Player Matchup

Fenrir
Fenrir
AIG Darz
Fenrir
Level 113
God Stats
3W - 0L
1,828 SR
Queue Stats
101W - 81L
1,510 Elo+
Party 1
Charon
Charon
AIG Lord Cu
Charon
Level 159
God Stats
5W - 2L
1,649 SR
Queue Stats
167W - 167L
1,471 Elo+
Party 1
Agni
Agni
AIG Stone
Agni
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,387 Elo+
Party 1
Vulcan
Vulcan
LeanChuck96
Vulcan
Level 26
God Stats
1W - 0L
1,777 SR
Queue Stats
27W - 39L
1,444 Elo+
Party 1
Ravana
Ravana
iTzGuDTiMeZ
Ravana
Level 147
God Stats
1W - 2L
1,268 SR
Queue Stats
99W - 94L
1,502 Elo+
Party 1
Team Averages
Level 106
1,604 SR
1,463 Elo+

VS

Team Averages
Level 161
1,423 SR
1,525 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CletusDf3tus
Amaterasu
Level 245
God Stats
2W - 2L
1,566 SR
Queue Stats
492W - 352L
1,587 Elo+
Solo
Nike
Nike
LimberTugboat84
Nike
Level 145
God Stats
4W - 9L
1,397 SR
Queue Stats
498W - 481L
1,516 Elo+
Solo
Anubis
Anubis
mintha
Anubis
Level 129
God Stats
0W - 5L
1,154 SR
Queue Stats
222W - 254L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AIG Darz
Fenrir
9
0 / 1 / 4
5,259
1,052
1,978
4,164
3,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
11
0 / 0 / 7
5,634
1,127
3,186
3,088
2,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
10
3 / 1 / 1
5,993
1,199
2,222
2,107
620
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
11
2 / 1 / 4
6,114
1,223
6,466
2,627
1,286
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
10
2 / 1 / 4
5,706
1,141
2,862
4,590
3,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
2 / 2 / 1
5,616
1,123
2,396
3,798
1,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
 
Kuzenbo
1
0 / 0 / 0
1,258
252
0
0
0
Amaterasu
CletusDf3tus
Amaterasu
9
2 / 3 / 2
5,496
1,099
3,927
5,929
3,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 1 / 4
5,134
1,027
3,179
5,212
2,038
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Anubis
mintha
Anubis
11
0 / 1 / 3
5,516
1,103
2,326
3,806
1,556
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
7
Kills
4
4
Deaths
7
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
2
1
1.25
L
Kuzenbo
 
Kuzenbo
0
0
0
0
W
Fenrir
AIG Darz
Fenrir
0
1
4
2
W
Charon
0
0
7
3.5
W
Agni
3
1
1
3.5
L
Amaterasu
CletusDf3tus
Amaterasu
2
3
2
1
W
Vulcan
2
1
4
4
L
0
1
4
2
W
Ravana
2
1
4
4
L
Anubis
mintha
Anubis
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,714
Damage
11,828
16,576
Taken
18,745
10,785
Mitigated
8,600
4,617
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,396
1,146
629
764
3,798
1,154
0
2,333
1,355
0
4,781
L
Kuzenbo
 
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
AIG Darz
Fenrir
1,978
261
814
684
4,164
3,020
308
415
3,679
0
2,802
W
Charon
3,186
265
240
821
3,088
2,395
140
880
2,130
6,207
0
W
Agni
2,222
76
0
0
2,107
620
156
544
1,529
6,638
316
L
Amaterasu
CletusDf3tus
Amaterasu
3,927
1,309
353
1,393
5,929
3,852
0
2,440
3,203
0
6,045
W
Vulcan
6,466
278
732
566
2,627
1,286
0
560
2,000
19,497
0
L
3,179
221
641
293
5,212
2,038
0
4,010
960
1,155
4,819
W
Ravana
2,862
975
116
644
4,590
3,464
420
706
3,780
0
5,652
L
Anubis
mintha
Anubis
2,326
70
263
1,578
3,806
1,556
0
2,539
1,196
17,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,706
Gold Earned
23,020
50
Minions Killed
55
0
Camps Cleared
0
525,951
Distance Traveled
369,838
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,616
1,123
7
1
0
81,372
0
L
Kuzenbo
1,258
252
0
0
0
0
0
W
Fenrir
5,259
1,052
2
0
0
129,848
0
W
Charon
5,634
1,127
3
1
0
94,434
0
W
Agni
5,993
1,199
14
3
0
93,231
0
L
Amaterasu
5,496
1,099
5
1
0
98,591
0
W
Vulcan
6,114
1,223
27
5
0
109,654
0
L
Nike
5,134
1,027
6
1
0
99,073
0
W
Ravana
5,706
1,141
4
1
0
98,784
0
L
Anubis
5,516
1,103
37
7
0
90,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role