Player Matchup

Xbalanque
Xbalanque
Platinum IV
Cúmsock
Xbalanque
Platinum IV
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 24L
1,898 MMR
Solo
Chronos
Chronos
Platinum II
E500
Chronos
Platinum II
Level 184
God Stats
3W - 4L
1,192 SR
Queue Stats
368W - 344L
1,875 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
PlayfulDinosaur
Kuzenbo
Platinum I
Level 149
God Stats
2W - 3L
1,448 SR
Queue Stats
179W - 168L
1,859 MMR
Solo
Medusa
Medusa
Platinum II
SlickRicky525
Medusa
Platinum II
Level 152
God Stats
1W - 1L
1,720 SR
Queue Stats
115W - 118L
1,834 MMR
Solo
Mercury
Mercury
Platinum III
dan3125
Mercury
Platinum III
Level 166
God Stats
15W - 6L
1,700 SR
Queue Stats
219W - 211L
1,826 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,512 SR
1,858 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 167
1,563 SR
1,696 MMR
Nu Wa
Nu Wa
Platinum II
 
Nu Wa
Platinum II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Platinum II
 
Apollo
Platinum II
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Platinum III
Drαx
Amaterasu
Platinum III
Level 198
God Stats
2W - 2L
1,792 SR
Queue Stats
191W - 191L
1,818 MMR
Solo
Thanatos
Thanatos
Platinum II
JustinMcConnell
Thanatos
Platinum II
Level 179
God Stats
0W - 3L
1,405 SR
Queue Stats
83W - 76L
1,838 MMR
Solo
Agni
Agni
Platinum IV
MohAbbas8599
Agni
Platinum IV
Level 127
God Stats
2W - 2L
1,617 SR
Queue Stats
249W - 259L
1,823 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cúmsock
Xbalanque
6
1 / 0 / 0
3,731
746
1,765
1,765
434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
E500
Chronos
8
0 / 1 / 3
3,936
787
1,315
2,111
551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 0 / 1
3,722
744
435
2,286
1,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 0
3,559
712
1,845
3,986
923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mercury
dan3125
Mercury
7
3 / 0 / 0
3,765
753
2,077
3,244
911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SkadiAo KuangArtioAchilles

VS

Bans
Morgan Le FayFreyaLokiSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 1 / 2
3,732
746
2,005
2,422
562
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Apollo
 
Apollo
6
0 / 0 / 0
2,976
595
286
2,538
654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Drαx
Amaterasu
7
1 / 0 / 0
3,704
741
1,578
3,950
2,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
2
0 / 1 / 0
2,594
519
390
861
177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
1 / 2 / 1
3,305
661
785
2,977
855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
4
Kills
2
2
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
2
1
L
Apollo
 
Apollo
0
0
0
0
W
Xbalanque
Cúmsock
Xbalanque
1
0
0
1
L
Amaterasu
Drαx
Amaterasu
1
0
0
1
W
Chronos
E500
Chronos
0
1
3
1.5
L
Thanatos
0
1
0
0
L
1
2
1
0.75
W
0
0
1
0.5
W
0
1
0
0
W
Mercury
dan3125
Mercury
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,437
Damage
5,044
13,392
Taken
12,748
4,115
Mitigated
4,324
3,750
Healing
4,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,005
536
0
687
2,422
562
0
898
1,328
18,779
0
L
Apollo
 
Apollo
286
112
0
1,605
2,538
654
0
140
2,398
0
15,280
W
Xbalanque
Cúmsock
Xbalanque
1,765
971
0
953
1,765
434
0
209
1,520
0
23,244
L
Amaterasu
Drαx
Amaterasu
1,578
575
0
1,876
3,950
2,076
0
0
3,950
0
19,897
W
Chronos
E500
Chronos
1,315
240
0
479
2,111
551
0
1,220
783
20,409
1,552
L
Thanatos
390
256
0
346
861
177
0
0
861
0
3,397
L
785
34
0
433
2,977
855
0
356
2,581
9,955
436
W
435
182
0
562
2,286
1,296
4
268
1,987
8,259
2,119
W
1,845
831
0
1,256
3,986
923
0
403
3,482
0
22,349
W
Mercury
dan3125
Mercury
2,077
1,283
0
500
3,244
911
0
432
2,710
0
19,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,713
Gold Earned
16,311
168
Minions Killed
121
0
Camps Cleared
0
512,822
Distance Traveled
424,527
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,732
746
39
8
0
95,298
2
L
Apollo
2,976
595
22
4
0
82,812
0
W
Xbalanque
3,731
746
25
5
0
82,836
0
L
Amaterasu
3,704
741
35
7
0
107,568
0
W
Chronos
3,936
787
46
9
0
104,756
0
L
Thanatos
2,594
519
8
2
0
24,786
0
L
Agni
3,305
661
17
3
0
114,063
2
W
Kuzenbo
3,722
744
21
4
0
100,325
0
W
Medusa
3,559
712
40
8
0
106,619
0
W
Mercury
3,765
753
36
7
0
118,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role