He Bo
 
He Bo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Delanado
Osiris
Level 46
God Stats
4W - 4L
1,421 SR
Queue Stats
82W - 71L
1,537 Elo+
Party 2
Freya
Freya
TheBreadstick
Freya
Level 155
God Stats
5W - 3L
1,626 SR
Queue Stats
176W - 181L
1,472 Elo+
Party 2
Ratatoskr
Ratatoskr
Xawne
Ratatoskr
Level 123
God Stats
5W - 4L
1,444 SR
Queue Stats
54W - 62L
1,509 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
samz122
Ah Muzen Cab
Level 141
God Stats
4W - 3L
1,562 SR
Queue Stats
226W - 176L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,287
607
6,516
8,541
6,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 4 / 0
7,036
586
5,524
10,588
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Zhong Kui
ThePlumpDwarf
Zhong Kui
9
1 / 7 / 0
5,488
457
4,567
11,985
7,402
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 6 / 2
6,486
541
7,111
10,785
3,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
choleroxd45
Charybdis
12
0 / 4 / 0
6,663
555
4,280
7,496
2,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
10 / 2 / 3
7,846
654
8,042
6,622
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Delanado
Osiris
11
1 / 2 / 2
6,043
504
4,329
11,124
8,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
6 / 3 / 5
6,966
581
10,025
9,182
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ratatoskr
Xawne
Ratatoskr
11
2 / 0 / 12
7,128
594
7,129
9,593
5,232
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ah Muzen Cab
samz122
Ah Muzen Cab
13
4 / 3 / 4
7,406
617
6,972
8,179
2,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
10
Kills
23
23
Deaths
10
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
10
2
3
5.75
W
Osiris
Delanado
Osiris
1
2
2
1
L
2
2
1
1.25
L
5
4
0
1.25
W
6
3
5
2.83
L
Zhong Kui
ThePlumpDwarf
Zhong Kui
1
7
0
0.14
W
Ratatoskr
Xawne
Ratatoskr
2
0
12
8
L
2
6
2
0.5
L
Charybdis
choleroxd45
Charybdis
0
4
0
0
W
Ah Muzen Cab
samz122
Ah Muzen Cab
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,998
Damage
36,497
49,395
Taken
44,700
24,349
Mitigated
20,329
8,562
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,042
594
0
2,665
6,622
1,778
0
2,041
4,517
44,076
0
W
Osiris
Delanado
Osiris
4,329
1,481
0
1,504
11,124
8,173
0
872
9,555
0
30,364
L
6,516
937
0
2,982
8,541
6,940
0
1,224
7,317
968
48,865
L
5,524
998
0
1,115
10,588
4,018
0
3,385
7,027
0
46,494
W
10,025
3,315
0
1,974
9,182
2,655
0
2,542
6,640
37,218
11
L
Zhong Kui
ThePlumpDwarf
Zhong Kui
4,567
371
0
2,491
11,985
7,402
0
5,522
6,032
24,777
672
W
Ratatoskr
Xawne
Ratatoskr
7,129
1,689
0
2,941
9,593
5,232
0
2,496
6,868
0
25,527
L
7,111
861
0
420
10,785
3,866
0
2,876
7,909
30,144
1,551
L
Charybdis
choleroxd45
Charybdis
4,280
1,963
0
1,554
7,496
2,123
733
4,034
3,054
0
48,936
W
Ah Muzen Cab
samz122
Ah Muzen Cab
6,972
3,159
0
750
8,179
2,491
0
3,471
4,308
0
58,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,960
Gold Earned
35,389
377
Minions Killed
321
0
Camps Cleared
0
1,220,468
Distance Traveled
1,289,782
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,846
654
64
5
0
271,467
0
W
Osiris
6,043
504
56
5
0
226,583
3
L
Odin
7,287
607
94
8
0
219,203
2
L
Pele
7,036
586
72
6
0
270,689
0
W
Freya
6,966
581
61
5
0
247,715
0
L
Zhong Kui
5,488
457
35
3
0
238,511
0
W
Ratatoskr
7,128
594
31
3
0
295,595
2
L
Geb
6,486
541
73
6
0
264,108
0
L
Charybdis
6,663
555
103
9
0
227,957
0
W
Ah Muzen Cab
7,406
617
109
9
0
248,422
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role