Player Matchup

Janus
Janus
 
Janus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
InTacT Dead
Serqet
Level 156
God Stats
54W - 51L
1,564 SR
Queue Stats
450W - 462L
1,526 Elo+
Party 1
Athena
Athena
Nicolasgamer088
Athena
Level 104
God Stats
7W - 3L
1,575 SR
Queue Stats
108W - 104L
1,527 Elo+
Party 1
Rama
Rama
RedNosedReindeer
Rama
Level 106
God Stats
5W - 6L
1,462 SR
Queue Stats
186W - 183L
1,470 Elo+
Solo
Jormungandr
Jormungandr
saitama73
Jormungandr
Level 140
God Stats
1W - 0L
1,317 SR
Queue Stats
145W - 155L
1,417 Elo+
Party 2
Team Averages
Level 125
1,483 SR
1,488 Elo+

VS

Team Averages
Level 68
1,339 SR
1,433 Elo+
Achilles
Achilles
 
Achilles
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Foxtsune
Aphrodite
Level 144
God Stats
10W - 11L
1,336 SR
Queue Stats
421W - 446L
1,506 Elo+
Solo
Jing Wei
Jing Wei
gregorbaria
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,473 Elo+
Party 3
Tsukuyomi
Tsukuyomi
lclaudiorl
Tsukuyomi
Level 102
God Stats
0W - 4L
1,175 SR
Queue Stats
222W - 215L
1,463 Elo+
Solo
Danzaburou
Danzaburou
primerram
Danzaburou
Level 23
God Stats
2W - 7L
1,185 SR
Queue Stats
2W - 7L
1,223 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 0 / 4
8,142
582
8,414
2,640
803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
14
7 / 0 / 3
8,081
577
4,907
8,145
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 6
7,022
502
3,205
5,632
4,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 0 / 3
8,880
634
8,305
7,535
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
saitama73
Jormungandr
13
3 / 1 / 4
7,947
568
7,697
8,195
5,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
0 / 2 / 0
5,543
396
1,578
8,534
6,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
Foxtsune
Aphrodite
12
0 / 3 / 0
6,423
459
2,680
8,021
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
gregorbaria
Jing Wei
9
0 / 8 / 0
5,374
384
1,826
13,187
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
lclaudiorl
Tsukuyomi
11
1 / 3 / 0
6,233
445
3,190
7,739
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
primerram
Danzaburou
7
0 / 6 / 0
5,420
387
1,373
8,396
1,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
1
22
Kills
1
1
Deaths
22
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
0
4
6
L
Achilles
 
Achilles
0
2
0
0
L
Aphrodite
Foxtsune
Aphrodite
0
3
0
0
W
Serqet
7
0
3
8.5
W
3
0
6
6
W
5
0
3
6.5
L
Jing Wei
gregorbaria
Jing Wei
0
8
0
0
L
Tsukuyomi
lclaudiorl
Tsukuyomi
1
3
0
0.33
L
Danzaburou
primerram
Danzaburou
0
6
0
0
W
Jormungandr
saitama73
Jormungandr
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,528
Damage
10,647
32,147
Taken
45,877
15,856
Mitigated
15,584
8,150
Healing
11,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,414
382
0
207
2,640
803
1,012
0
2,581
51,180
442
L
Achilles
 
Achilles
1,578
128
0
391
8,534
6,076
39
3,415
4,635
1,497
21,407
L
Aphrodite
Foxtsune
Aphrodite
2,680
268
552
4,627
8,021
2,361
0
1,254
6,606
44,571
0
W
Serqet
4,907
708
0
1,852
8,145
3,508
0
303
7,842
0
59,828
W
3,205
555
0
0
5,632
4,099
256
276
5,207
15,526
1,046
W
8,305
7,062
0
4,388
7,535
2,437
3,310
1,331
6,171
0
70,874
L
Jing Wei
gregorbaria
Jing Wei
1,826
1,557
0
1,706
13,187
2,935
90
4,307
8,421
0
23,025
L
Tsukuyomi
lclaudiorl
Tsukuyomi
3,190
875
0
3,214
7,739
2,232
0
2,063
5,435
0
34,811
L
Danzaburou
primerram
Danzaburou
1,373
329
0
524
8,396
1,980
0
6,498
1,191
0
16,746
W
Jormungandr
saitama73
Jormungandr
7,697
2,146
0
1,703
8,195
5,009
265
973
7,186
39,421
1,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,072
Gold Earned
28,993
373
Minions Killed
270
0
Camps Cleared
0
1,367,827
Distance Traveled
1,250,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,142
582
97
7
0
278,518
0
L
Achilles
5,543
396
41
3
0
281,580
0
L
Aphrodite
6,423
459
102
7
0
240,363
0
W
Serqet
8,081
577
90
6
0
328,474
0
W
Athena
7,022
502
26
2
0
290,075
0
W
Rama
8,880
634
93
7
0
208,047
0
L
Jing Wei
5,374
384
36
3
0
275,335
0
L
Tsukuyomi
6,233
445
67
5
0
198,163
0
L
Danzaburou
5,420
387
24
2
0
255,250
0
W
Jormungandr
7,947
568
67
5
0
262,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role