Player Matchup

Horus
Horus
 
Horus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
CoopTownGuy
Nut
Level 128
God Stats
6W - 2L
1,755 SR
Queue Stats
142W - 74L
1,704 Elo+
Party 1
Vulcan
Vulcan
Efurys
Vulcan
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 134L
1,540 Elo+
Solo
Bastet
Bastet
MikeG92
Bastet
Level 154
God Stats
32W - 21L
1,598 SR
Queue Stats
450W - 415L
1,546 Elo+
Solo
Ix Chel
Ix Chel
doooooooooooooog
Ix Chel
Level 128
God Stats
3W - 2L
1,892 SR
Queue Stats
257W - 205L
1,642 Elo+
Party 1
Team Averages
Level 117
1,649 SR
1,586 Elo+

VS

Team Averages
Level 138
1,501 SR
1,568 Elo+
Thanatos
Thanatos
ColdUzi
Thanatos
Level 144
God Stats
0W - 1L
1,365 SR
Queue Stats
97W - 89L
1,551 Elo+
Solo
Chronos
Chronos
QQKorny
Chronos
Level 169
God Stats
24W - 18L
1,599 SR
Queue Stats
315W - 299L
1,552 Elo+
Solo
Artemis
Artemis
Ygx6363
Artemis
Level 65
God Stats
1W - 1L
1,750 SR
Queue Stats
116W - 116L
1,574 Elo+
Solo
Awilix
Awilix
iShaoxz
Awilix
Level 198
God Stats
4W - 3L
1,500 SR
Queue Stats
139W - 151L
1,583 Elo+
Solo
Medusa
Medusa
ifyktyk
Medusa
Level 114
God Stats
1W - 3L
1,289 SR
Queue Stats
321W - 291L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
5 / 0 / 7
9,519
635
3,833
9,045
7,058
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

16
8 / 1 / 3
9,828
655
15,515
9,282
3,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Vulcan
Efurys
Vulcan
14
2 / 3 / 1
8,940
596
6,714
8,851
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
MikeG92
Bastet
14
1 / 2 / 7
8,115
541
6,599
10,060
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
7 / 1 / 2
10,103
674
9,169
8,005
3,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ColdUzi
Thanatos
10
0 / 6 / 3
6,342
423
3,384
11,441
6,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Chronos
QQKorny
Chronos
16
1 / 2 / 2
8,576
572
6,236
9,171
2,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Artemis
Ygx6363
Artemis
10
0 / 4 / 1
6,050
403
4,465
11,028
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
iShaoxz
Awilix
12
5 / 6 / 0
7,432
495
8,536
13,386
4,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
ifyktyk
Medusa
8
1 / 5 / 0
5,700
380
2,836
8,045
1,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
23
Kills
7
7
Deaths
23
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
0
7
8.5
L
Thanatos
ColdUzi
Thanatos
0
6
3
0.25
W
8
1
3
9.5
W
Vulcan
Efurys
Vulcan
2
3
1
0.83
W
Bastet
MikeG92
Bastet
1
2
7
2.25
L
Chronos
QQKorny
Chronos
1
2
2
1
L
Artemis
Ygx6363
Artemis
0
4
1
0.13
W
7
1
2
8
L
Awilix
iShaoxz
Awilix
5
6
0
0.83
L
Medusa
ifyktyk
Medusa
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,830
Damage
25,457
45,243
Taken
53,071
19,256
Mitigated
18,190
20,849
Healing
8,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,833
2,043
2,528
4,059
9,045
7,058
372
416
8,557
0
22,589
L
Thanatos
ColdUzi
Thanatos
3,384
207
0
3,181
11,441
6,915
0
2,041
9,162
0
23,747
W
15,515
11,341
0
5,687
9,282
3,214
5,057
0
9,282
0
74,919
W
Vulcan
Efurys
Vulcan
6,714
169
0
3,054
8,851
2,323
30
4,218
4,181
60,652
2,259
W
Bastet
MikeG92
Bastet
6,599
2,156
0
2,099
10,060
3,553
0
786
9,190
0
57,066
L
Chronos
QQKorny
Chronos
6,236
443
0
2,485
9,171
2,716
0
5,931
3,190
74,330
21
L
Artemis
Ygx6363
Artemis
4,465
1,249
0
831
11,028
2,274
0
6,322
4,382
0
32,664
W
9,169
908
560
2,862
8,005
3,108
1,505
202
7,797
82,205
1,076
L
Awilix
iShaoxz
Awilix
8,536
3,392
0
755
13,386
4,681
0
789
12,528
0
49,636
L
Medusa
ifyktyk
Medusa
2,836
795
0
1,700
8,045
1,604
0
0
8,045
0
24,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,505
Gold Earned
34,100
511
Minions Killed
382
0
Camps Cleared
0
1,584,945
Distance Traveled
1,464,088
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,519
635
30
2
0
334,952
4
L
Thanatos
6,342
423
44
3
0
311,912
0
W
Nut
9,828
655
137
9
0
297,442
3
W
Vulcan
8,940
596
104
7
0
290,454
1
W
Bastet
8,115
541
77
5
0
336,800
2
L
Chronos
8,576
572
159
11
0
330,157
0
L
Artemis
6,050
403
55
4
0
253,028
1
W
Ix Chel
10,103
674
163
11
0
325,297
1
L
Awilix
7,432
495
86
6
0
327,877
4
L
Medusa
5,700
380
38
3
0
241,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role