Player Matchup

Gilgamesh
Gilgamesh
Bronze I
BillTheLesser
Gilgamesh
Bronze I
Level 102
God Stats
1W - 1L
1,527 SR
Queue Stats
44W - 67L
439 MMR
Solo
Poseidon
Poseidon
Silver II
CurseDragon5049
Poseidon
Silver II
Level 109
God Stats
17W - 15L
1,495 SR
Queue Stats
380W - 406L
1,095 MMR
Solo
Rama
Rama
Silver II
FelipeDuaL2
Rama
Silver II
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 73L
1,081 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze II
NoSkillnizzle-
Ao Kuang
Bronze II
Level 89
God Stats
2W - 3L
1,387 SR
Queue Stats
306W - 349L
260 MMR
Solo
Geb
Geb
Silver II
RochaMS16
Geb
Silver II
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 82L
1,086 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,482 SR
792 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,496 SR
787 MMR
Danzaburou
Danzaburou
Bronze I
AchillesSamaras
Danzaburou
Bronze I
Level 111
God Stats
540W - 487L
1,531 SR
Queue Stats
736W - 794L
496 MMR
Solo
Loki
Loki
Silver I
DeathChef90
Loki
Silver I
Level 176
God Stats
9W - 13L
1,553 SR
Queue Stats
279W - 297L
1,141 MMR
Solo
Bastet
Bastet
Silver I
DonZaru
Bastet
Silver I
Level 148
God Stats
7W - 4L
1,687 SR
Queue Stats
158W - 167L
1,135 MMR
Solo
Mercury
Mercury
Bronze III
toro-arisco701
Mercury
Bronze III
Level 72
God Stats
5W - 18L
1,268 SR
Queue Stats
96W - 171L
12 MMR
Solo
Zeus
Zeus
Silver V
vS iTemper
Zeus
Silver V
Level 70
God Stats
0W - 2L
1,439 SR
Queue Stats
9W - 20L
1,152 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BillTheLesser
Gilgamesh
11
1 / 0 / 0
6,358
706
1,230
4,244
3,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
11
1 / 2 / 2
6,223
691
3,590
5,465
1,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
2 / 2 / 2
5,246
583
2,656
4,764
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
10
4 / 2 / 1
5,767
641
4,615
8,510
2,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 5
5,730
637
3,391
5,776
3,466
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
MulanKing ArthurAnubisZhong KuiThanatos

VS

Bans
AwilixMedusaHachimanSun WukongFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
10
1 / 1 / 0
5,159
573
1,245
4,928
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
5,236
582
610
3,104
699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bastet
DonZaru
Bastet
8
2 / 0 / 3
5,037
560
4,730
5,708
1,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 3 / 2
4,388
488
1,590
5,956
1,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
2 / 5 / 2
5,357
595
6,215
7,270
1,964
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
9
Kills
6
6
Deaths
9
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AchillesSamaras
Danzaburou
1
1
0
1
W
Gilgamesh
BillTheLesser
Gilgamesh
1
0
0
1
W
Poseidon
1
2
2
1
L
0
0
0
0
L
Bastet
DonZaru
Bastet
2
0
3
3.5
W
2
2
2
1.5
W
Ao Kuang
4
2
1
2.25
W
1
0
5
3.5
L
1
3
2
0.67
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,482
Damage
14,390
28,759
Taken
26,966
12,376
Mitigated
6,585
7,887
Healing
9,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AchillesSamaras
Danzaburou
1,245
619
0
2,409
4,928
1,394
0
641
4,172
0
35,332
W
Gilgamesh
BillTheLesser
Gilgamesh
1,230
375
0
922
4,244
3,067
0
639
3,605
1,464
37,215
W
Poseidon
3,590
483
0
1,373
5,465
1,546
192
2,020
3,445
43,381
0
L
610
138
0
1,144
3,104
699
0
0
2,937
0
25,609
L
Bastet
DonZaru
Bastet
4,730
1,561
0
2,922
5,708
1,303
0
3,027
2,557
0
13,156
W
2,656
2,062
0
1,854
4,764
1,329
517
255
4,509
0
26,298
W
Ao Kuang
4,615
1,198
0
2,049
8,510
2,968
0
1,525
6,985
33,601
0
W
3,391
460
0
1,689
5,776
3,466
439
1,275
4,501
19,034
0
L
1,590
603
0
0
5,956
1,225
50
2,750
3,164
0
6,800
L
6,215
772
0
2,558
7,270
1,964
0
4,686
2,336
28,641
2,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,324
Gold Earned
25,177
292
Minions Killed
208
0
Camps Cleared
0
1,016,327
Distance Traveled
928,441
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,159
573
61
7
0
163,226
0
W
Gilgamesh
6,358
706
68
8
0
201,777
0
W
Poseidon
6,223
691
84
9
0
183,150
2
L
Loki
5,236
582
68
8
0
150,902
0
L
Bastet
5,037
560
17
2
0
230,557
0
W
Rama
5,246
583
58
6
0
186,457
0
W
Ao Kuang
5,767
641
62
7
0
226,180
0
W
Geb
5,730
637
20
2
0
218,763
0
L
Mercury
4,388
488
7
1
0
213,783
0
L
Zeus
5,357
595
55
6
0
169,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role