Player Matchup

Odin
Odin
Bronze III
Deceiver2381
Odin
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,453 MMR
Party 4
Hercules
Hercules
Gold V
Duukiii
Hercules
Gold V
Level 103
God Stats
24W - 22L
1,516 SR
Queue Stats
35W - 32L
1,463 MMR
Party 3
Baron Samedi
Baron Samedi
Bronze V
JONY_AUDITORE
Baron Samedi
Bronze V
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,216 MMR
Party 4
Fenrir
Fenrir
Platinum III
TheLastPro55
Fenrir
Platinum III
Level 155
God Stats
23W - 17L
1,627 SR
Queue Stats
147W - 139L
1,823 MMR
Solo
Apollo
Apollo
Silver I
yLukingNTC
Apollo
Silver I
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 153L
1,192 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,528 SR
1,429 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,531 SR
1,503 MMR
Serqet
Serqet
Silver II
 
Serqet
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Silver III
Cosmic_Nerio
Tyr
Silver III
Level 109
God Stats
10W - 14L
1,409 SR
Queue Stats
147W - 154L
1,021 MMR
Solo
Scylla
Scylla
Gold II
GabyCarp92
Scylla
Gold II
Level 221
God Stats
22W - 18L
1,607 SR
Queue Stats
392W - 412L
1,654 MMR
Party 2
Maui
Maui
Silver III
ZH1RO
Maui
Silver III
Level 63
God Stats
28W - 21L
1,640 SR
Queue Stats
68W - 80L
1,295 MMR
Party 1
Olorun
Olorun
Platinum I
oonil
Olorun
Platinum I
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
2,043 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
8,795
440
9,499
16,521
17,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Duukiii
Hercules
14
2 / 1 / 7
8,811
441
5,306
16,211
16,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Baron Samedi
JONY_AUDITORE
Baron Samedi
14
0 / 6 / 7
8,410
421
5,183
11,267
4,112
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
18
9 / 2 / 3
10,216
511
15,754
18,538
8,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Apollo
yLukingNTC
Apollo
15
0 / 6 / 2
8,569
428
3,804
16,810
6,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
MedusaAnhurMulanAthena

VS

Bans
King ArthurChang'eFreyaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
1 / 3 / 9
9,867
493
12,069
16,603
7,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 3
11,406
570
9,973
16,134
15,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
GabyCarp92
Scylla
17
3 / 5 / 6
10,731
537
8,582
8,297
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Maui
ZH1RO
Maui
14
2 / 3 / 11
10,240
512
7,325
15,115
15,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Olorun
oonil
Olorun
19
10 / 0 / 2
12,871
644
20,728
13,874
7,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
12
Kills
18
18
Deaths
12
20
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
1
3
9
1.83
W
2
1
3
3.5
L
1
3
1
0.5
L
Hercules
Duukiii
Hercules
2
1
7
5.5
W
Scylla
GabyCarp92
Scylla
3
5
6
1.2
L
Baron Samedi
JONY_AUDITORE
Baron Samedi
0
6
7
0.58
L
Fenrir
9
2
3
5.25
W
Maui
ZH1RO
Maui
2
3
11
2.5
W
Olorun
oonil
Olorun
10
0
2
11
L
Apollo
yLukingNTC
Apollo
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,546
Damage
58,677
79,347
Taken
70,023
52,736
Mitigated
47,612
19,583
Healing
27,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
12,069
1,172
0
6,226
16,603
7,136
0
1,667
14,925
26
71,699
W
9,973
1,123
0
7,568
16,134
15,225
67
94
15,055
328
77,242
L
9,499
1,711
0
4,100
16,521
17,049
0
5,274
10,760
0
50,048
L
Hercules
Duukiii
Hercules
5,306
1,071
0
3,076
16,211
16,875
0
8,268
7,737
0
29,814
W
Scylla
GabyCarp92
Scylla
8,582
1,138
0
1,280
8,297
2,845
438
687
7,519
76,593
1,650
L
Baron Samedi
JONY_AUDITORE
Baron Samedi
5,183
194
377
1,636
11,267
4,112
0
4,993
5,634
50,984
0
L
Fenrir
15,754
5,396
0
5,710
18,538
8,241
0
6,972
11,072
0
96,854
W
Maui
ZH1RO
Maui
7,325
1,425
0
2,667
15,115
15,099
28
2,999
11,940
19,784
0
W
Olorun
oonil
Olorun
20,728
8,547
1,080
8,650
13,874
7,307
974
832
12,952
122,622
7,834
L
Apollo
yLukingNTC
Apollo
3,804
2,102
0
4,684
16,810
6,459
0
10,060
6,197
0
69,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,801
Gold Earned
55,115
490
Minions Killed
591
0
Camps Cleared
0
1,996,912
Distance Traveled
2,084,054
10
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,867
493
105
5
0
461,684
2
W
Tyr
11,406
570
147
7
0
415,013
3
L
Odin
8,795
440
93
5
0
378,100
0
L
Hercules
8,811
441
49
2
0
428,135
2
W
Scylla
10,731
537
150
8
0
383,041
3
L
Baron Samedi
8,410
421
98
5
0
350,597
8
L
Fenrir
10,216
511
128
6
0
455,468
0
W
Maui
10,240
512
20
1
0
432,729
8
W
Olorun
12,871
644
169
8
0
391,587
10
L
Apollo
8,569
428
122
6
0
384,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role