Player Matchup

Neith
Neith
Dark_Delt-
Neith
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 22L
1,325 Elo+
Party 1
Nox
Nox
Ethereal_Neko
Nox
Level 83
God Stats
38W - 36L
1,497 SR
Queue Stats
197W - 209L
1,411 Elo+
Solo
Cabrakan
Cabrakan
Muysin-Yu
Cabrakan
Level 106
God Stats
3W - 3L
1,381 SR
Queue Stats
75W - 88L
1,386 Elo+
Solo
Ullr
Ullr
nimble_scorer87
Ullr
Level 57
God Stats
259W - 347L
1,381 SR
Queue Stats
274W - 363L
1,335 Elo+
Solo
Sobek
Sobek
sheloCONTODO23
Sobek
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,235 Elo+
Party 1
Team Averages
Level 71
1,452 SR
1,339 Elo+

VS

Team Averages
Level 66
1,492 SR
1,414 Elo+
Sol
Sol
Anillem
Sol
Level 94
God Stats
0W - 3L
1,276 SR
Queue Stats
49W - 50L
1,464 Elo+
Solo
Freya
Freya
Bayushi Khan
Freya
Level 43
God Stats
32W - 31L
1,543 SR
Queue Stats
66W - 88L
1,403 Elo+
Solo
Khepri
Khepri
Black_TempestZ
Khepri
Level 46
God Stats
1W - 1L
1,783 SR
Queue Stats
217W - 223L
1,417 Elo+
Solo
Izanami
Izanami
HooliganS_0nly
Izanami
Level 88
God Stats
27W - 32L
1,415 SR
Queue Stats
232W - 251L
1,412 Elo+
Solo
Cupid
Cupid
Moneyboi3000843
Cupid
Level 60
God Stats
169W - 179L
1,442 SR
Queue Stats
222W - 251L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 1 / 4
7,367
1,228
4,575
1,895
662
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
1 / 0 / 4
6,760
1,127
3,757
2,515
1,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Cabrakan
Muysin-Yu
Cabrakan
12
2 / 1 / 3
7,007
1,168
4,413
5,034
5,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

10
0 / 0 / 0
5,709
952
0
0
0
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 0 / 3
6,742
1,124
4,765
3,793
3,907
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Team 1 Tickets

406

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
9
0 / 0 / 0
4,191
699
0
0
0
11
0 / 4 / 2
6,567
1,095
2,593
9,822
4,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 1 / 1
6,805
1,134
3,069
5,657
4,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
2 / 1 / 0
7,290
1,215
4,533
4,261
1,602
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 0 / 0
5,691
949
0
0
0

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
6
Kills
2
2
Deaths
6
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sol
0
0
0
0
L
0
4
2
0.25
L
0
1
1
0.5
W
Neith
2
1
4
4
W
1
0
4
3
L
2
1
0
2
L
0
0
0
0
W
Cabrakan
Muysin-Yu
Cabrakan
2
1
3
3.5
W
0
0
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,510
Damage
10,195
13,237
Taken
19,740
11,053
Mitigated
9,900
1,012
Healing
2,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
0
0
0
0
0
0
0
0
0
0
0
L
2,593
987
0
1,276
9,822
4,098
0
6,101
3,721
10,273
1,338
L
3,069
280
0
438
5,657
4,200
0
3,305
2,352
10,254
0
W
Neith
4,575
2,715
0
388
1,895
662
0
846
1,049
0
16,445
W
3,757
293
0
3
2,515
1,067
0
1,224
1,291
11,703
72
L
4,533
3,040
0
458
4,261
1,602
0
2,497
1,764
0
20,252
L
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
Muysin-Yu
Cabrakan
4,413
815
0
76
5,034
5,417
0
1,889
3,145
9,424
3,423
W
0
0
0
0
0
0
0
0
0
0
0
W
4,765
822
0
545
3,793
3,907
0
1,543
2,250
10,578
106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,585
Gold Earned
30,544
81
Minions Killed
76
4
Camps Cleared
3
469,747
Distance Traveled
345,077
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,191
699
0
0
0
0
0
L
Freya
6,567
1,095
23
4
2
101,883
0
L
Khepri
6,805
1,134
10
2
0
126,884
0
W
Neith
7,367
1,228
35
6
1
97,456
0
W
Nox
6,760
1,127
11
2
2
121,814
0
L
Izanami
7,290
1,215
43
7
1
116,310
0
L
Cupid
5,691
949
0
0
0
0
0
W
Cabrakan
7,007
1,168
25
4
0
120,344
4
W
Ullr
5,709
952
0
0
0
4,287
0
W
Sobek
6,742
1,124
10
2
1
125,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role