Player Matchup

Janus
Janus
CitrusGhost-_-
Janus
Level 108
God Stats
6W - 4L
1,491 SR
Queue Stats
97W - 99L
1,505 Elo+
Party 2
Ratatoskr
Ratatoskr
GarlicBread098
Ratatoskr
Level 29
God Stats
20W - 22L
1,499 SR
Queue Stats
105W - 106L
1,507 Elo+
Party 2
Gilgamesh
Gilgamesh
yugure-no-kami
Gilgamesh
Level 114
God Stats
2W - 2L
1,518 SR
Queue Stats
107W - 107L
1,506 Elo+
Party 2
Team Averages
Level 84
1,503 SR
1,506 Elo+

VS

Team Averages
Level 73
1,403 SR
1,503 Elo+
Raijin
Raijin
Anbu Nemesis
Raijin
Level 86
God Stats
37W - 26L
1,558 SR
Queue Stats
474W - 470L
1,485 Elo+
Party 1
Nemesis
Nemesis
Check A Vibe
Nemesis
Level 67
God Stats
7W - 7L
1,381 SR
Queue Stats
333W - 328L
1,505 Elo+
Party 1
Vamana
Vamana
dotyplug
Vamana
Level 65
God Stats
0W - 2L
1,269 SR
Queue Stats
291W - 307L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 6
10,386
944
7,872
5,607
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
GarlicBread098
Ratatoskr
14
1 / 4 / 9
9,283
844
6,135
8,540
2,723
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
yugure-no-kami
Gilgamesh
16
5 / 1 / 6
9,845
895
8,104
9,711
6,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
2 / 5 / 2
8,996
818
7,443
8,480
3,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Nemesis
Check A Vibe
Nemesis
15
2 / 5 / 3
8,625
784
6,453
9,572
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
dotyplug
Vamana
16
2 / 1 / 4
9,279
844
5,963
9,145
7,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
11
Kills
6
6
Deaths
11
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Raijin
2
5
2
0.6
L
Nemesis
Check A Vibe
Nemesis
2
5
3
0.7
W
5
1
6
8
W
Ratatoskr
GarlicBread098
Ratatoskr
1
4
9
1.38
L
Vamana
dotyplug
Vamana
2
1
4
4
W
Gilgamesh
yugure-no-kami
Gilgamesh
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,111
Damage
19,859
23,858
Taken
27,197
11,060
Mitigated
14,738
4,227
Healing
3,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
7,443
478
0
840
8,480
3,115
0
1,926
6,088
35,004
0
L
Nemesis
Check A Vibe
Nemesis
6,453
1,947
0
1,853
9,572
4,034
0
2,980
6,350
0
22,192
W
7,872
423
0
802
5,607
1,606
0
1,692
3,377
36,312
214
W
Ratatoskr
GarlicBread098
Ratatoskr
6,135
1,433
0
1,042
8,540
2,723
0
2,082
6,030
0
26,905
L
Vamana
dotyplug
Vamana
5,963
1,374
0
638
9,145
7,589
0
2,253
6,207
60
27,081
W
Gilgamesh
yugure-no-kami
Gilgamesh
8,104
1,311
0
2,383
9,711
6,731
0
2,764
6,242
0
15,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,514
Gold Earned
26,900
155
Minions Killed
150
0
Camps Cleared
0
633,119
Distance Traveled
585,579
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,996
818
80
7
0
154,014
0
L
Nemesis
8,625
784
33
3
0
201,921
0
W
Janus
10,386
944
75
7
0
223,890
5
W
Ratatoskr
9,283
844
56
5
0
194,633
0
L
Vamana
9,279
844
37
3
0
229,644
0
W
Gilgamesh
9,845
895
24
2
0
214,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role