Player Matchup

Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Swamp-azzzz
Shiva
Level 140
God Stats
18W - 18L
1,656 SR
Queue Stats
134W - 143L
1,548 Elo+
Party 1
Bacchus
Bacchus
Throbbin_Sosage1
Bacchus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 51L
1,495 Elo+
Party 1
Danzaburou
Danzaburou
XezoTTV
Danzaburou
Level 102
God Stats
1W - 0L
1,696 SR
Queue Stats
44W - 54L
1,483 Elo+
Party 1
Thanatos
Thanatos
cxorrupt__
Thanatos
Level 104
God Stats
15W - 14L
1,558 SR
Queue Stats
215W - 234L
1,463 Elo+
Party 1
Team Averages
Level 128
1,582 SR
1,498 Elo+

VS

Team Averages
Level 160
1,615 SR
1,518 Elo+
Xbalanque
Xbalanque
AerialFatality
Xbalanque
Level 123
God Stats
1W - 1L
1,570 SR
Queue Stats
98W - 70L
1,589 Elo+
Solo
Ne Zha
Ne Zha
HairyCanada
Ne Zha
Level 123
God Stats
8W - 9L
1,471 SR
Queue Stats
465W - 470L
1,502 Elo+
Solo
Chaac
Chaac
HeraMIDD
Chaac
Level 157
God Stats
48W - 41L
1,505 SR
Queue Stats
1,090W - 1,036L
1,561 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kentiepoo08
Tsukuyomi
Level 278
God Stats
20W - 13L
1,646 SR
Queue Stats
758W - 772L
1,456 Elo+
Solo
Hera
Hera
itsjustme702
Hera
Level 119
God Stats
4W - 1L
1,884 SR
Queue Stats
160W - 149L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 3 / 0
6,607
661
2,735
7,393
1,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 2 / 2
5,965
597
5,244
8,988
4,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
2 / 0 / 3
6,120
612
3,413
5,536
3,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
XezoTTV
Danzaburou
11
2 / 1 / 1
6,889
689
3,940
5,162
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
cxorrupt__
Thanatos
11
2 / 3 / 2
5,881
588
2,075
8,537
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AerialFatality
Xbalanque
12
1 / 2 / 0
6,411
641
3,627
8,118
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
2
0 / 2 / 0
3,682
368
419
2,019
843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
HeraMIDD
Chaac
11
3 / 1 / 0
6,384
638
6,296
9,979
7,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Kentiepoo08
Tsukuyomi
10
3 / 4 / 4
5,794
579
5,908
7,815
2,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
2 / 0 / 1
6,694
669
3,358
2,619
874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
8
Kills
9
9
Deaths
9
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
3
0
0.67
L
Xbalanque
AerialFatality
Xbalanque
1
2
0
0.5
L
Ne Zha
0
2
0
0
L
Chaac
HeraMIDD
Chaac
3
1
0
3
L
Tsukuyomi
Kentiepoo08
Tsukuyomi
3
4
4
1.25
W
0
2
2
0.5
W
2
0
3
3.5
W
Danzaburou
XezoTTV
Danzaburou
2
1
1
2.5
W
Thanatos
cxorrupt__
Thanatos
2
3
2
1
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,407
Damage
19,608
35,616
Taken
30,550
14,540
Mitigated
14,625
18,321
Healing
10,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,735
1,159
0
3,255
7,393
1,891
0
2,617
4,459
48,573
4,009
L
Xbalanque
AerialFatality
Xbalanque
3,627
1,676
0
3,275
8,118
2,471
0
1,090
7,028
0
53,989
L
Ne Zha
419
100
0
404
2,019
843
0
606
1,413
0
1,686
L
Chaac
HeraMIDD
Chaac
6,296
969
0
3,362
9,979
7,990
0
376
9,155
0
43,318
L
Tsukuyomi
Kentiepoo08
Tsukuyomi
5,908
1,291
0
3,047
7,815
2,447
0
2,343
5,472
0
27,900
W
5,244
1,815
0
3,156
8,988
4,587
0
0
8,988
0
39,731
W
3,413
699
1,350
2,396
5,536
3,678
0
223
5,272
13,541
0
W
Danzaburou
XezoTTV
Danzaburou
3,940
1,614
0
1,682
5,162
1,812
0
0
5,162
0
45,893
W
Thanatos
cxorrupt__
Thanatos
2,075
320
0
6,482
8,537
2,572
0
0
8,537
0
33,376
L
3,358
415
0
531
2,619
874
0
1,721
898
41,769
2,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,462
Gold Earned
28,965
342
Minions Killed
351
0
Camps Cleared
0
1,014,229
Distance Traveled
954,783
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,607
661
102
10
0
207,344
0
L
Xbalanque
6,411
641
100
10
0
203,066
0
L
Ne Zha
3,682
368
5
1
0
45,634
2
L
Chaac
6,384
638
88
9
0
207,966
3
L
Tsukuyomi
5,794
579
48
5
0
257,324
0
W
Shiva
5,965
597
62
6
0
198,334
5
W
Bacchus
6,120
612
18
2
0
215,858
2
W
Danzaburou
6,889
689
93
9
0
167,937
1
W
Thanatos
5,881
588
67
7
0
224,756
0
L
Hera
6,694
669
110
11
0
240,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role