Player Matchup

Loki
Loki
BoiBussyEater
Loki
Level 99
God Stats
201W - 167L
1,552 SR
Queue Stats
417W - 372L
1,486 Elo+
Solo
Fafnir
Fafnir
DbFor3
Fafnir
Level 66
God Stats
4W - 4L
1,598 SR
Queue Stats
37W - 37L
1,505 Elo+
Party 2
Set
Set
MattstermindXD
Set
Level 64
God Stats
4W - 14L
1,286 SR
Queue Stats
115W - 146L
1,509 Elo+
Solo
Apollo
Apollo
Zero x Que
Apollo
Level 124
God Stats
0W - 2L
1,244 SR
Queue Stats
40W - 36L
1,520 Elo+
Party 2
Tiamat
Tiamat
darkflamedragons
Tiamat
Level 106
God Stats
31W - 15L
1,750 SR
Queue Stats
469W - 443L
1,529 Elo+
Solo
Team Averages
Level 92
1,486 SR
1,510 Elo+

VS

Team Averages
Level 104
1,526 SR
1,495 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Gre33dy
Sylvanus
Level 146
God Stats
12W - 1L
1,784 SR
Queue Stats
112W - 124L
1,469 Elo+
Solo
Kukulkan
Kukulkan
dcamilo22
Kukulkan
Level 83
God Stats
1W - 1L
1,546 SR
Queue Stats
43W - 45L
1,482 Elo+
Party 1
Freya
Freya
sins20
Freya
Level 120
God Stats
1W - 1L
1,300 SR
Queue Stats
186W - 171L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 2
7,174
598
8,460
11,075
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Fafnir
DbFor3
Fafnir
9
1 / 1 / 4
6,193
516
3,324
8,304
8,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

1
0 / 0 / 0
3,846
321
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
Zero x Que
Apollo
10
2 / 3 / 2
6,085
507
5,725
8,175
2,850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 1 / 1
7,279
607
6,080
6,329
3,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
2 / 4 / 2
6,729
561
4,930
8,434
5,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Medusa
 
Medusa
11
2 / 2 / 1
6,609
551
7,073
7,511
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
Gre33dy
Sylvanus
13
1 / 1 / 0
7,630
636
2,630
6,438
5,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
dcamilo22
Kukulkan
12
0 / 2 / 1
6,437
536
2,638
6,032
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Freya
sins20
Freya
12
2 / 2 / 2
6,751
563
4,202
8,729
2,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
11
Kills
7
7
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
4
2
0.75
W
Medusa
 
Medusa
2
2
1
1.25
L
6
2
2
3.5
L
Fafnir
DbFor3
Fafnir
1
1
4
3
W
Sylvanus
Gre33dy
Sylvanus
1
1
0
1
L
0
0
0
0
L
Apollo
Zero x Que
Apollo
2
3
2
1
L
2
1
1
2.5
W
Kukulkan
dcamilo22
Kukulkan
0
2
1
0.25
W
Freya
sins20
Freya
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,589
Damage
21,473
33,883
Taken
37,144
17,840
Mitigated
17,428
10,654
Healing
8,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,930
541
1,542
1,482
8,434
5,027
0
1,360
7,074
17,700
943
W
Medusa
 
Medusa
7,073
2,137
0
380
7,511
2,347
768
1,588
5,923
0
43,757
L
8,460
2,703
0
4,043
11,075
3,322
0
5,188
5,887
0
62,788
L
Fafnir
DbFor3
Fafnir
3,324
958
0
2,291
8,304
8,490
0
2,525
5,779
11,152
0
W
Sylvanus
Gre33dy
Sylvanus
2,630
450
168
2,814
6,438
5,411
0
1,865
4,153
38,081
14,319
L
0
0
0
0
0
0
0
0
0
0
0
L
Apollo
Zero x Que
Apollo
5,725
3,678
0
2,534
8,175
2,850
0
2,538
5,637
0
41,679
L
6,080
168
0
1,786
6,329
3,178
0
3,883
2,446
36,752
2,081
W
Kukulkan
dcamilo22
Kukulkan
2,638
136
0
375
6,032
1,712
0
2,483
3,027
40,361
0
W
Freya
sins20
Freya
4,202
1,636
0
1,762
8,729
2,931
41
877
7,729
36,860
2,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,577
Gold Earned
34,156
294
Minions Killed
349
0
Camps Cleared
0
1,004,572
Distance Traveled
1,238,002
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,729
561
34
3
0
238,161
0
W
Medusa
6,609
551
78
7
0
262,704
2
L
Loki
7,174
598
94
8
0
269,079
3
L
Fafnir
6,193
516
20
2
0
245,788
0
W
Sylvanus
7,630
636
101
8
0
198,067
0
L
Set
3,846
321
0
0
0
8,850
0
L
Apollo
6,085
507
84
7
0
238,322
2
L
Tiamat
7,279
607
96
8
0
242,533
0
W
Kukulkan
6,437
536
73
6
0
261,509
0
W
Freya
6,751
563
63
5
0
277,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role