Player Matchup

Vulcan
Vulcan
Platinum I
Lace Up vv
Vulcan
Platinum I
Level 157
God Stats
60W - 45L
1,605 SR
Queue Stats
346W - 388L
1,870 MMR
Party 1
Osiris
Osiris
Platinum IV
blkweeza
Osiris
Platinum IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
380W - 438L
1,668 MMR
Party 1
Ix Chel
Ix Chel
Gold III
imhimitsme
Ix Chel
Gold III
Level 143
God Stats
1W - 1L
1,247 SR
Queue Stats
164W - 187L
1,468 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,451 SR
1,669 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 150
1,532 SR
1,648 MMR
Chaac
Chaac
Gold III
Hi Gamma
Chaac
Gold III
Level 140
God Stats
7W - 11L
1,361 SR
Queue Stats
112W - 161L
1,612 MMR
Solo
Ullr
Ullr
Gold II
Jkeyser2
Ullr
Gold II
Level 140
God Stats
4W - 3L
1,735 SR
Queue Stats
298W - 251L
1,547 MMR
Party 2
Sol
Sol
Platinum III
unbirkable
Sol
Platinum III
Level 169
God Stats
1W - 1L
1,500 SR
Queue Stats
540W - 496L
1,785 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Lace Up vv
Vulcan
20
9 / 3 / 5
14,024
1,002
20,828
12,338
5,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
blkweeza
Osiris
18
4 / 2 / 9
12,017
858
12,005
20,695
27,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ix Chel
imhimitsme
Ix Chel
17
2 / 3 / 10
11,602
829
11,481
9,745
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
KuzenboNe ZhaCthulhuSerqetMulan

VS

Bans
AchillesMedusaHerculesFafnirBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Hi Gamma
Chaac
17
2 / 4 / 4
10,768
769
11,896
21,898
23,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
16
2 / 6 / 6
10,591
757
7,911
13,865
3,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 5 / 3
11,436
817
12,596
17,603
4,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
15
Kills
8
8
Deaths
15
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
Hi Gamma
Chaac
2
4
4
1
L
Ullr
2
6
6
0.83
W
Vulcan
Lace Up vv
Vulcan
9
3
5
3.83
W
Osiris
blkweeza
Osiris
4
2
9
4.25
W
Ix Chel
imhimitsme
Ix Chel
2
3
10
2.33
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,314
Damage
32,403
42,778
Taken
53,366
36,688
Mitigated
31,338
7,358
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Hi Gamma
Chaac
11,896
1,748
0
7,964
21,898
23,167
0
11,545
8,919
0
39,654
L
Ullr
7,911
1,137
0
965
13,865
3,291
0
8,919
4,167
0
28,741
W
Vulcan
Lace Up vv
Vulcan
20,828
496
0
2,618
12,338
5,125
883
2,700
9,638
68,279
609
W
Osiris
blkweeza
Osiris
12,005
4,210
0
2,569
20,695
27,992
857
7,907
12,788
0
26,542
W
Ix Chel
imhimitsme
Ix Chel
11,481
338
696
1,475
9,745
3,571
655
1,790
7,955
38,334
0
L
12,596
3,666
0
5,137
17,603
4,880
528
9,985
6,634
50,511
650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,643
Gold Earned
32,795
179
Minions Killed
165
0
Camps Cleared
0
852,921
Distance Traveled
782,103
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,768
769
57
4
0
268,109
0
L
Ullr
10,591
757
31
2
0
261,741
2
W
Vulcan
14,024
1,002
98
7
0
298,374
3
W
Osiris
12,017
858
20
1
0
291,738
4
W
Ix Chel
11,602
829
61
4
0
262,809
2
L
Sol
11,436
817
77
6
0
252,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role