Player Matchup

Serqet
Serqet
JohnnyWeinerson
Serqet
Level 100
God Stats
1W - 2L
1,355 SR
Queue Stats
74W - 89L
1,442 Elo+
Party 1
Geb
Geb
Mj235835
Geb
Level 159
God Stats
14W - 19L
1,591 SR
Queue Stats
80W - 77L
1,526 Elo+
Solo
Surtr
Surtr
TommyWeinerson
Surtr
Level 84
God Stats
7W - 10L
1,430 SR
Queue Stats
59W - 68L
1,416 Elo+
Party 1
Chiron
Chiron
treyballwizz13
Chiron
Level 86
God Stats
0W - 2L
1,185 SR
Queue Stats
17W - 28L
1,344 Elo+
Party 1
Nu Wa
Nu Wa
widow23
Nu Wa
Level 72
God Stats
21W - 14L
1,808 SR
Queue Stats
301W - 311L
1,433 Elo+
Solo
Team Averages
Level 100
1,474 SR
1,432 Elo+

VS

Team Averages
Level 156
1,510 SR
1,442 Elo+
Tiamat
Tiamat
B SharkUrM0M
Tiamat
Level 277
God Stats
8W - 10L
1,441 SR
Queue Stats
200W - 195L
1,380 Elo+
Solo
Izanami
Izanami
CoupeKid93
Izanami
Level 144
God Stats
12W - 3L
1,533 SR
Queue Stats
183W - 189L
1,418 Elo+
Solo
Apollo
Apollo
Hamorim
Apollo
Level 137
God Stats
13W - 12L
1,423 SR
Queue Stats
91W - 85L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
JohnWick358838
Gilgamesh
Level 123
God Stats
15W - 11L
1,561 SR
Queue Stats
169W - 160L
1,482 Elo+
Party 2
Nu Wa
Nu Wa
PrinceofRavens6
Nu Wa
Level 101
God Stats
12W - 8L
1,590 SR
Queue Stats
46W - 36L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,290
390
1,614
6,895
2,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 0
4,591
417
3,160
8,303
5,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 2 / 0
6,075
552
2,781
9,726
6,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 1 / 1
5,224
475
3,168
4,864
1,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
widow23
Nu Wa
10
1 / 4 / 0
5,275
480
4,803
5,403
1,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
3 / 0 / 6
6,559
596
3,245
6,434
5,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
CoupeKid93
Izanami
10
0 / 2 / 3
5,560
505
2,791
6,682
1,843
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Hamorim
Apollo
11
0 / 2 / 0
6,347
577
1,646
5,693
1,584
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
JohnWick358838
Gilgamesh
12
6 / 0 / 4
6,820
620
6,642
9,322
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 0 / 4
5,903
537
5,175
2,039
508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
4
Kills
11
11
Deaths
4
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tiamat
3
0
6
6
W
Izanami
CoupeKid93
Izanami
0
2
3
0.75
W
Apollo
Hamorim
Apollo
0
2
0
0
W
Gilgamesh
JohnWick358838
Gilgamesh
6
0
4
8
L
0
3
0
0
L
1
1
0
1
W
2
0
4
4
L
2
2
0
1
L
0
1
1
0.5
L
Nu Wa
widow23
Nu Wa
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,526
Damage
19,499
35,191
Taken
30,170
16,424
Mitigated
13,120
9,651
Healing
6,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
3,245
430
0
2,253
6,434
5,574
0
2,696
3,224
16,875
1,640
W
Izanami
CoupeKid93
Izanami
2,791
1,686
0
1,537
6,682
1,843
0
1,256
5,210
0
38,945
W
Apollo
Hamorim
Apollo
1,646
1,327
0
1,580
5,693
1,584
772
402
5,211
0
46,676
W
Gilgamesh
JohnWick358838
Gilgamesh
6,642
3,066
0
781
9,322
3,611
0
1,553
7,398
0
50,154
L
1,614
573
0
1,900
6,895
2,021
0
1,890
5,005
0
15,127
L
3,160
384
0
3,367
8,303
5,097
0
1,440
6,863
23,767
0
W
5,175
777
0
750
2,039
508
0
1,115
718
30,744
745
L
2,781
797
0
1,657
9,726
6,587
6
2,308
7,418
315
33,095
L
3,168
452
64
1,893
4,864
1,405
0
1,223
3,640
0
31,021
L
Nu Wa
widow23
Nu Wa
4,803
1,436
0
770
5,403
1,314
0
1,441
3,962
26,564
887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,455
Gold Earned
31,189
209
Minions Killed
322
0
Camps Cleared
0
992,134
Distance Traveled
1,051,169
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,559
596
30
3
0
211,445
6
W
Izanami
5,560
505
67
6
0
212,465
0
W
Apollo
6,347
577
86
8
0
181,723
0
W
Gilgamesh
6,820
620
89
8
0
237,619
0
L
Serqet
4,290
390
29
3
0
254,869
0
L
Geb
4,591
417
28
3
0
212,841
0
W
Nu Wa
5,903
537
50
5
0
207,917
0
L
Surtr
6,075
552
59
5
0
198,046
0
L
Chiron
5,224
475
54
5
0
136,219
0
L
Nu Wa
5,275
480
39
4
0
190,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role