Player Matchup

Nut
Nut
 
Nut
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ElPincheDorito
Cabrakan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 21L
1,312 Elo+
Party 2
Bastet
Bastet
Righteouspace
Bastet
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 68L
1,331 Elo+
Party 2
Gilgamesh
Gilgamesh
Titan_Metis1
Gilgamesh
Level 101
God Stats
3W - 3L
1,365 SR
Queue Stats
19W - 40L
1,363 Elo+
Party 2
Neith
Neith
anfernilove
Neith
Level 121
God Stats
1W - 2L
1,419 SR
Queue Stats
30W - 67L
1,355 Elo+
Party 2
Team Averages
Level 129
1,457 SR
1,372 Elo+

VS

Team Averages
Level 146
1,404 SR
1,539 Elo+
Sol
Sol
 
Sol
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
SebasXD0710
Amaterasu
Level 128
God Stats
1W - 4L
1,164 SR
Queue Stats
213W - 193L
1,576 Elo+
Party 1
Da Ji
Da Ji
Smoke Method
Da Ji
Level 134
God Stats
5W - 10L
1,475 SR
Queue Stats
84W - 77L
1,539 Elo+
Solo
Medusa
Medusa
SweetMec
Medusa
Level 127
God Stats
6W - 12L
1,494 SR
Queue Stats
161W - 135L
1,576 Elo+
Party 1
Bacchus
Bacchus
malganis3000
Bacchus
Level 149
God Stats
3W - 5L
1,386 SR
Queue Stats
74W - 84L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
8
0 / 0 / 1
3,951
790
1,964
3,103
833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
5
1 / 2 / 0
3,271
654
774
3,349
2,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

6
2 / 0 / 0
3,429
686
1,118
3,191
700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Titan_Metis1
Gilgamesh
5
0 / 2 / 0
2,974
595
1,118
3,777
1,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

6
1 / 0 / 1
3,443
689
1,877
2,113
570
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
1 / 2 / 0
3,463
693
2,306
2,946
698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
SebasXD0710
Amaterasu
8
2 / 0 / 0
4,360
872
1,850
4,107
1,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
0 / 1 / 0
3,483
697
763
3,593
1,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
SweetMec
Medusa
1
0 / 0 / 0
2,412
482
0
0
0
Bacchus
malganis3000
Bacchus
5
1 / 1 / 0
3,155
631
1,771
2,318
1,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
4
Kills
4
4
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
0
0
1
0.5
L
Sol
 
Sol
1
2
0
0.5
W
Cabrakan
1
2
0
0.5
W
2
0
0
2
L
Amaterasu
SebasXD0710
Amaterasu
2
0
0
2
L
0
1
0
0
L
Medusa
SweetMec
Medusa
0
0
0
0
W
Gilgamesh
Titan_Metis1
Gilgamesh
0
2
0
0
W
1
0
1
1.5
L
Bacchus
malganis3000
Bacchus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,851
Damage
6,690
15,533
Taken
12,964
6,371
Mitigated
5,448
5,485
Healing
4,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
1,964
1,057
0
1,000
3,103
833
0
0
3,103
0
26,469
L
Sol
 
Sol
2,306
1,447
0
828
2,946
698
0
394
2,552
15,161
0
W
Cabrakan
774
80
0
575
3,349
2,654
0
2,388
961
5,748
0
W
1,118
257
0
2,308
3,191
700
0
280
2,911
0
12,858
L
Amaterasu
SebasXD0710
Amaterasu
1,850
1,101
0
1,848
4,107
1,848
0
0
3,958
0
25,101
L
763
150
0
743
3,593
1,227
0
0
3,593
0
15,623
L
Medusa
SweetMec
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
Titan_Metis1
Gilgamesh
1,118
263
0
488
3,777
1,614
0
0
3,606
0
10,833
W
1,877
683
0
1,114
2,113
570
0
1,409
704
0
14,433
L
Bacchus
malganis3000
Bacchus
1,771
198
0
825
2,318
1,675
0
380
1,938
6,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,068
Gold Earned
16,873
144
Minions Killed
118
0
Camps Cleared
0
513,771
Distance Traveled
417,112
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
3,951
790
56
11
0
96,272
0
L
Sol
3,463
693
25
5
0
99,332
0
W
Cabrakan
3,271
654
5
1
0
108,905
2
W
Bastet
3,429
686
27
5
0
114,358
0
L
Amaterasu
4,360
872
47
9
0
97,302
2
L
Da Ji
3,483
697
35
7
0
111,006
0
L
Medusa
2,412
482
0
0
0
0
0
W
Gilgamesh
2,974
595
21
4
0
94,085
2
W
Neith
3,443
689
35
7
0
100,151
0
L
Bacchus
3,155
631
11
2
0
109,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role