Player Matchup

Yemoja
Yemoja
Silver III
Spyrhondaro
Yemoja
Silver III
Level 67
God Stats
0W - 1L
1,552 SR
Queue Stats
78W - 141L
1,165 MMR
Solo
Lancelot
Lancelot
Silver V
SupernovaCB
Lancelot
Silver V
Level 115
God Stats
0W - 3L
1,682 SR
Queue Stats
15W - 26L
1,296 MMR
Party 1
Zeus
Zeus
Silver IV
n0tkilla
Zeus
Silver IV
Level 92
God Stats
4W - 1L
1,663 SR
Queue Stats
18W - 32L
1,180 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,632 SR
1,213 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 98
1,549 SR
1,214 MMR
Hel
Hel
Silver I
Flexamilli
Hel
Silver I
Level 108
God Stats
21W - 19L
1,540 SR
Queue Stats
116W - 135L
1,302 MMR
Solo
Danzaburou
Danzaburou
Silver II
TonyChopper970
Danzaburou
Silver II
Level 49
God Stats
5W - 7L
1,595 SR
Queue Stats
17W - 31L
1,159 MMR
Solo
Nike
Nike
Silver I
Valordykai2020
Nike
Silver I
Level 137
God Stats
18W - 25L
1,511 SR
Queue Stats
138W - 196L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 2 / 4
8,478
771
4,619
9,292
8,951
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
SupernovaCB
Lancelot
14
2 / 2 / 4
8,723
793
8,659
10,691
8,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
15
3 / 3 / 3
8,835
803
13,775
7,610
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
MulanAchillesCthulhuHeraFafnir

VS

Bans
MedusaSkadiAresVulcanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 4
8,872
807
7,931
9,779
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
TonyChopper970
Danzaburou
16
4 / 1 / 1
9,467
861
7,937
8,902
3,456
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 2
8,862
806
8,232
13,736
7,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
6
Kills
7
7
Deaths
6
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Yemoja
1
2
4
1.5
L
Lancelot
SupernovaCB
Lancelot
2
2
4
2
W
Danzaburou
TonyChopper970
Danzaburou
4
1
1
4.5
W
2
4
2
0.75
L
Zeus
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,053
Damage
24,100
27,593
Taken
32,417
19,615
Mitigated
16,060
9,527
Healing
14,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,931
195
4,214
5,701
9,779
5,497
466
5,544
3,510
26,922
0
L
Yemoja
4,619
967
3,679
2,389
9,292
8,951
0
2,802
6,490
16,651
0
L
Lancelot
SupernovaCB
Lancelot
8,659
1,060
0
2,331
10,691
8,039
0
3,390
7,301
0
32,799
W
Danzaburou
TonyChopper970
Danzaburou
7,937
2,253
0
1,835
8,902
3,456
1,308
4,328
4,006
0
33,516
W
8,232
502
0
2,709
13,736
7,107
0
6,868
5,831
2,030
24,137
L
Zeus
13,775
1,050
0
1,128
7,610
2,625
0
2,170
5,440
32,625
741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,036
Gold Earned
27,201
136
Minions Killed
134
0
Camps Cleared
0
609,817
Distance Traveled
641,594
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,872
807
33
3
0
237,194
0
L
Yemoja
8,478
771
25
2
0
183,731
0
L
Lancelot
8,723
793
47
4
0
237,093
2
W
Danzaburou
9,467
861
71
6
0
220,912
4
W
Nike
8,862
806
30
3
0
183,488
0
L
Zeus
8,835
803
64
6
0
188,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role