Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Martichoras
Martichoras
Evolved_Clutch
Martichoras
Level 113
God Stats
0W - 3L
1,500 SR
Queue Stats
46W - 28L
1,687 Elo+
Party 2
Cthulhu
Cthulhu
ITzDxvilsDagger
Cthulhu
Level 114
God Stats
5W - 2L
1,531 SR
Queue Stats
89W - 85L
1,486 Elo+
Party 2
Artemis
Artemis
Romeroshky
Artemis
Level 67
God Stats
0W - 1L
1,761 SR
Queue Stats
21W - 21L
1,463 Elo+
Party 1
King Arthur
King Arthur
Trux18
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,502 Elo+
Solo
Team Averages
Level 78
1,558 SR
1,528 Elo+

VS

Team Averages
Level 102
1,430 SR
1,534 Elo+
Nut
Nut
AlienwareNico
Nut
Level 142
God Stats
2W - 1L
1,469 SR
Queue Stats
172W - 196L
1,493 Elo+
Solo
Athena
Athena
Darth_Leumas
Athena
Level 129
God Stats
7W - 4L
1,537 SR
Queue Stats
268W - 261L
1,502 Elo+
Solo
Zeus
Zeus
Drand3r
Zeus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 12L
1,696 Elo+
Solo
Chernobog
Chernobog
PhntomStlk3r
Chernobog
Level 95
God Stats
1W - 2L
1,281 SR
Queue Stats
141W - 125L
1,489 Elo+
Solo
Cerberus
Cerberus
itsalexisxo_
Cerberus
Level 84
God Stats
2W - 1L
1,362 SR
Queue Stats
113W - 134L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
3 / 6 / 4
7,561
945
10,234
8,519
3,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Martichoras
Evolved_Clutch
Martichoras
14
2 / 5 / 5
7,484
936
8,268
9,404
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
1 / 4 / 7
7,625
953
10,628
11,175
9,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Romeroshky
Artemis
14
2 / 5 / 2
7,686
961
6,120
7,450
2,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Trux18
King Arthur
8
1 / 6 / 2
6,177
772
2,375
7,719
5,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 14
8,292
1,037
6,458
6,828
2,657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
14
2 / 1 / 21
8,528
1,066
6,460
11,243
10,437
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
Drand3r
Zeus
15
10 / 1 / 13
9,357
1,170
14,840
7,105
2,795
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chernobog
PhntomStlk3r
Chernobog
14
4 / 2 / 18
8,204
1,026
5,155
7,474
3,035
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
itsalexisxo_
Cerberus
12
5 / 4 / 12
8,401
1,050
7,590
13,416
15,141
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
104
9
Kills
26
26
Deaths
9
20
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
6
4
0.83
W
5
1
14
12
W
Athena
2
1
21
12.5
W
Zeus
Drand3r
Zeus
10
1
13
16.5
L
Martichoras
Evolved_Clutch
Martichoras
2
5
5
0.9
L
1
4
7
1.13
W
Chernobog
PhntomStlk3r
Chernobog
4
2
18
6.5
L
Artemis
Romeroshky
Artemis
2
5
2
0.6
L
King Arthur
Trux18
King Arthur
1
6
2
0.33
W
Cerberus
itsalexisxo_
Cerberus
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,625
Damage
40,503
44,267
Taken
46,066
24,386
Mitigated
34,065
5,976
Healing
15,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
10,234
1,038
0
150
8,519
3,903
0
5,509
3,010
0
12,783
W
6,458
3,667
917
1,116
6,828
2,657
1,163
1,871
4,957
0
15,067
W
Athena
6,460
1,255
2,758
3,112
11,243
10,437
434
2,752
8,491
10,533
947
W
Zeus
Drand3r
Zeus
14,840
3,113
982
1,407
7,105
2,795
1,112
1,594
5,511
26,763
559
L
Martichoras
Evolved_Clutch
Martichoras
8,268
1,711
1,213
1,690
9,404
3,470
0
6,704
2,700
0
24,681
L
10,628
165
636
1,548
11,175
9,419
0
7,837
3,338
17,731
325
W
Chernobog
PhntomStlk3r
Chernobog
5,155
2,522
1,848
677
7,474
3,035
910
1,972
5,502
0
16,813
L
Artemis
Romeroshky
Artemis
6,120
3,681
0
587
7,450
2,414
64
4,925
2,525
0
14,276
L
King Arthur
Trux18
King Arthur
2,375
450
41
111
7,719
5,180
0
3,484
4,235
0
3,933
W
Cerberus
itsalexisxo_
Cerberus
7,590
67
564
2,454
13,416
15,141
0
2,334
11,082
12,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,533
Gold Earned
42,782
77
Minions Killed
103
0
Camps Cleared
0
669,643
Distance Traveled
768,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,561
945
7
1
0
150,059
0
W
Nut
8,292
1,037
19
2
0
147,250
0
W
Athena
8,528
1,066
8
1
0
177,393
0
W
Zeus
9,357
1,170
41
5
0
159,107
0
L
Martichoras
7,484
936
24
3
0
145,814
0
L
Cthulhu
7,625
953
22
3
0
158,646
0
W
Chernobog
8,204
1,026
30
4
0
132,399
0
L
Artemis
7,686
961
23
3
0
122,930
0
L
King Arthur
6,177
772
1
0
0
92,194
0
W
Cerberus
8,401
1,050
5
1
0
152,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role