Player Matchup

Bacchus
Bacchus
HaloAxel2004
Bacchus
Level 148
God Stats
10W - 7L
1,612 SR
Queue Stats
216W - 198L
1,522 Elo+
Solo
Ne Zha
Ne Zha
MerkK412
Ne Zha
Level 162
God Stats
1W - 2L
1,741 SR
Queue Stats
71W - 67L
1,497 Elo+
Party 1
Poseidon
Poseidon
QuoteCollector
Poseidon
Level 89
God Stats
8W - 11L
1,641 SR
Queue Stats
359W - 317L
1,596 Elo+
Solo
Apollo
Apollo
SnoopCuz253
Apollo
Level 170
God Stats
0W - 2L
1,236 SR
Queue Stats
43W - 41L
1,475 Elo+
Party 1
Hercules
Hercules
UltimateAwaking
Hercules
Level 126
God Stats
2W - 3L
1,517 SR
Queue Stats
74W - 53L
1,598 Elo+
Solo
Team Averages
Level 139
1,549 SR
1,538 Elo+

VS

Team Averages
Level 128
1,402 SR
1,562 Elo+
Morgan Le Fay
Morgan Le Fay
EliteSleep
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 31L
1,655 Elo+
Solo
Ne Zha
Ne Zha
GRAYJEDY
Ne Zha
Level 122
God Stats
9W - 9L
1,524 SR
Queue Stats
94W - 72L
1,579 Elo+
Solo
Baron Samedi
Baron Samedi
Styxtcerberus
Baron Samedi
Level 173
God Stats
3W - 8L
1,280 SR
Queue Stats
512W - 484L
1,537 Elo+
Solo
Charybdis
Charybdis
tommiiboii25
Charybdis
Level 188
God Stats
1W - 2L
1,203 SR
Queue Stats
218W - 203L
1,515 Elo+
Solo
Osiris
Osiris
xEllaMayox
Osiris
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HaloAxel2004
Bacchus
14
2 / 7 / 2
8,871
467
12,771
18,952
23,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ne Zha
MerkK412
Ne Zha
13
0 / 8 / 4
8,052
424
4,394
17,446
12,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Poseidon
17
4 / 3 / 3
10,213
538
10,717
10,275
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
15
1 / 5 / 4
8,937
470
5,350
12,838
4,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
15
4 / 5 / 3
9,287
489
11,415
16,364
7,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EliteSleep
Morgan Le Fay
17
7 / 3 / 5
11,062
582
16,264
12,850
4,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
GRAYJEDY
Ne Zha
17
6 / 1 / 9
10,653
561
12,791
19,198
7,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Styxtcerberus
Baron Samedi
14
1 / 4 / 14
10,110
532
7,277
19,214
23,108
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
tommiiboii25
Charybdis
19
9 / 1 / 3
12,150
639
10,506
12,259
4,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
xEllaMayox
Osiris
17
5 / 2 / 5
11,339
597
11,063
19,294
18,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
64
11
Kills
28
28
Deaths
11
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
EliteSleep
Morgan Le Fay
7
3
5
3.17
W
Ne Zha
GRAYJEDY
Ne Zha
6
1
9
10.5
L
Bacchus
HaloAxel2004
Bacchus
2
7
2
0.43
L
Ne Zha
MerkK412
Ne Zha
0
8
4
0.25
L
Poseidon
4
3
3
1.83
L
Apollo
1
5
4
0.6
W
Baron Samedi
Styxtcerberus
Baron Samedi
1
4
14
2
L
Hercules
4
5
3
1.1
W
Charybdis
tommiiboii25
Charybdis
9
1
3
10.5
W
Osiris
xEllaMayox
Osiris
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,647
Damage
57,901
75,875
Taken
82,815
50,450
Mitigated
58,653
13,382
Healing
35,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
EliteSleep
Morgan Le Fay
16,264
1,652
90
4,433
12,850
4,951
230
5,833
6,837
69,802
0
W
Ne Zha
GRAYJEDY
Ne Zha
12,791
3,897
0
12,564
19,198
7,527
951
5,239
13,523
0
84,313
L
Bacchus
HaloAxel2004
Bacchus
12,771
872
0
3,940
18,952
23,893
0
3,807
15,145
51,077
268
L
Ne Zha
MerkK412
Ne Zha
4,394
668
0
2,110
17,446
12,224
0
3,833
13,613
0
34,118
L
Poseidon
10,717
1,026
0
1,148
10,275
3,154
258
7,000
3,275
93,940
137
L
Apollo
5,350
1,760
0
2,192
12,838
4,050
0
2,757
10,081
0
58,123
W
Baron Samedi
Styxtcerberus
Baron Samedi
7,277
582
1,319
5,875
19,214
23,108
1,393
3,435
15,582
24,397
0
L
Hercules
11,415
4,688
0
3,992
16,364
7,129
0
6,144
10,220
0
52,920
W
Charybdis
tommiiboii25
Charybdis
10,506
4,998
0
5,962
12,259
4,946
2,536
825
11,394
0
113,043
W
Osiris
xEllaMayox
Osiris
11,063
3,878
0
5,629
19,294
18,121
655
7,131
11,381
0
75,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,360
Gold Earned
55,314
482
Minions Killed
566
0
Camps Cleared
0
1,846,723
Distance Traveled
1,857,954
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,062
582
130
7
0
381,399
0
W
Ne Zha
10,653
561
98
5
0
422,450
0
L
Bacchus
8,871
467
86
5
0
324,756
2
L
Ne Zha
8,052
424
46
2
0
364,191
1
L
Poseidon
10,213
538
188
10
0
376,697
8
L
Apollo
8,937
470
96
5
0
377,776
2
W
Baron Samedi
10,110
532
27
1
0
357,240
4
L
Hercules
9,287
489
66
3
0
403,303
2
W
Charybdis
12,150
639
191
10
0
347,624
0
W
Osiris
11,339
597
120
6
0
349,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role