Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AcexKitsune
Merlin
Level 193
God Stats
10W - 9L
1,657 SR
Queue Stats
225W - 211L
1,548 Elo+
Party 2
Xbalanque
Xbalanque
Rex-Wrecks-It
Xbalanque
Level 149
God Stats
12W - 19L
1,464 SR
Queue Stats
340W - 311L
1,467 Elo+
Party 2
Lancelot
Lancelot
ThePhantomFang13
Lancelot
Level 152
God Stats
10W - 8L
1,636 SR
Queue Stats
200W - 187L
1,488 Elo+
Party 2
Bacchus
Bacchus
jpvpepsi
Bacchus
Level 116
God Stats
8W - 9L
1,586 SR
Queue Stats
26W - 25L
1,474 Elo+
Party 2
Team Averages
Level 161
1,568 SR
1,495 Elo+

VS

Team Averages
Level 128
1,531 SR
1,505 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Col Sanders40
Nu Wa
Level 133
God Stats
18W - 11L
1,657 SR
Queue Stats
274W - 261L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
8 / 2 / 2
7,739
704
7,402
7,895
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
11
1 / 1 / 1
6,481
589
2,356
5,246
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Rex-Wrecks-It
Xbalanque
8
0 / 4 / 1
5,003
455
3,638
6,797
1,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
4 / 1 / 2
5,952
541
1,489
4,816
1,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
jpvpepsi
Bacchus
8
0 / 1 / 2
5,014
456
2,462
5,402
4,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
4 / 0 / 1
6,186
562
3,553
8,089
4,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sol
 
Sol
11
1 / 1 / 4
6,059
551
2,548
4,057
1,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
 
Ratatoskr
9
1 / 8 / 1
5,830
530
3,331
10,065
2,982
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
 
Bacchus
10
1 / 4 / 1
5,529
503
2,081
6,253
2,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 2 / 3
7,023
638
6,278
4,766
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
13
Kills
9
9
Deaths
15
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
8
2
2
4.5
W
Jormungandr
 
Jormungandr
4
0
1
4.5
W
Sol
 
Sol
1
1
4
3
W
Ratatoskr
 
Ratatoskr
1
8
1
0.19
W
Bacchus
 
Bacchus
1
4
1
0.38
L
Merlin
1
1
1
1.5
W
2
2
3
1.75
L
Xbalanque
Rex-Wrecks-It
Xbalanque
0
4
1
0.13
L
4
1
2
5
L
Bacchus
jpvpepsi
Bacchus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,347
Damage
17,791
30,156
Taken
33,230
10,926
Mitigated
12,433
8,118
Healing
6,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,402
1,085
464
3,728
7,895
2,345
0
1,569
6,326
44,273
1,651
W
Jormungandr
 
Jormungandr
3,553
1,168
0
1,734
8,089
4,215
88
1,219
6,870
17,574
0
W
Sol
 
Sol
2,548
451
0
1,593
4,057
1,115
450
895
3,162
38,944
0
W
Ratatoskr
 
Ratatoskr
3,331
429
0
1,650
10,065
2,982
240
5,129
4,382
0
29,948
W
Bacchus
 
Bacchus
2,081
0
0
286
6,253
2,581
0
1,654
4,480
24,910
0
L
Merlin
2,356
130
0
460
5,246
1,004
86
3,209
2,037
49,106
1,165
W
6,278
1,384
0
750
4,766
1,540
0
2,684
2,082
55,597
719
L
Xbalanque
Rex-Wrecks-It
Xbalanque
3,638
309
0
1,345
6,797
1,862
0
4,545
2,090
0
30,558
L
1,489
388
0
539
4,816
1,581
0
1,899
2,889
0
31,731
L
Bacchus
jpvpepsi
Bacchus
2,462
500
0
1,582
5,402
4,134
0
2,890
2,377
10,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,189
Gold Earned
30,627
307
Minions Killed
309
0
Camps Cleared
0
1,118,475
Distance Traveled
1,060,771
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,739
704
90
8
0
204,425
6
W
Jormungandr
6,186
562
18
2
0
226,211
4
W
Sol
6,059
551
101
9
0
225,003
7
W
Ratatoskr
5,830
530
44
4
0
194,841
0
W
Bacchus
5,529
503
45
4
0
213,860
0
L
Merlin
6,481
589
104
9
0
216,911
5
W
Nu Wa
7,023
638
101
9
0
200,856
0
L
Xbalanque
5,003
455
47
4
0
199,518
0
L
Lancelot
5,952
541
54
5
0
272,038
0
L
Bacchus
5,014
456
12
1
0
225,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role