Player Matchup

Mercury
Mercury
ExcitablePotato
Mercury
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,301 Elo+
Party 1
Ymir
Ymir
JippyJipster
Ymir
Level 22
God Stats
1W - 1L
1,896 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chang'e
Chang'e
Rdwarrior
Chang'e
Level 103
God Stats
1W - 1L
1,440 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SmudgePaste
Cthulhu
Level 108
God Stats
1W - 1L
1,283 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Rama
Rama
kokey2648
Rama
Level 146
God Stats
2W - 2L
1,736 SR
Queue Stats
12W - 19L
1,441 Elo+
Party 1
Team Averages
Level 96
1,571 SR
1,448 Elo+

VS

Team Averages
Level 133
1,412 SR
1,506 Elo+
Nox
Nox
AngelSavior7054
Nox
Level 125
God Stats
26W - 33L
1,547 SR
Queue Stats
305W - 281L
1,457 Elo+
Party 2
Gilgamesh
Gilgamesh
ChodeMuncher
Gilgamesh
Level 118
God Stats
8W - 12L
1,278 SR
Queue Stats
70W - 59L
1,473 Elo+
Solo
Persephone
Persephone
FlexTapeSponsor
Persephone
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 91L
1,569 Elo+
Solo
Hou Yi
Hou Yi
Keherbo
Hou Yi
Level 158
God Stats
3W - 8L
1,413 SR
Queue Stats
231W - 223L
1,472 Elo+
Party 2
Da Ji
Da Ji
bravoactual
Da Ji
Level 123
God Stats
0W - 1L
1,323 SR
Queue Stats
190W - 176L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 0
6,354
578
2,214
6,219
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 3
6,215
565
1,427
5,811
3,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
Rdwarrior
Chang'e
11
2 / 2 / 1
6,106
555
3,288
6,166
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SmudgePaste
Cthulhu
10
0 / 3 / 1
5,817
529
4,487
7,677
3,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate

Breastplate

+20
Physical Protection

Rama
12
0 / 1 / 2
6,242
567
3,144
5,963
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,876
443
1,878
4,398
2,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
ChodeMuncher
Gilgamesh
12
2 / 1 / 0
6,900
627
4,149
8,293
3,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
FlexTapeSponsor
Persephone
12
2 / 1 / 0
6,930
630
5,135
4,923
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
Keherbo
Hou Yi
12
1 / 1 / 0
6,210
565
2,643
5,881
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 1 / 1
5,271
479
1,970
7,132
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
6
Kills
6
7
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Gilgamesh
ChodeMuncher
Gilgamesh
2
1
0
2
W
3
1
0
3
L
Persephone
FlexTapeSponsor
Persephone
2
1
0
2
W
1
0
3
2.5
L
Hou Yi
Keherbo
Hou Yi
1
1
0
1
W
Chang'e
Rdwarrior
Chang'e
2
2
1
1.25
W
Cthulhu
SmudgePaste
Cthulhu
0
3
1
0.17
L
1
1
1
1.5
W
Rama
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,560
Damage
15,775
31,836
Taken
30,627
12,387
Mitigated
11,933
9,402
Healing
10,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,878
254
0
804
4,398
2,497
0
1,201
3,161
8,626
0
L
Gilgamesh
ChodeMuncher
Gilgamesh
4,149
1,248
0
1,473
8,293
3,902
0
2,764
5,040
0
42,157
W
2,214
1,280
0
1,000
6,219
2,471
0
94
6,046
0
40,120
L
Persephone
FlexTapeSponsor
Persephone
5,135
87
0
913
4,923
1,668
0
2,493
2,424
51,980
682
W
1,427
323
0
1,214
5,811
3,591
0
2,639
2,994
19,019
0
L
Hou Yi
Keherbo
Hou Yi
2,643
1,444
0
3,231
5,881
1,816
0
147
5,734
0
47,153
W
Chang'e
Rdwarrior
Chang'e
3,288
339
616
2,809
6,166
1,377
0
2,952
3,052
35,773
1,041
W
Cthulhu
SmudgePaste
Cthulhu
4,487
512
0
1,840
7,677
3,208
0
407
6,899
32,509
1,677
L
1,970
167
0
3,856
7,132
2,050
0
1,849
5,210
0
30,443
W
Rama
3,144
2,837
0
1,923
5,963
1,740
0
425
5,538
0
45,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,734
Gold Earned
30,187
349
Minions Killed
348
0
Camps Cleared
0
1,182,046
Distance Traveled
1,099,292
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,876
443
18
2
0
207,686
7
L
Gilgamesh
6,900
627
98
9
0
218,751
1
W
Mercury
6,354
578
71
6
0
286,654
2
L
Persephone
6,930
630
89
8
0
238,541
0
W
Ymir
6,215
565
28
3
0
232,651
0
L
Hou Yi
6,210
565
84
8
0
209,131
4
W
Chang'e
6,106
555
81
7
0
223,667
2
W
Cthulhu
5,817
529
75
7
0
214,527
2
L
Da Ji
5,271
479
59
5
0
225,183
0
W
Rama
6,242
567
94
9
0
224,547
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role