Player Matchup

Apollo
Apollo
Lyhmiz
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Odin
Odin
Ręvy
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 2
Horus
Horus
goku1207006
Horus
Level 89
God Stats
5W - 6L
1,420 SR
Queue Stats
507W - 466L
1,560 Elo+
Party 3
Heimdallr
Heimdallr
guarsvbdbes-guar
Heimdallr
Level 64
God Stats
1W - 3L
1,468 SR
Queue Stats
296W - 290L
1,502 Elo+
Party 3
Hun Batz
Hun Batz
twinkmercy
Hun Batz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 105L
1,500 Elo+
Party 2
Team Averages
Level 74
1,478 SR
1,467 Elo+

VS

Team Averages
Level 102
1,607 SR
1,445 Elo+
King Arthur
King Arthur
Goad10
King Arthur
Level 107
God Stats
4W - 6L
1,279 SR
Queue Stats
238W - 247L
1,442 Elo+
Party 1
Nox
Nox
Goadylocks
Nox
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,275 Elo+
Party 1
Kukulkan
Kukulkan
Sarge07
Kukulkan
Level 121
God Stats
3W - 0L
1,835 SR
Queue Stats
51W - 52L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
WDferdyy
Tsukuyomi
Level 162
God Stats
7W - 4L
1,636 SR
Queue Stats
260W - 266L
1,457 Elo+
Party 1
Terra
Terra
xMUFASAx09
Terra
Level 96
God Stats
14W - 4L
1,785 SR
Queue Stats
860W - 867L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Lyhmiz
Apollo
11
0 / 7 / 4
6,480
648
3,548
10,682
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Odin
Ręvy
Odin
11
2 / 5 / 2
6,591
659
3,458
11,647
10,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
1 / 4 / 2
7,653
765
5,864
16,282
16,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Heimdallr
15
2 / 5 / 1
7,819
782
10,624
9,628
4,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
twinkmercy
Hun Batz
9
0 / 3 / 1
5,942
594
5,385
5,116
2,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Goad10
King Arthur
15
5 / 1 / 17
9,125
913
10,492
14,581
14,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

15
4 / 2 / 17
8,994
899
4,660
6,955
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Sarge07
Kukulkan
15
2 / 1 / 17
8,763
876
12,701
5,425
2,266
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
WDferdyy
Tsukuyomi
15
9 / 2 / 11
9,411
941
17,690
7,774
3,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
15
4 / 1 / 16
9,515
952
4,296
15,220
14,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
102
5
Kills
24
24
Deaths
7
10
Assists
78
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Goad10
King Arthur
5
1
17
13.5
W
4
2
17
6.25
L
Apollo
Lyhmiz
Apollo
0
7
4
0.29
L
Odin
Ręvy
Odin
2
5
2
0.6
W
Kukulkan
Sarge07
Kukulkan
2
1
17
10.5
W
Tsukuyomi
WDferdyy
Tsukuyomi
9
2
11
7.25
L
1
4
2
0.5
L
Heimdallr
2
5
1
0.5
L
Hun Batz
twinkmercy
Hun Batz
0
3
1
0.17
W
Terra
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,879
Damage
49,839
53,355
Taken
49,955
38,723
Mitigated
37,997
15,673
Healing
23,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Goad10
King Arthur
10,492
1,093
760
2,350
14,581
14,403
745
459
14,122
0
20,387
W
4,660
333
15
530
6,955
3,042
977
929
6,026
12,196
0
L
Apollo
Lyhmiz
Apollo
3,548
1,177
144
647
10,682
4,499
0
5,746
4,936
0
7,973
L
Odin
Ręvy
Odin
3,458
1,403
237
1,233
11,647
10,485
0
4,560
7,087
0
5,607
W
Kukulkan
Sarge07
Kukulkan
12,701
1,769
1,242
1,088
5,425
2,266
1,460
441
4,984
33,813
0
W
Tsukuyomi
WDferdyy
Tsukuyomi
17,690
2,738
1,396
1,221
7,774
3,538
1,989
328
7,446
0
28,449
L
5,864
1,612
4,097
6,264
16,282
16,923
0
6,608
9,674
5,329
5,183
L
Heimdallr
10,624
2,975
1,138
803
9,628
4,554
0
2,847
6,781
0
29,722
L
Hun Batz
twinkmercy
Hun Batz
5,385
681
488
622
5,116
2,262
0
1,679
3,437
0
9,490
W
Terra
4,296
757
7,838
7,082
15,220
14,748
903
838
14,382
5,890
940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,485
Gold Earned
45,808
71
Minions Killed
116
0
Camps Cleared
0
765,310
Distance Traveled
959,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,125
913
14
1
0
179,786
0
W
Nox
8,994
899
25
3
0
199,953
0
L
Apollo
6,480
648
14
1
0
153,536
0
L
Odin
6,591
659
1
0
0
162,783
0
W
Kukulkan
8,763
876
47
5
0
173,274
0
W
Tsukuyomi
9,411
941
14
1
0
210,264
0
L
Horus
7,653
765
7
1
0
187,881
0
L
Heimdallr
7,819
782
38
4
0
139,903
0
L
Hun Batz
5,942
594
11
1
0
121,207
0
W
Terra
9,515
952
16
2
0
196,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role