Player Matchup

Izanami
Izanami
Gephrey
Izanami
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 104L
1,563 Elo+
Party 2
Amaterasu
Amaterasu
HolyMuff
Amaterasu
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 72L
1,466 Elo+
Solo
Bellona
Bellona
JuicyEndeavor
Bellona
Level 76
God Stats
2W - 5L
1,369 SR
Queue Stats
123W - 118L
1,527 Elo+
Party 2
Gilgamesh
Gilgamesh
SmiddyWiddy
Gilgamesh
Level 68
God Stats
1W - 2L
1,525 SR
Queue Stats
102W - 104L
1,502 Elo+
Party 2
Janus
Janus
whymyjnksml
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,440 Elo+
Party 2
Team Averages
Level 72
1,479 SR
1,499 Elo+

VS

Team Averages
Level 117
1,585 SR
1,417 Elo+
Chiron
Chiron
CoryDaly
Chiron
Level 124
God Stats
2W - 1L
1,619 SR
Queue Stats
191W - 186L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
JustADank69
Ne Zha
Level 158
God Stats
10W - 1L
1,934 SR
Queue Stats
350W - 354L
1,431 Elo+
Party 1
Zeus
Zeus
OJs Glove7385
Zeus
Level 104
God Stats
4W - 0L
1,600 SR
Queue Stats
19W - 29L
1,292 Elo+
Party 1
Skadi
Skadi
ThuhChaz
Skadi
Level 87
God Stats
4W - 2L
1,374 SR
Queue Stats
204W - 182L
1,477 Elo+
Solo
Ares
Ares
WakefulGem43509
Ares
Level 114
God Stats
6W - 6L
1,397 SR
Queue Stats
496W - 514L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gephrey
Izanami
16
3 / 2 / 1
8,693
869
5,377
6,024
1,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
HolyMuff
Amaterasu
12
1 / 6 / 2
6,718
672
4,720
12,500
10,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
12
0 / 6 / 2
6,439
644
4,220
11,492
10,103
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
SmiddyWiddy
Gilgamesh
11
0 / 6 / 2
6,490
649
11,539
13,647
9,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 7 / 2
6,246
625
3,776
7,928
1,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CoryDaly
Chiron
15
7 / 1 / 16
8,864
886
7,825
6,747
3,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
14
6 / 2 / 20
8,811
881
12,694
9,743
6,822
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 0 / 17
8,795
880
12,597
5,176
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
ThuhChaz
Skadi
16
7 / 0 / 19
9,431
943
12,061
8,646
4,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

14
2 / 1 / 23
8,248
825
4,537
9,207
12,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
122
4
Kills
27
27
Deaths
4
9
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Chiron
CoryDaly
Chiron
7
1
16
15
L
Izanami
Gephrey
Izanami
3
2
1
1.75
L
Amaterasu
HolyMuff
Amaterasu
1
6
2
0.33
L
Bellona
0
6
2
0.17
W
Ne Zha
6
2
20
8
W
5
0
17
13.5
L
Gilgamesh
SmiddyWiddy
Gilgamesh
0
6
2
0.17
W
Skadi
ThuhChaz
Skadi
7
0
19
16.5
W
2
1
23
13.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,632
Damage
49,714
51,591
Taken
39,519
33,607
Mitigated
28,879
7,179
Healing
15,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
CoryDaly
Chiron
7,825
2,999
4,249
1,895
6,747
3,237
1,199
223
6,524
0
18,321
L
Izanami
Gephrey
Izanami
5,377
3,697
548
1,029
6,024
1,675
0
2,121
3,903
0
25,280
L
Amaterasu
HolyMuff
Amaterasu
4,720
1,466
765
2,667
12,500
10,334
0
5,346
7,154
0
4,712
L
Bellona
4,220
295
0
969
11,492
10,103
0
3,202
8,290
0
8,125
W
Ne Zha
12,694
1,943
1,031
997
9,743
6,822
714
1,336
8,114
0
22,570
W
12,597
1,092
1,295
1,081
5,176
2,057
482
0
5,062
22,197
1,522
L
Gilgamesh
SmiddyWiddy
Gilgamesh
11,539
1,005
220
408
13,647
9,591
0
4,985
8,662
0
15,499
W
Skadi
ThuhChaz
Skadi
12,061
3,233
1,887
737
8,646
4,378
1,420
1,199
7,327
0
25,140
W
4,537
289
1,346
925
9,207
12,385
984
1,018
7,925
6,654
0
L
3,776
209
319
254
7,928
1,904
0
1,265
6,663
9,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,586
Gold Earned
44,149
79
Minions Killed
115
0
Camps Cleared
0
819,427
Distance Traveled
960,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,864
886
30
3
0
185,500
0
L
Izanami
8,693
869
47
5
0
195,604
0
L
Amaterasu
6,718
672
2
0
0
161,716
0
L
Bellona
6,439
644
10
1
0
173,056
0
W
Ne Zha
8,811
881
17
2
0
189,448
0
W
Zeus
8,795
880
17
2
0
198,555
0
L
Gilgamesh
6,490
649
9
1
0
160,209
0
W
Skadi
9,431
943
43
4
0
202,313
0
W
Ares
8,248
825
8
1
0
184,467
0
L
Janus
6,246
625
11
1
0
128,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role