Player Matchup

Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Silver I
 
Geb
Silver I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Silver I
ChimChimmy460
Horus
Silver I
Level 145
God Stats
1W - 1L
1,313 SR
Queue Stats
33W - 40L
1,188 MMR
Solo
Poseidon
Poseidon
Gold V
HvN EyroN
Poseidon
Gold V
Level 179
God Stats
7W - 8L
1,352 SR
Queue Stats
252W - 258L
1,199 MMR
Party 1
Apollo
Apollo
Gold V
Skyleh
Apollo
Gold V
Level 116
God Stats
17W - 14L
1,531 SR
Queue Stats
72W - 74L
1,181 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 146
1,439 SR
1,314 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 116
1,481 SR
1,312 MMR
Hou Yi
Hou Yi
Silver II
 
Hou Yi
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver III
 
Cthulhu
Silver III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver I
AliiEN420
Awilix
Silver I
Level 70
God Stats
9W - 10L
1,471 SR
Queue Stats
171W - 200L
1,176 MMR
Solo
Thoth
Thoth
Gold III
SirBreck007
Thoth
Gold III
Level 155
God Stats
57W - 48L
1,556 SR
Queue Stats
288W - 278L
1,204 MMR
Solo
Atlas
Atlas
Silver III
TheMotjvator
Atlas
Silver III
Level 129
God Stats
4W - 6L
1,379 SR
Queue Stats
114W - 124L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
6 / 4 / 3
7,237
658
7,190
10,737
3,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
 
Geb
12
1 / 0 / 4
6,487
590
3,870
5,687
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 5
5,385
490
3,850
8,766
4,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
HvN EyroN
Poseidon
12
5 / 2 / 1
6,934
630
2,973
5,184
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Skyleh
Apollo
12
5 / 0 / 5
7,127
648
8,182
4,359
1,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
HerculesAthenaMedusa

VS

Bans
LancelotFreyaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 2 / 0
5,306
482
3,240
5,490
1,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
 
Cthulhu
8
0 / 3 / 0
5,106
464
2,705
8,625
3,909
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
AliiEN420
Awilix
10
0 / 5 / 4
5,810
528
5,304
11,083
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 4 / 0
7,085
644
6,151
6,632
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 4 / 0
5,411
492
2,594
8,551
5,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
18
Kills
6
6
Deaths
18
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
4
3
1.88
W
Geb
 
Geb
1
0
4
3
L
Hou Yi
 
Hou Yi
0
2
0
0
L
Cthulhu
 
Cthulhu
0
3
0
0
L
Awilix
AliiEN420
Awilix
0
5
4
0.4
W
1
0
5
3.5
W
Poseidon
HvN EyroN
Poseidon
5
2
1
2.75
L
6
4
0
1.5
W
Apollo
Skyleh
Apollo
5
0
5
7.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,065
Damage
19,994
34,733
Taken
40,381
13,471
Mitigated
15,471
14,005
Healing
9,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,190
2,379
0
6,505
10,737
3,756
0
1,522
9,215
0
48,923
W
Geb
 
Geb
3,870
298
0
1,647
5,687
2,917
0
2,206
2,954
33,979
0
L
Hou Yi
 
Hou Yi
3,240
1,528
0
1,741
5,490
1,647
0
44
5,446
0
34,539
L
Cthulhu
 
Cthulhu
2,705
181
128
2,133
8,625
3,909
0
899
7,726
13,859
0
L
Awilix
AliiEN420
Awilix
5,304
2,169
38
2,847
11,083
3,053
0
1,357
9,640
0
35,193
W
3,850
1,700
480
2,875
8,766
4,467
0
2,665
6,101
0
21,069
W
Poseidon
HvN EyroN
Poseidon
2,973
282
0
1,073
5,184
1,004
0
2,641
2,543
47,247
871
L
6,151
118
0
500
6,632
1,859
0
1,452
5,130
45,897
0
W
Apollo
Skyleh
Apollo
8,182
4,338
0
1,425
4,359
1,327
0
1,889
2,470
0
37,572
L
2,594
1,138
0
2,110
8,551
5,003
0
2,531
5,596
24,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,170
Gold Earned
28,718
357
Minions Killed
292
0
Camps Cleared
0
1,187,934
Distance Traveled
1,052,458
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,237
658
81
7
0
239,165
2
W
Geb
6,487
590
76
7
0
231,467
2
L
Hou Yi
5,306
482
63
6
0
196,151
1
L
Cthulhu
5,106
464
18
2
0
213,504
7
L
Awilix
5,810
528
60
5
0
250,340
0
W
Horus
5,385
490
34
3
0
244,340
4
W
Poseidon
6,934
630
92
8
0
238,649
1
L
Thoth
7,085
644
88
8
0
209,007
1
W
Apollo
7,127
648
74
7
0
234,313
0
L
Atlas
5,411
492
63
6
0
183,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role