Player Matchup

Pele
Pele
Diamond I
 
Pele
Diamond I
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Atlas
Atlas
Diamond IV
 
Atlas
Diamond IV
Level 227
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
 
Tsukuyomi
Diamond II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Masters
Yapn
Charybdis
Masters
Level 156
God Stats
4W - 3L
1,820 SR
Queue Stats
162W - 102L
2,608 MMR
Solo
Ra
Ra
Diamond II
guidebook
Ra
Diamond II
Level 76
God Stats
4W - 0L
1,879 SR
Queue Stats
65W - 30L
2,266 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 145
1,640 SR
1,875 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 164
1,577 SR
1,994 MMR
Agni
Agni
Masters
 
Agni
Masters
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Diamond III
 
Loki
Diamond III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Diamond I
Coganon
Chronos
Diamond I
Level 198
God Stats
9W - 9L
1,664 SR
Queue Stats
414W - 397L
2,454 MMR
Solo
Shiva
Shiva
Masters
NonMeta777
Shiva
Masters
Level 159
God Stats
3W - 4L
1,586 SR
Queue Stats
146W - 109L
2,272 MMR
Party 1
Danzaburou
Danzaburou
Masters
SachenGM
Danzaburou
Masters
Level 157
God Stats
7W - 9L
1,636 SR
Queue Stats
136W - 102L
2,246 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
2 / 0 / 0
4,616
769
2,633
3,359
1,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Atlas
 
Atlas
7
0 / 3 / 0
3,670
612
2,819
4,257
2,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tsukuyomi
 
Tsukuyomi
7
0 / 0 / 0
3,645
608
1,141
2,726
691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Yapn
Charybdis
7
0 / 1 / 0
3,669
612
3,377
3,734
916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 1 / 0
4,094
682
287
2,312
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
Ne ZhaChang'eKing Arthur

VS

Bans
ThorSkadiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
0 / 0 / 1
4,448
741
1,063
2,044
514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
 
Loki
4
1 / 0 / 2
3,420
570
615
1,867
358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chronos
Coganon
Chronos
8
0 / 2 / 0
4,202
700
1,468
4,382
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shiva
8
1 / 0 / 3
4,248
708
1,407
5,126
2,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
SachenGM
Danzaburou
8
3 / 0 / 1
4,409
735
3,610
4,364
1,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
2
Kills
5
5
Deaths
2
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
0
0
2
W
Atlas
 
Atlas
0
3
0
0
W
Tsukuyomi
 
Tsukuyomi
0
0
0
0
L
Agni
 
Agni
0
0
1
0.5
L
Loki
 
Loki
1
0
2
2
L
Chronos
Coganon
Chronos
0
2
0
0
L
Shiva
1
0
3
2.5
L
Danzaburou
SachenGM
Danzaburou
3
0
1
3.5
W
Charybdis
Yapn
Charybdis
0
1
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,257
Damage
8,163
16,388
Taken
17,783
5,747
Mitigated
5,313
7,441
Healing
8,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,633
775
0
2,034
3,359
1,250
0
930
2,149
376
28,813
W
Atlas
 
Atlas
2,819
1,419
0
571
4,257
2,295
0
0
4,257
9,579
0
W
Tsukuyomi
 
Tsukuyomi
1,141
71
0
1,861
2,726
691
0
344
2,342
0
17,880
L
Agni
 
Agni
1,063
245
0
750
2,044
514
0
262
1,782
27,592
1,314
L
Loki
 
Loki
615
115
0
933
1,867
358
0
195
1,672
0
4,661
L
Chronos
Coganon
Chronos
1,468
94
0
1,182
4,382
1,012
0
12
4,370
21,206
856
L
Shiva
1,407
484
1,279
2,416
5,126
2,245
0
1,286
3,840
0
9,897
L
Danzaburou
SachenGM
Danzaburou
3,610
1,895
0
2,184
4,364
1,184
0
1,363
3,001
0
29,238
W
Charybdis
Yapn
Charybdis
3,377
1,937
0
2,181
3,734
916
0
0
3,734
0
27,163
W
287
0
168
626
2,312
595
0
820
1,492
27,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,694
Gold Earned
20,727
221
Minions Killed
208
0
Camps Cleared
0
636,039
Distance Traveled
593,655
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
4,616
769
48
8
0
126,397
0
W
Atlas
3,670
612
9
2
0
127,369
0
W
Tsukuyomi
3,645
608
48
8
0
134,937
0
L
Agni
4,448
741
66
11
0
134,579
2
L
Loki
3,420
570
11
2
0
71,499
0
L
Chronos
4,202
700
57
10
0
117,424
1
L
Shiva
4,248
708
11
2
0
156,487
2
L
Danzaburou
4,409
735
63
11
0
113,666
0
W
Charybdis
3,669
612
55
9
0
113,473
0
W
Ra
4,094
682
61
10
0
133,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role