Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Felix356
King Arthur
Level 107
God Stats
13W - 4L
1,762 SR
Queue Stats
116W - 87L
1,591 Elo+
Solo
Thor
Thor
ShammooShaman
Thor
Level 114
God Stats
4W - 4L
1,438 SR
Queue Stats
490W - 477L
1,523 Elo+
Party 3
Danzaburou
Danzaburou
Snypzzzy
Danzaburou
Level 107
God Stats
28W - 12L
1,614 SR
Queue Stats
249W - 221L
1,518 Elo+
Party 3
Sylvanus
Sylvanus
fiveshort
Sylvanus
Level 59
God Stats
19W - 19L
1,513 SR
Queue Stats
160W - 141L
1,518 Elo+
Party 2
Team Averages
Level 109
1,565 SR
1,530 Elo+

VS

Team Averages
Level 133
1,588 SR
1,449 Elo+
Hel
Hel
AWildEmu
Hel
Level 134
God Stats
1W - 1L
1,560 SR
Queue Stats
11W - 18L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
Mariodr70
Danzaburou
Level 148
God Stats
0W - 1L
1,417 SR
Queue Stats
24W - 28L
1,500 Elo+
Solo
Camazotz
Camazotz
N0mAds17
Camazotz
Level 157
God Stats
0W - 2L
1,418 SR
Queue Stats
62W - 82L
1,470 Elo+
Party 1
Guan Yu
Guan Yu
ObeyTheBulge
Guan Yu
Level 101
God Stats
1W - 1L
1,700 SR
Queue Stats
12W - 17L
1,415 Elo+
Party 1
Ao Kuang
Ao Kuang
krazuryto
Ao Kuang
Level 125
God Stats
4W - 2L
1,847 SR
Queue Stats
540W - 498L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 0 / 3
8,035
574
9,445
6,188
4,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Felix356
King Arthur
16
7 / 0 / 2
10,284
735
9,081
9,622
6,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 2 / 2
7,083
506
5,198
10,059
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Snypzzzy
Danzaburou
14
2 / 2 / 0
8,265
590
7,977
8,885
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
fiveshort
Sylvanus
13
3 / 1 / 3
7,923
566
8,561
8,192
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,365
455
4,929
9,682
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Mariodr70
Danzaburou
13
2 / 2 / 0
7,015
501
4,661
9,604
3,214
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Camazotz
N0mAds17
Camazotz
14
3 / 2 / 1
7,321
523
8,561
14,047
5,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Guan Yu
ObeyTheBulge
Guan Yu
10
0 / 2 / 3
6,360
454
2,658
16,324
12,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ao Kuang
krazuryto
Ao Kuang
13
0 / 4 / 0
6,962
497
4,390
12,104
4,101
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
15
Kills
5
5
Deaths
15
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
3
3.5
L
0
5
2
0.2
W
King Arthur
Felix356
King Arthur
7
0
2
8
L
Danzaburou
Mariodr70
Danzaburou
2
2
0
1
L
Camazotz
N0mAds17
Camazotz
3
2
1
1.75
L
Guan Yu
ObeyTheBulge
Guan Yu
0
2
3
0.75
W
1
2
2
1
W
Danzaburou
Snypzzzy
Danzaburou
2
2
0
1
W
Sylvanus
fiveshort
Sylvanus
3
1
3
4.5
L
Ao Kuang
krazuryto
Ao Kuang
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,262
Damage
25,199
42,946
Taken
61,761
22,177
Mitigated
27,857
18,507
Healing
26,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,445
3,060
0
1,146
6,188
4,599
0
1,123
5,065
33,519
1,024
L
4,929
481
3,223
3,004
9,682
3,105
0
5,434
4,248
42,010
1,131
W
King Arthur
Felix356
King Arthur
9,081
1,390
0
3,257
9,622
6,948
0
4,390
5,232
0
78,291
L
Danzaburou
Mariodr70
Danzaburou
4,661
1,429
0
2,145
9,604
3,214
17
1,031
8,573
0
54,873
L
Camazotz
N0mAds17
Camazotz
8,561
2,047
0
4,362
14,047
5,293
0
3,156
10,891
0
69,593
L
Guan Yu
ObeyTheBulge
Guan Yu
2,658
348
1,997
5,648
16,324
12,144
0
7,523
8,801
0
20,710
W
5,198
1,155
0
4,975
10,059
3,003
0
409
9,650
0
58,471
W
Danzaburou
Snypzzzy
Danzaburou
7,977
2,530
0
4,602
8,885
3,400
0
0
8,885
0
61,155
W
Sylvanus
fiveshort
Sylvanus
8,561
1,779
1,149
3,378
8,192
4,227
0
3,133
5,059
39,094
7,788
L
Ao Kuang
krazuryto
Ao Kuang
4,390
898
0
5,901
12,104
4,101
0
203
11,901
53,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,590
Gold Earned
34,023
472
Minions Killed
430
0
Camps Cleared
0
1,347,612
Distance Traveled
1,309,706
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,035
574
43
3
0
254,605
4
L
Hel
6,365
455
90
6
0
233,091
3
W
King Arthur
10,284
735
134
10
0
273,158
5
L
Danzaburou
7,015
501
86
6
0
248,717
3
L
Camazotz
7,321
523
114
8
0
303,510
0
L
Guan Yu
6,360
454
35
3
0
279,085
0
W
Thor
7,083
506
97
7
0
309,971
1
W
Danzaburou
8,265
590
110
8
0
257,991
0
W
Sylvanus
7,923
566
88
6
0
251,887
0
L
Ao Kuang
6,962
497
105
8
0
245,303
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role