Player Matchup

Vulcan
Vulcan
Silver II
CashCracka
Vulcan
Silver II
Level 45
God Stats
4W - 3L
1,756 SR
Queue Stats
25W - 26L
1,440 MMR
Party 1
Artemis
Artemis
Silver III
MoonBlues 17
Artemis
Silver III
Level 126
God Stats
39W - 46L
1,459 SR
Queue Stats
287W - 362L
1,012 MMR
Party 1
Horus
Horus
Silver I
foodlion69
Horus
Silver I
Level 42
God Stats
0W - 1L
1,483 SR
Queue Stats
15W - 9L
1,714 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 71
1,566 SR
1,389 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 88
1,532 SR
1,244 MMR
Chaac
Chaac
Silver II
Edwin2raw4550
Chaac
Silver II
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,211 MMR
Solo
Nu Wa
Nu Wa
Silver I
KyloKelsey
Nu Wa
Silver I
Level 129
God Stats
56W - 48L
1,494 SR
Queue Stats
365W - 412L
1,213 MMR
Solo
Sun Wukong
Sun Wukong
Gold II
NO 1796176
Sun Wukong
Gold II
Level 69
God Stats
16W - 16L
1,602 SR
Queue Stats
192W - 187L
1,308 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CashCracka
Vulcan
18
0 / 5 / 3
11,168
745
13,680
13,732
5,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
MoonBlues 17
Artemis
16
3 / 3 / 0
10,684
712
6,973
13,627
8,071
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Horus
17
3 / 3 / 2
11,081
739
10,799
16,711
12,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
CthulhuNe ZhaBacchusSobekAchilles

VS

Bans
MedusaCharybdisXbalanqueFafnirMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 9
11,099
740
8,011
15,478
14,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nu Wa
18
1 / 1 / 9
11,430
762
15,124
6,555
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
NO 1796176
Sun Wukong
20
9 / 1 / 2
13,078
872
16,110
21,186
18,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
11
11
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
CashCracka
Vulcan
0
5
3
0.3
W
1
4
9
1.38
W
Nu Wa
1
1
9
5.5
L
Artemis
MoonBlues 17
Artemis
3
3
0
1
W
Sun Wukong
NO 1796176
Sun Wukong
9
1
2
10
L
Horus
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,452
Damage
39,245
44,070
Taken
43,219
25,894
Mitigated
34,337
10,095
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
CashCracka
Vulcan
13,680
515
0
3,114
13,732
5,758
0
2,903
10,765
67,006
867
W
8,011
756
0
4,692
15,478
14,022
212
3,554
11,120
0
33,567
W
Nu Wa
15,124
4,188
0
331
6,555
1,827
2,710
2,361
4,092
59,570
0
L
Artemis
MoonBlues 17
Artemis
6,973
2,179
0
2,250
13,627
8,071
0
5,254
8,349
0
42,531
W
Sun Wukong
NO 1796176
Sun Wukong
16,110
1,041
0
3,535
21,186
18,488
443
6,533
13,594
0
46,759
L
Horus
10,799
4,096
1,278
3,453
16,711
12,065
0
7,026
9,642
0
35,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,933
Gold Earned
35,607
229
Minions Killed
188
0
Camps Cleared
0
805,724
Distance Traveled
845,161
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,168
745
135
9
0
275,693
0
W
Chaac
11,099
740
34
2
0
243,116
0
W
Nu Wa
11,430
762
88
6
0
288,343
2
L
Artemis
10,684
712
61
4
0
242,979
0
W
Sun Wukong
13,078
872
66
4
0
313,702
0
L
Horus
11,081
739
33
2
0
287,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role