Player Matchup

Danzaburou
Danzaburou
HaughtyBaker139
Danzaburou
Level 129
God Stats
2W - 1L
1,512 SR
Queue Stats
22W - 24L
1,527 Elo+
Solo
Vulcan
Vulcan
Hoodz X1
Vulcan
Level 148
God Stats
4W - 4L
1,576 SR
Queue Stats
152W - 148L
1,519 Elo+
Solo
Shiva
Shiva
TwinPanda13
Shiva
Level 141
God Stats
1W - 2L
1,431 SR
Queue Stats
222W - 209L
1,508 Elo+
Solo
Cliodhna
Cliodhna
ghxstkingx
Cliodhna
Level 136
God Stats
1W - 5L
1,284 SR
Queue Stats
169W - 158L
1,458 Elo+
Solo
Horus
Horus
mudworker92
Horus
Level 101
God Stats
1W - 1L
1,753 SR
Queue Stats
86W - 77L
1,472 Elo+
Solo
Team Averages
Level 131
1,511 SR
1,497 Elo+

VS

Team Averages
Level 119
1,650 SR
1,567 Elo+
Anhur
Anhur
 
Anhur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BrainWaves2951
Sun Wukong
Level 109
God Stats
5W - 1L
1,758 SR
Queue Stats
64W - 59L
1,543 Elo+
Solo
Xing Tian
Xing Tian
DeterminedMan
Xing Tian
Level 128
God Stats
2W - 1L
1,653 SR
Queue Stats
126W - 65L
1,638 Elo+
Solo
Kukulkan
Kukulkan
Mitzuki-se97
Kukulkan
Level 108
God Stats
3W - 0L
1,622 SR
Queue Stats
123W - 124L
1,581 Elo+
Solo
Guan Yu
Guan Yu
xAnub1s
Guan Yu
Level 125
God Stats
2W - 0L
1,715 SR
Queue Stats
117W - 98L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HaughtyBaker139
Danzaburou
12
0 / 7 / 4
7,520
752
8,723
10,718
3,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Vulcan
Hoodz X1
Vulcan
14
1 / 4 / 3
7,721
772
13,565
6,289
2,514
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 4
8,489
849
10,854
14,641
14,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
ghxstkingx
Cliodhna
13
3 / 7 / 2
8,002
800
6,774
11,640
3,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 6 / 0
6,996
700
4,352
14,809
13,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
8 / 1 / 16
9,374
937
7,823
6,620
3,113
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
BrainWaves2951
Sun Wukong
16
8 / 2 / 19
10,181
1,018
14,279
16,915
20,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
DeterminedMan
Xing Tian
15
6 / 1 / 18
9,817
982
8,268
18,662
16,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
Mitzuki-se97
Kukulkan
14
2 / 1 / 19
9,117
912
13,983
8,655
4,094
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Guan Yu
xAnub1s
Guan Yu
14
4 / 2 / 21
8,768
877
7,650
13,205
18,033
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
121
6
Kills
28
29
Deaths
7
13
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
8
1
16
16
W
Sun Wukong
BrainWaves2951
Sun Wukong
8
2
19
8.75
W
Xing Tian
DeterminedMan
Xing Tian
6
1
18
15
L
Danzaburou
HaughtyBaker139
Danzaburou
0
7
4
0.29
L
Vulcan
Hoodz X1
Vulcan
1
4
3
0.63
W
Kukulkan
Mitzuki-se97
Kukulkan
2
1
19
11.5
L
2
5
4
0.8
L
Cliodhna
ghxstkingx
Cliodhna
3
7
2
0.57
L
0
6
0
0
W
Guan Yu
xAnub1s
Guan Yu
4
2
21
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,268
Damage
52,003
58,097
Taken
64,057
37,780
Mitigated
62,613
12,589
Healing
22,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,823
3,849
892
273
6,620
3,113
3,249
1,250
5,257
0
17,699
W
Sun Wukong
BrainWaves2951
Sun Wukong
14,279
1,821
1,021
941
16,915
20,488
1,070
3,740
12,778
6,114
23,789
W
Xing Tian
DeterminedMan
Xing Tian
8,268
705
3,795
4,623
18,662
16,885
1,025
4,728
13,314
15,006
0
L
Danzaburou
HaughtyBaker139
Danzaburou
8,723
2,562
453
1,252
10,718
3,786
0
6,198
4,520
0
20,771
L
Vulcan
Hoodz X1
Vulcan
13,565
259
613
378
6,289
2,514
0
3,225
3,064
25,109
826
W
Kukulkan
Mitzuki-se97
Kukulkan
13,983
1,138
1,257
943
8,655
4,094
1,925
3,022
5,359
35,463
734
L
10,854
1,376
1,468
2,927
14,641
14,357
0
5,549
9,092
2,673
19,553
L
Cliodhna
ghxstkingx
Cliodhna
6,774
437
153
1,146
11,640
3,662
0
5,467
6,173
0
11,249
L
4,352
1,433
1,229
2,970
14,809
13,461
0
5,766
9,043
547
7,214
W
Guan Yu
xAnub1s
Guan Yu
7,650
1,308
5,528
3,684
13,205
18,033
662
2,129
10,789
0
11,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,728
Gold Earned
47,257
88
Minions Killed
123
0
Camps Cleared
0
860,942
Distance Traveled
990,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,374
937
22
2
0
181,853
0
W
Sun Wukong
10,181
1,018
35
4
0
202,552
0
W
Xing Tian
9,817
982
8
1
0
209,902
0
L
Danzaburou
7,520
752
23
2
0
145,985
0
L
Vulcan
7,721
772
29
3
0
185,786
0
W
Kukulkan
9,117
912
48
5
0
197,421
0
L
Shiva
8,489
849
19
2
0
177,082
0
L
Cliodhna
8,002
800
13
1
0
189,442
0
L
Horus
6,996
700
4
0
0
162,647
0
W
Guan Yu
8,768
877
10
1
0
198,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role