Player Matchup

He Bo
He Bo
Blue_1101
He Bo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,425 Elo+
Solo
Cupid
Cupid
Jorlex009
Cupid
Level 159
God Stats
8W - 2L
1,750 SR
Queue Stats
472W - 483L
1,547 Elo+
Party 2
Nu Wa
Nu Wa
MintFreshHaze
Nu Wa
Level 122
God Stats
4W - 2L
1,730 SR
Queue Stats
200W - 168L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
Phragture
Sun Wukong
Level 85
God Stats
1W - 1L
1,260 SR
Queue Stats
86W - 100L
1,416 Elo+
Party 2
Arachne
Arachne
yemapale
Arachne
Level 122
God Stats
12W - 15L
1,432 SR
Queue Stats
582W - 561L
1,513 Elo+
Solo
Team Averages
Level 123
1,535 SR
1,467 Elo+

VS

Team Averages
Level 111
1,529 SR
1,462 Elo+
Vulcan
Vulcan
ASAP CATTY
Vulcan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,357 Elo+
Party 1
Baron Samedi
Baron Samedi
HolyMuff
Baron Samedi
Level 111
God Stats
1W - 1L
1,645 SR
Queue Stats
59W - 72L
1,464 Elo+
Solo
Merlin
Merlin
Wise Ginger1999
Merlin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 19L
1,581 Elo+
Party 1
Chernobog
Chernobog
danglepeen
Chernobog
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 68L
1,448 Elo+
Party 1
Odin
Odin
spiker3060
Odin
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 76L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Blue_1101
He Bo
19
8 / 3 / 6
12,089
806
10,767
13,007
4,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Jorlex009
Cupid
19
9 / 4 / 8
12,159
811
17,273
16,281
7,628
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

17
6 / 4 / 10
10,778
719
18,008
8,440
3,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Phragture
Sun Wukong
19
3 / 2 / 12
11,116
741
5,212
14,290
13,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Arachne
yemapale
Arachne
17
3 / 2 / 14
10,770
718
16,056
9,254
4,502
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ASAP CATTY
Vulcan
18
2 / 7 / 3
10,560
704
11,202
13,404
4,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
HolyMuff
Baron Samedi
18
1 / 4 / 7
9,685
646
11,630
13,427
6,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 9 / 4
8,960
597
8,797
14,226
4,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
danglepeen
Chernobog
16
5 / 4 / 4
10,214
681
7,035
11,620
4,881
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 5 / 4
9,083
606
11,666
19,313
23,831
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
35
29
Kills
13
15
Deaths
29
50
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ASAP CATTY
Vulcan
2
7
3
0.5
W
He Bo
Blue_1101
He Bo
8
3
6
3.67
L
Baron Samedi
HolyMuff
Baron Samedi
1
4
7
1.13
W
Cupid
Jorlex009
Cupid
9
4
8
3.25
W
6
4
10
2.75
W
Sun Wukong
Phragture
Sun Wukong
3
2
12
4.5
L
1
9
4
0.33
L
Chernobog
danglepeen
Chernobog
5
4
4
1.75
L
4
5
4
1.2
W
Arachne
yemapale
Arachne
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,316
Damage
50,330
61,272
Taken
71,990
33,606
Mitigated
44,188
26,828
Healing
17,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ASAP CATTY
Vulcan
11,202
524
0
250
13,404
4,717
0
4,487
8,917
31,647
2,497
W
He Bo
Blue_1101
He Bo
10,767
361
1,632
5,496
13,007
4,962
911
8,333
4,674
25,445
0
L
Baron Samedi
HolyMuff
Baron Samedi
11,630
614
5,767
4,694
13,427
6,550
0
5,590
7,837
37,654
778
W
Cupid
Jorlex009
Cupid
17,273
6,892
1,685
8,061
16,281
7,628
3,104
7,946
8,335
0
45,807
W
18,008
6,110
810
455
8,440
3,145
1,059
4,279
4,161
35,691
0
W
Sun Wukong
Phragture
Sun Wukong
5,212
810
1,109
2,057
14,290
13,369
511
8,076
6,214
0
18,134
L
8,797
424
919
1,359
14,226
4,209
0
6,421
7,805
31,338
0
L
Chernobog
danglepeen
Chernobog
7,035
3,782
913
924
11,620
4,881
0
4,750
6,870
0
30,401
L
11,666
1,277
843
1,988
19,313
23,831
0
7,527
11,786
5,678
16,235
W
Arachne
yemapale
Arachne
16,056
15,002
2,181
3,342
9,254
4,502
527
5,047
4,207
0
20,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,912
Gold Earned
48,502
188
Minions Killed
220
0
Camps Cleared
0
1,417,712
Distance Traveled
1,197,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,560
704
50
3
0
253,926
0
W
He Bo
12,089
806
51
3
0
258,023
0
L
Baron Samedi
9,685
646
49
3
0
257,194
0
W
Cupid
12,159
811
69
5
0
262,769
0
W
Nu Wa
10,778
719
31
2
0
250,646
0
W
Sun Wukong
11,116
741
25
2
0
337,963
0
L
Merlin
8,960
597
56
4
0
211,892
0
L
Chernobog
10,214
681
52
3
0
216,422
0
L
Odin
9,083
606
13
1
0
257,591
0
W
Arachne
10,770
718
12
1
0
308,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role