Player Matchup

Vulcan
Vulcan
UnNerfable
Vulcan
Level 176
God Stats
0W - 1L
1,409 SR
Queue Stats
10W - 9L
1,627 Elo+
Party 2
Cupid
Cupid
rony1296
Cupid
Level 96
God Stats
27W - 19L
1,803 SR
Queue Stats
531W - 520L
1,612 Elo+
Party 2
Bacchus
Bacchus
youngcunna
Bacchus
Level 100
God Stats
37W - 28L
1,637 SR
Queue Stats
421W - 442L
1,546 Elo+
Party 2
Team Averages
Level 124
1,616 SR
1,595 Elo+

VS

Team Averages
Level 158
1,536 SR
1,534 Elo+
Geb
Geb
Demikus
Geb
Level 148
God Stats
8W - 4L
1,659 SR
Queue Stats
25W - 28L
1,602 Elo+
Party 1
Hercules
Hercules
HotRodReaper
Hercules
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,522 Elo+
Party 1
Sol
Sol
Ångel
Sol
Level 167
God Stats
2W - 0L
1,450 SR
Queue Stats
31W - 41L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
UnNerfable
Vulcan
13
4 / 4 / 1
8,879
807
7,612
5,794
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cupid
rony1296
Cupid
14
1 / 3 / 4
8,440
767
4,993
11,518
4,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
youngcunna
Bacchus
14
0 / 2 / 5
8,138
740
6,338
12,781
15,900
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
16
1 / 3 / 6
9,368
852
6,446
10,748
7,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hercules
HotRodReaper
Hercules
17
2 / 1 / 6
10,062
915
9,090
9,089
9,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
Ångel
Sol
17
6 / 1 / 2
10,512
956
9,859
6,991
2,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
5
Kills
9
9
Deaths
5
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
1
3
6
1.33
W
Hercules
HotRodReaper
Hercules
2
1
6
5
L
Vulcan
UnNerfable
Vulcan
4
4
1
1.13
L
Cupid
rony1296
Cupid
1
3
4
1
L
Bacchus
youngcunna
Bacchus
0
2
5
1.25
W
Sol
Ångel
Sol
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,943
Damage
25,395
30,093
Taken
26,828
22,931
Mitigated
19,839
10,418
Healing
8,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
6,446
273
0
2,276
10,748
7,485
175
4,803
5,614
27,633
1,371
W
Hercules
HotRodReaper
Hercules
9,090
2,119
0
1,826
9,089
9,666
129
3,996
4,861
0
27,898
L
Vulcan
UnNerfable
Vulcan
7,612
34
0
497
5,794
2,324
0
2,661
2,953
26,711
0
L
Cupid
rony1296
Cupid
4,993
2,523
1,358
5,429
11,518
4,707
44
6,641
4,453
0
17,816
L
Bacchus
youngcunna
Bacchus
6,338
672
0
3,134
12,781
15,900
0
5,963
6,517
19,368
1,034
W
Sol
Ångel
Sol
9,859
3,699
0
4,035
6,991
2,688
3,923
4,141
2,631
51,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,457
Gold Earned
29,942
119
Minions Killed
174
0
Camps Cleared
0
576,604
Distance Traveled
644,521
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,368
852
39
4
0
209,940
0
W
Hercules
10,062
915
46
4
0
243,775
0
L
Vulcan
8,879
807
55
5
0
163,491
0
L
Cupid
8,440
767
34
3
0
200,093
3
L
Bacchus
8,138
740
30
3
0
213,020
0
W
Sol
10,512
956
89
8
0
190,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role