Player Matchup

Guan Yu
Guan Yu
ChaoticCre5cent
Guan Yu
Level 39
God Stats
79W - 58L
1,600 SR
Queue Stats
202W - 222L
1,457 Elo+
Solo
Artemis
Artemis
Eric9922
Artemis
Level 36
God Stats
14W - 6L
1,637 SR
Queue Stats
66W - 63L
1,422 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Jinfa021
Tsukuyomi
Level 16
God Stats
3W - 1L
1,505 SR
Queue Stats
18W - 22L
1,370 Elo+
Party 3
Hou Yi
Hou Yi
ZION0000
Hou Yi
Level 65
God Stats
12W - 15L
1,564 SR
Queue Stats
77W - 77L
1,437 Elo+
Party 3
Discordia
Discordia
inuzuka-sama
Discordia
Level 124
God Stats
2W - 0L
1,576 SR
Queue Stats
10W - 10L
1,573 Elo+
Party 3
Team Averages
Level 56
1,576 SR
1,452 Elo+

VS

Team Averages
Level 50
1,523 SR
1,475 Elo+
Nox
Nox
EeveeLunalia
Nox
Level 27
God Stats
19W - 27L
1,580 SR
Queue Stats
206W - 225L
1,537 Elo+
Party 2
Neith
Neith
Jnasty2053
Neith
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,435 Elo+
Party 1
Bellona
Bellona
Jnhz
Bellona
Level 28
God Stats
4W - 2L
1,648 SR
Queue Stats
7W - 10L
1,459 Elo+
Party 1
Serqet
Serqet
LamiaMoonshadow
Serqet
Level 106
God Stats
140W - 125L
1,486 SR
Queue Stats
761W - 812L
1,476 Elo+
Party 2
Janus
Janus
SinfullucifeR
Janus
Level 45
God Stats
5W - 6L
1,400 SR
Queue Stats
221W - 254L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 9
9,226
1,318
6,147
10,265
9,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Artemis
Eric9922
Artemis
14
4 / 2 / 11
8,287
1,184
7,538
5,544
1,946
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Jinfa021
Tsukuyomi
13
1 / 2 / 12
7,611
1,087
3,493
5,082
1,937
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
ZION0000
Hou Yi
14
3 / 0 / 13
8,122
1,160
6,924
3,572
1,301
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
inuzuka-sama
Discordia
13
2 / 0 / 12
8,362
1,195
12,967
2,841
1,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

345

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 3
7,578
1,083
5,414
8,006
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
0 / 1 / 3
7,392
1,056
6,505
7,229
2,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Jnhz
Bellona
12
0 / 6 / 2
6,875
982
3,453
9,827
5,193
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
4 / 3 / 0
8,007
1,144
6,466
12,543
9,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 2 / 1
6,964
995
2,359
3,817
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
14
16
Kills
5
5
Deaths
16
57
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
1
9
10.5
L
1
4
3
0.63
W
Artemis
Eric9922
Artemis
4
2
11
4.75
W
Tsukuyomi
Jinfa021
Tsukuyomi
1
2
12
3.5
L
Neith
0
1
3
1.5
L
Bellona
Jnhz
Bellona
0
6
2
0.17
L
4
3
0
1.33
L
0
2
1
0.25
W
Hou Yi
ZION0000
Hou Yi
3
0
13
9.5
W
Discordia
inuzuka-sama
Discordia
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,069
Damage
24,197
27,304
Taken
41,422
15,796
Mitigated
20,890
8,118
Healing
2,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,147
271
3,436
3,090
10,265
9,492
0
2,087
7,109
0
15,379
L
5,414
399
0
250
8,006
2,659
0
2,677
5,329
20,353
0
W
Artemis
Eric9922
Artemis
7,538
4,570
0
0
5,544
1,946
0
1,860
3,409
0
20,991
W
Tsukuyomi
Jinfa021
Tsukuyomi
3,493
1,046
0
120
5,082
1,937
0
1,499
3,503
0
11,450
L
Neith
6,505
2,093
0
1,493
7,229
2,455
0
2,644
4,585
0
28,836
L
Bellona
Jnhz
Bellona
3,453
656
154
332
9,827
5,193
0
2,500
7,327
0
8,546
L
6,466
1,018
0
358
12,543
9,541
0
3,292
9,251
0
11,134
L
2,359
125
0
0
3,817
1,042
0
1,714
2,103
7,753
0
W
Hou Yi
ZION0000
Hou Yi
6,924
1,941
0
1,438
3,572
1,301
0
1,448
2,091
0
15,242
W
Discordia
inuzuka-sama
Discordia
12,967
514
0
34
2,841
1,120
0
537
2,264
29,489
964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,608
Gold Earned
36,816
152
Minions Killed
120
5
Camps Cleared
5
662,179
Distance Traveled
555,019
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,226
1,318
21
3
1
149,389
0
L
Nox
7,578
1,083
35
5
1
127,721
0
W
Artemis
8,287
1,184
30
4
2
114,145
0
W
Tsukuyomi
7,611
1,087
29
4
0
128,004
0
L
Neith
7,392
1,056
55
8
2
120,795
0
L
Bellona
6,875
982
6
1
0
94,215
0
L
Serqet
8,007
1,144
9
1
2
164,702
0
L
Janus
6,964
995
15
2
0
47,586
0
W
Hou Yi
8,122
1,160
21
3
0
132,502
0
W
Discordia
8,362
1,195
51
7
2
138,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role