Player Matchup

Tyr
Tyr
ArkAnimax
Tyr
Level 156
God Stats
64W - 52L
1,611 SR
Queue Stats
275W - 261L
1,560 Elo+
Solo
Awilix
Awilix
BubbaDaQ
Awilix
Level 129
God Stats
8W - 6L
1,565 SR
Queue Stats
77W - 71L
1,559 Elo+
Party 2
Khepri
Khepri
Gredp413
Khepri
Level 65
God Stats
3W - 3L
1,720 SR
Queue Stats
37W - 34L
1,525 Elo+
Party 2
Medusa
Medusa
The918sFinest
Medusa
Level 157
God Stats
8W - 7L
1,577 SR
Queue Stats
433W - 381L
1,569 Elo+
Solo
Janus
Janus
Xynatic
Janus
Level 143
God Stats
1W - 1L
1,758 SR
Queue Stats
49W - 40L
1,578 Elo+
Party 2
Team Averages
Level 130
1,646 SR
1,558 Elo+

VS

Team Averages
Level 125
1,592 SR
1,544 Elo+
Amaterasu
Amaterasu
BeauTheFarmer
Amaterasu
Level 156
God Stats
4W - 3L
1,496 SR
Queue Stats
104W - 104L
1,532 Elo+
Solo
Aphrodite
Aphrodite
DXCKat
Aphrodite
Level 128
God Stats
4W - 4L
1,526 SR
Queue Stats
18W - 18L
1,494 Elo+
Party 1
Nike
Nike
TMIHeaven
Nike
Level 112
God Stats
2W - 0L
1,523 SR
Queue Stats
47W - 38L
1,597 Elo+
Party 1
Yemoja
Yemoja
YoBoySimpss
Yemoja
Level 164
God Stats
2W - 1L
1,552 SR
Queue Stats
77W - 88L
1,465 Elo+
Party 1
Neith
Neith
Zerotankyt
Neith
Level 65
God Stats
3W - 0L
1,862 SR
Queue Stats
5W - 2L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,150
511
6,434
17,161
12,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Awilix
BubbaDaQ
Awilix
12
1 / 3 / 1
6,743
482
7,512
10,714
3,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Khepri
Gredp413
Khepri
10
0 / 4 / 3
6,616
473
4,633
11,912
10,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 1 / 0
7,907
565
8,550
9,010
3,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Janus
Xynatic
Janus
13
2 / 4 / 0
7,651
547
5,083
8,286
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BeauTheFarmer
Amaterasu
16
4 / 0 / 4
9,507
679
13,059
17,260
14,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Aphrodite
DXCKat
Aphrodite
11
0 / 1 / 11
7,951
568
3,034
9,458
4,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
15
7 / 0 / 4
8,455
604
9,260
8,362
3,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Yemoja
14
4 / 2 / 2
7,884
563
8,046
10,224
3,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Neith
12
2 / 2 / 4
7,437
531
9,004
11,168
3,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
17
17
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Amaterasu
BeauTheFarmer
Amaterasu
4
0
4
6
L
Awilix
BubbaDaQ
Awilix
1
3
1
0.5
W
Aphrodite
DXCKat
Aphrodite
0
1
11
5.5
L
Khepri
Gredp413
Khepri
0
4
3
0.38
W
Nike
7
0
4
9
L
2
1
0
2
L
Janus
Xynatic
Janus
2
4
0
0.5
W
Yemoja
4
2
2
2.5
W
Neith
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,212
Damage
42,403
57,083
Taken
56,472
31,256
Mitigated
29,809
13,132
Healing
28,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,434
1,034
0
5,472
17,161
12,661
0
511
16,650
0
45,846
W
Amaterasu
BeauTheFarmer
Amaterasu
13,059
6,589
0
9,883
17,260
14,196
0
194
17,066
234
74,417
L
Awilix
BubbaDaQ
Awilix
7,512
2,133
0
1,775
10,714
3,535
0
3,295
7,419
0
51,378
W
Aphrodite
DXCKat
Aphrodite
3,034
503
6,860
4,873
9,458
4,525
125
1,406
7,976
17,087
1,559
L
Khepri
Gredp413
Khepri
4,633
307
0
1,308
11,912
10,137
0
3,656
8,256
21,010
0
W
Nike
9,260
1,587
0
871
8,362
3,534
473
1,899
6,327
0
70,866
L
8,550
3,078
0
2,491
9,010
3,053
0
735
8,275
0
72,051
L
Janus
Xynatic
Janus
5,083
182
0
2,086
8,286
1,870
122
2,914
5,372
51,135
0
W
Yemoja
8,046
838
3,226
958
10,224
3,941
432
4,448
5,464
51,391
0
W
Neith
9,004
2,494
0
1,856
11,168
3,613
0
1,353
9,815
0
50,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,067
Gold Earned
41,234
421
Minions Killed
428
0
Camps Cleared
0
1,414,122
Distance Traveled
1,453,784
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,150
511
93
7
0
245,068
2
W
Amaterasu
9,507
679
137
10
0
316,102
1
L
Awilix
6,743
482
72
5
0
335,205
0
W
Aphrodite
7,951
568
24
2
0
285,241
0
L
Khepri
6,616
473
23
2
0
282,459
0
W
Nike
8,455
604
98
7
0
303,608
0
L
Medusa
7,907
565
127
9
0
276,258
3
L
Janus
7,651
547
106
8
0
275,132
0
W
Yemoja
7,884
563
89
6
0
275,014
2
W
Neith
7,437
531
80
6
0
273,819
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role