Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
DanSmooth4548
Atlas
Level 149
God Stats
1W - 3L
1,277 SR
Queue Stats
164W - 157L
1,414 Elo+
Solo
Awilix
Awilix
angpollo2000
Awilix
Level 152
God Stats
0W - 2L
1,296 SR
Queue Stats
160W - 200L
1,434 Elo+
Party 1
Kuzenbo
Kuzenbo
ivoXedge
Kuzenbo
Level 147
God Stats
13W - 15L
1,725 SR
Queue Stats
138W - 183L
1,453 Elo+
Party 1
Chiron
Chiron
karazuma2000
Chiron
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 288L
1,454 Elo+
Party 1
Team Averages
Level 138
1,460 SR
1,451 Elo+

VS

Team Averages
Level 133
1,685 SR
1,485 Elo+
Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GreivinM28
Loki
Level 138
God Stats
5W - 1L
1,903 SR
Queue Stats
390W - 381L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
Melmac909
Sun Wukong
Level 163
God Stats
4W - 1L
1,761 SR
Queue Stats
622W - 613L
1,505 Elo+
Solo
Danzaburou
Danzaburou
Sleepybear5389
Danzaburou
Level 86
God Stats
5W - 2L
1,669 SR
Queue Stats
44W - 39L
1,529 Elo+
Solo
Nu Wa
Nu Wa
Sol_IndiCud
Nu Wa
Level 155
God Stats
2W - 1L
1,591 SR
Queue Stats
18W - 23L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
2 / 2 / 0
5,362
596
4,824
6,992
4,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 2 / 0
3,840
427
1,726
4,135
1,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
8
0 / 1 / 2
4,640
516
1,698
5,769
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kuzenbo
ivoXedge
Kuzenbo
8
2 / 1 / 1
5,181
576
2,568
8,592
6,768
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chiron
8
1 / 2 / 2
4,640
516
4,629
4,061
1,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
2 / 0 / 2
5,826
647
2,953
2,300
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 2 / 2
5,436
604
3,327
9,337
2,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Melmac909
Sun Wukong
12
2 / 0 / 2
6,547
727
3,882
5,509
2,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
Sleepybear5389
Danzaburou
10
3 / 2 / 0
5,630
626
4,862
4,898
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 3
4,947
550
4,250
4,513
1,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
17
5
Kills
8
8
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
2
0
1
W
Agni
 
Agni
2
0
2
3
L
0
2
0
0
W
1
2
2
1
W
Sun Wukong
Melmac909
Sun Wukong
2
0
2
3
W
Danzaburou
Sleepybear5389
Danzaburou
3
2
0
1.5
W
0
1
3
1.5
L
Awilix
0
1
2
1
L
Kuzenbo
ivoXedge
Kuzenbo
2
1
1
2.5
L
Chiron
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,445
Damage
19,274
29,549
Taken
26,557
15,689
Mitigated
9,251
7,995
Healing
11,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,824
458
0
1,806
6,992
4,932
0
1,589
5,323
32,648
18
W
Agni
 
Agni
2,953
269
0
942
2,300
628
0
852
1,448
31,704
0
L
1,726
548
0
1,270
4,135
1,208
0
150
3,743
8,518
0
W
3,327
1,077
0
4,355
9,337
2,583
0
3,037
6,300
0
43,771
W
Sun Wukong
Melmac909
Sun Wukong
3,882
1,276
0
3,062
5,509
2,841
0
2,299
2,866
342
45,188
W
Danzaburou
Sleepybear5389
Danzaburou
4,862
2,231
0
1,911
4,898
1,269
0
1,193
3,705
0
31,341
W
4,250
2,239
0
1,186
4,513
1,930
0
1,375
3,138
14,626
0
L
Awilix
1,698
673
0
750
5,769
1,602
0
1,373
4,396
0
25,419
L
Kuzenbo
ivoXedge
Kuzenbo
2,568
1,133
172
2,856
8,592
6,768
0
3,355
5,237
15,980
0
L
Chiron
4,629
912
571
570
4,061
1,179
0
818
3,221
0
30,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,663
Gold Earned
28,386
202
Minions Killed
298
0
Camps Cleared
0
781,420
Distance Traveled
912,265
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,362
596
61
7
0
161,198
2
W
Agni
5,826
647
75
8
0
191,040
1
L
Atlas
3,840
427
17
2
0
73,523
0
W
Loki
5,436
604
76
8
0
214,280
0
W
Sun Wukong
6,547
727
70
8
0
165,055
2
W
Danzaburou
5,630
626
47
5
0
170,255
1
W
Nu Wa
4,947
550
30
3
0
171,635
6
L
Awilix
4,640
516
52
6
0
197,433
0
L
Kuzenbo
5,181
576
26
3
0
181,015
2
L
Chiron
4,640
516
46
5
0
168,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role