Player Matchup

Izanami
Izanami
Bronze III
Aegiside
Izanami
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
BadLilB
Awilix
Gold IV
Level 186
God Stats
17W - 13L
1,661 SR
Queue Stats
233W - 226L
1,506 MMR
Solo
Zeus
Zeus
Gold III
Gebisrock
Zeus
Gold III
Level 80
God Stats
1W - 2L
1,624 SR
Queue Stats
83W - 82L
1,515 MMR
Solo
Bacchus
Bacchus
Gold II
HinduSin
Bacchus
Gold II
Level 155
God Stats
11W - 7L
1,965 SR
Queue Stats
102W - 102L
1,458 MMR
Solo
King Arthur
King Arthur
Gold III
cowboy076
King Arthur
Gold III
Level 153
God Stats
1W - 5L
1,465 SR
Queue Stats
79W - 87L
1,466 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 147
1,643 SR
1,489 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,625 SR
1,489 MMR
Neith
Neith
Gold III
AfroCat27
Neith
Gold III
Level 148
God Stats
5W - 7L
1,459 SR
Queue Stats
256W - 249L
1,456 MMR
Solo
Scylla
Scylla
Gold IV
Mark07896
Scylla
Gold IV
Level 141
God Stats
1W - 0L
1,719 SR
Queue Stats
56W - 55L
1,479 MMR
Solo
Loki
Loki
Bronze III
TheGod1350
Loki
Bronze III
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold III
itchyfoal800799
Chaac
Gold III
Level 105
God Stats
3W - 0L
1,756 SR
Queue Stats
68W - 70L
1,501 MMR
Solo
Ganesha
Ganesha
Platinum V
xMajorGlory
Ganesha
Platinum V
Level 180
God Stats
5W - 5L
1,691 SR
Queue Stats
236W - 227L
1,510 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aegiside
Izanami
10
2 / 2 / 0
6,080
608
2,694
5,447
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Awilix
BadLilB
Awilix
6
0 / 1 / 0
4,173
417
424
3,074
723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
5
0 / 1 / 0
3,910
391
0
1,289
174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
HinduSin
Bacchus
8
0 / 2 / 2
5,350
535
1,646
7,354
5,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
cowboy076
King Arthur
10
0 / 2 / 0
5,522
552
3,439
9,679
5,162
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
HerculesAgniThorKali

VS

Bans
ThanatosCharybdisChang'eNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AfroCat27
Neith
10
0 / 0 / 4
5,392
539
5,486
3,578
952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Mark07896
Scylla
10
3 / 1 / 2
5,701
570
1,955
3,384
812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 1
5,666
567
2,043
4,627
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 1
6,735
674
6,352
9,054
4,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ganesha
xMajorGlory
Ganesha
10
0 / 1 / 3
5,329
533
875
5,093
2,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
7
8
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aegiside
Izanami
2
2
0
1
W
Neith
AfroCat27
Neith
0
0
4
2
L
Awilix
BadLilB
Awilix
0
1
0
0
L
Zeus
0
1
0
0
L
Bacchus
HinduSin
Bacchus
0
2
2
0.5
W
Scylla
Mark07896
Scylla
3
1
2
4
W
2
0
1
2.5
L
King Arthur
cowboy076
King Arthur
0
2
0
0
W
2
0
1
2.5
W
Ganesha
xMajorGlory
Ganesha
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,203
Damage
16,711
26,843
Taken
25,736
13,272
Mitigated
10,161
6,603
Healing
11,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aegiside
Izanami
2,694
1,621
0
1,255
5,447
1,627
0
1,149
4,298
0
41,738
W
Neith
AfroCat27
Neith
5,486
1,588
0
1,450
3,578
952
0
373
3,205
0
43,251
L
Awilix
BadLilB
Awilix
424
100
0
1,294
3,074
723
0
221
2,853
0
13,675
L
Zeus
0
0
0
120
1,289
174
0
0
1,289
3,933
0
L
Bacchus
HinduSin
Bacchus
1,646
182
0
2,054
7,354
5,586
0
1,214
6,140
14,298
0
W
Scylla
Mark07896
Scylla
1,955
601
0
826
3,384
812
60
299
3,085
28,714
914
W
2,043
574
0
3,366
4,627
1,323
0
0
4,627
0
42,856
L
King Arthur
cowboy076
King Arthur
3,439
357
0
1,880
9,679
5,162
0
234
9,445
0
36,415
W
6,352
882
0
3,799
9,054
4,752
0
647
8,407
0
55,292
W
Ganesha
xMajorGlory
Ganesha
875
133
0
2,004
5,093
2,322
0
327
4,766
16,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,035
Gold Earned
28,823
228
Minions Killed
321
0
Camps Cleared
0
842,569
Distance Traveled
987,719
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,080
608
84
8
0
197,711
3
W
Neith
5,392
539
84
8
0
175,836
0
L
Awilix
4,173
417
45
5
0
123,600
0
L
Zeus
3,910
391
7
1
0
116,827
0
L
Bacchus
5,350
535
19
2
0
215,348
0
W
Scylla
5,701
570
57
6
0
191,064
2
W
Loki
5,666
567
78
8
0
222,826
1
L
King Arthur
5,522
552
73
7
0
189,083
0
W
Chaac
6,735
674
101
10
0
189,758
2
W
Ganesha
5,329
533
1
0
0
208,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role