Player Matchup

Athena
Athena
 
Athena
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
 
Scylla
Level 272
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Norler
Hun Batz
Level 148
God Stats
4W - 4L
1,520 SR
Queue Stats
496W - 563L
1,545 Elo+
Solo
Anubis
Anubis
S0loWing
Anubis
Level 179
God Stats
8W - 5L
1,595 SR
Queue Stats
284W - 235L
1,623 Elo+
Solo
Chiron
Chiron
lauvns
Chiron
Level 74
God Stats
0W - 1L
1,635 SR
Queue Stats
153W - 141L
1,518 Elo+
Solo
Team Averages
Level 164
1,550 SR
1,537 Elo+

VS

Team Averages
Level 175
1,560 SR
1,534 Elo+
Loki
Loki
 
Loki
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Aеon
Geb
Level 200
God Stats
5W - 2L
1,688 SR
Queue Stats
47W - 40L
1,535 Elo+
Solo
Vulcan
Vulcan
Chamb3a
Vulcan
Level 146
God Stats
60W - 50L
1,609 SR
Queue Stats
434W - 268L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 0 / 0
5,871
1,174
659
1,959
1,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
 
Scylla
10
0 / 0 / 0
5,405
1,081
295
194
40
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Norler
Hun Batz
11
0 / 8 / 1
6,000
1,200
8,254
12,203
4,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
S0loWing
Anubis
11
1 / 4 / 0
6,349
1,270
3,018
6,223
2,591
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
lauvns
Chiron
11
0 / 0 / 0
6,015
1,203
3,599
5,734
1,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Team 1 Tickets

321

VS

Team 2 Tickets

386

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
5 / 0 / 5
7,354
1,471
5,435
3,327
1,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
 
Anhur
12
4 / 1 / 6
6,713
1,343
5,261
5,547
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
 
Kukulkan
12
1 / 0 / 5
6,529
1,306
2,932
3,762
1,309
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Aеon
Geb
12
0 / 0 / 9
6,335
1,267
3,217
3,132
1,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Vulcan
Chamb3a
Vulcan
12
2 / 0 / 7
6,604
1,321
7,868
2,376
756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
12
12
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
0
0
0
L
Scylla
 
Scylla
0
0
0
0
W
Loki
 
Loki
5
0
5
7.5
W
Anhur
 
Anhur
4
1
6
7
W
Kukulkan
 
Kukulkan
1
0
5
3.5
W
Geb
Aеon
Geb
0
0
9
4.5
W
Vulcan
Chamb3a
Vulcan
2
0
7
5.5
L
Hun Batz
Norler
Hun Batz
0
8
1
0.06
L
Anubis
S0loWing
Anubis
1
4
0
0.25
L
Chiron
lauvns
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,825
Damage
24,713
26,313
Taken
18,144
9,847
Mitigated
6,975
2,104
Healing
1,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
659
53
0
125
1,959
1,270
0
1,116
763
3,224
0
L
Scylla
 
Scylla
295
0
0
0
194
40
0
112
42
4,313
0
W
Loki
 
Loki
5,435
1,711
0
619
3,327
1,497
0
801
2,526
0
12,600
W
Anhur
 
Anhur
5,261
2,623
0
392
5,547
1,726
0
975
4,572
0
13,997
W
Kukulkan
 
Kukulkan
2,932
401
0
0
3,762
1,309
0
224
3,538
21,708
679
W
Geb
Aеon
Geb
3,217
43
0
0
3,132
1,687
0
1,206
1,926
7,433
0
W
Vulcan
Chamb3a
Vulcan
7,868
77
0
0
2,376
756
0
766
1,610
17,200
0
L
Hun Batz
Norler
Hun Batz
8,254
2,096
0
275
12,203
4,524
0
5,046
7,077
0
15,155
L
Anubis
S0loWing
Anubis
3,018
158
0
1,012
6,223
2,591
0
3,647
2,318
20,646
0
L
Chiron
lauvns
Chiron
3,599
660
85
607
5,734
1,422
0
3,351
2,303
0
16,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,640
Gold Earned
33,535
106
Minions Killed
110
3
Camps Cleared
9
456,634
Distance Traveled
597,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,871
1,174
5
1
1
124,110
0
L
Scylla
5,405
1,081
9
2
1
25,515
0
W
Loki
7,354
1,471
5
1
4
132,612
0
W
Anhur
6,713
1,343
18
4
0
98,958
0
W
Kukulkan
6,529
1,306
48
10
3
116,940
0
W
Geb
6,335
1,267
8
2
0
120,532
0
W
Vulcan
6,604
1,321
31
6
2
128,077
0
L
Hun Batz
6,000
1,200
19
4
0
102,739
0
L
Anubis
6,349
1,270
40
8
0
90,107
0
L
Chiron
6,015
1,203
33
7
1
114,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role