Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
DaCowSaysMoo
Merlin
Level 175
God Stats
2W - 0L
1,807 SR
Queue Stats
48W - 9L
1,824 Elo+
Party 2
Lancelot
Lancelot
GopherKnight
Lancelot
Level 127
God Stats
2W - 0L
1,711 SR
Queue Stats
48W - 9L
1,824 Elo+
Party 2
Anubis
Anubis
Metaler2008
Anubis
Level 143
God Stats
1W - 1L
1,738 SR
Queue Stats
48W - 42L
1,481 Elo+
Party 1
Chiron
Chiron
fupatroopa
Chiron
Level 137
God Stats
9W - 5L
1,521 SR
Queue Stats
213W - 228L
1,513 Elo+
Solo
Team Averages
Level 146
1,655 SR
1,628 Elo+

VS

Team Averages
Level 130
1,469 SR
1,518 Elo+
Cu Chulainn
Cu Chulainn
SaintMCCIII
Cu Chulainn
Level 143
God Stats
0W - 2L
1,278 SR
Queue Stats
112W - 111L
1,537 Elo+
Party 4
Hachiman
Hachiman
SilentTwig3642
Hachiman
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 94L
1,527 Elo+
Party 4
Da Ji
Da Ji
TheSisKebab
Da Ji
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 90L
1,456 Elo+
Party 3
Merlin
Merlin
WayFinder05
Merlin
Level 67
God Stats
2W - 2L
1,567 SR
Queue Stats
74W - 73L
1,517 Elo+
Party 3
Fenrir
Fenrir
kevreck
Fenrir
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
5 / 1 / 15
9,233
923
6,304
8,075
6,341
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Merlin
16
3 / 1 / 13
9,096
910
11,770
5,706
2,027
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
GopherKnight
Lancelot
16
8 / 1 / 11
9,681
968
10,834
6,094
3,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
13
2 / 3 / 11
8,151
815
6,251
6,662
2,703
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
fupatroopa
Chiron
15
7 / 2 / 11
9,165
917
9,316
8,314
2,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SaintMCCIII
Cu Chulainn
13
1 / 4 / 6
7,003
700
8,907
15,692
9,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
11
0 / 6 / 2
6,347
635
4,180
9,402
2,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 6 / 2
7,274
727
6,071
8,254
5,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
13
1 / 5 / 0
7,468
747
6,230
6,748
1,692
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
kevreck
Fenrir
13
2 / 4 / 2
7,106
711
4,603
8,373
4,965
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
19
25
Kills
7
8
Deaths
25
61
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
1
15
12.5
W
Merlin
3
1
13
9.5
W
Lancelot
GopherKnight
Lancelot
8
1
11
13.5
W
Anubis
2
3
11
2.5
L
Cu Chulainn
SaintMCCIII
Cu Chulainn
1
4
6
1
L
Hachiman
0
6
2
0.17
L
3
6
2
0.67
L
Merlin
1
5
0
0.2
W
Chiron
fupatroopa
Chiron
7
2
11
6.25
L
Fenrir
kevreck
Fenrir
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,475
Damage
29,991
34,851
Taken
48,469
17,312
Mitigated
24,615
13,311
Healing
8,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,304
885
893
901
8,075
6,341
540
1,582
6,088
0
9,693
W
Merlin
11,770
534
409
1,772
5,706
2,027
354
519
5,000
31,901
1,144
W
Lancelot
GopherKnight
Lancelot
10,834
1,781
109
2,012
6,094
3,421
156
740
5,114
0
17,088
W
Anubis
6,251
50
637
1,818
6,662
2,703
438
837
5,401
17,077
758
L
Cu Chulainn
SaintMCCIII
Cu Chulainn
8,907
597
749
4,821
15,692
9,880
0
6,247
9,445
262
13,512
L
Hachiman
4,180
2,370
446
567
9,402
2,670
0
3,555
5,847
0
9,818
L
6,071
1,156
0
584
8,254
5,408
0
1,820
6,434
0
9,279
L
Merlin
6,230
440
0
710
6,748
1,692
0
3,156
3,592
23,261
0
W
Chiron
fupatroopa
Chiron
9,316
3,289
2,168
2,592
8,314
2,820
1,779
2,028
5,964
0
17,167
L
Fenrir
kevreck
Fenrir
4,603
437
72
768
8,373
4,965
0
2,894
5,479
0
5,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,326
Gold Earned
35,198
120
Minions Killed
72
0
Camps Cleared
0
1,009,199
Distance Traveled
876,666
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,233
923
8
1
0
211,221
0
W
Merlin
9,096
910
52
5
0
203,478
0
W
Lancelot
9,681
968
18
2
0
218,307
0
W
Anubis
8,151
815
25
3
0
185,251
0
L
Cu Chulainn
7,003
700
8
1
0
201,974
0
L
Hachiman
6,347
635
9
1
0
156,996
0
L
Da Ji
7,274
727
8
1
0
160,569
0
L
Merlin
7,468
747
47
5
0
166,665
0
W
Chiron
9,165
917
17
2
0
190,942
0
L
Fenrir
7,106
711
0
0
0
190,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role