Player Matchup

Ix Chel
Ix Chel
Platinum IV
 
Ix Chel
Platinum IV
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum V
DylanJas
Bastet
Platinum V
Level 135
God Stats
4W - 5L
1,697 SR
Queue Stats
108W - 107L
1,693 MMR
Party 1
Ao Kuang
Ao Kuang
Gold II
ImBeingTrolled
Ao Kuang
Gold II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,740 MMR
Party 1
Cerberus
Cerberus
Platinum III
Nick2258
Cerberus
Platinum III
Level 123
God Stats
8W - 9L
1,644 SR
Queue Stats
441W - 454L
1,675 MMR
Solo
Anhur
Anhur
Platinum IV
StDk
Anhur
Platinum IV
Level 234
God Stats
3W - 2L
1,758 SR
Queue Stats
171W - 153L
1,636 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 167
1,620 SR
1,649 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 175
1,632 SR
1,685 MMR
Neith
Neith
Gold I
BasicSnowflake_
Neith
Gold I
Level 246
God Stats
186W - 194L
1,521 SR
Queue Stats
1,073W - 1,078L
1,660 MMR
Solo
Camazotz
Camazotz
Platinum IV
Itsoxygen
Camazotz
Platinum IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 100L
1,751 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum V
Nito0
Zhong Kui
Platinum V
Level 161
God Stats
2W - 0L
1,734 SR
Queue Stats
146W - 135L
1,706 MMR
Party 2
Ares
Ares
Gold I
Primited
Ares
Gold I
Level 158
God Stats
4W - 1L
1,775 SR
Queue Stats
29W - 22L
1,632 MMR
Solo
Jormungandr
Jormungandr
Gold I
therlosntmin
Jormungandr
Gold I
Level 154
God Stats
265W - 214L
1,632 SR
Queue Stats
558W - 564L
1,675 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
3 / 3 / 2
7,975
532
8,673
7,060
2,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
DylanJas
Bastet
13
2 / 5 / 2
7,187
479
8,421
13,112
4,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
13
1 / 3 / 0
7,539
503
8,159
15,257
5,458
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
Nick2258
Cerberus
12
2 / 5 / 4
7,578
505
9,150
17,431
13,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
StDk
Anhur
12
1 / 7 / 1
7,513
501
5,452
10,174
3,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
ScyllaFreyaBacchus

VS

Bans
ThanatosAchillesShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 9
9,066
604
10,509
9,658
2,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Camazotz
Itsoxygen
Camazotz
15
4 / 4 / 11
8,928
595
10,875
16,783
5,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
Nito0
Zhong Kui
14
4 / 1 / 6
8,501
567
6,275
10,605
6,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ares
13
7 / 2 / 6
8,998
600
10,339
15,176
10,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
therlosntmin
Jormungandr
15
2 / 0 / 7
9,701
647
10,554
12,399
9,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
9
Kills
23
23
Deaths
9
9
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
3
3
2
1.33
W
6
2
9
5.25
L
Bastet
DylanJas
Bastet
2
5
2
0.6
L
Ao Kuang
1
3
0
0.33
W
Camazotz
Itsoxygen
Camazotz
4
4
11
2.38
L
Cerberus
Nick2258
Cerberus
2
5
4
0.8
W
Zhong Kui
Nito0
Zhong Kui
4
1
6
7
W
Ares
7
2
6
5
L
Anhur
StDk
Anhur
1
7
1
0.21
W
Jormungandr
therlosntmin
Jormungandr
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,855
Damage
48,552
63,034
Taken
64,621
29,362
Mitigated
35,046
19,799
Healing
23,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
8,673
1,083
516
1,445
7,060
2,414
0
3,576
3,484
45,041
418
W
10,509
3,876
0
1,914
9,658
2,566
536
2,938
6,680
0
56,346
L
Bastet
DylanJas
Bastet
8,421
1,559
0
2,308
13,112
4,987
0
5,463
7,649
0
51,175
L
Ao Kuang
8,159
1,210
0
8,189
15,257
5,458
0
8,132
7,125
52,802
1,730
W
Camazotz
Itsoxygen
Camazotz
10,875
3,040
0
6,245
16,783
5,877
0
5,126
11,551
0
69,652
L
Cerberus
Nick2258
Cerberus
9,150
986
0
5,464
17,431
13,355
0
5,874
11,557
38,046
1,275
W
Zhong Kui
Nito0
Zhong Kui
6,275
1,275
0
4,189
10,605
6,704
71
5,152
5,005
55,835
1,145
W
Ares
10,339
1,003
2,081
4,477
15,176
10,201
0
5,333
9,706
39,482
0
L
Anhur
StDk
Anhur
5,452
2,196
0
1,877
10,174
3,148
0
3,403
6,771
0
49,364
W
Jormungandr
therlosntmin
Jormungandr
10,554
3,179
0
4,359
12,399
9,698
105
6,959
5,362
72,998
8,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,792
Gold Earned
45,194
420
Minions Killed
511
0
Camps Cleared
0
1,491,779
Distance Traveled
1,571,984
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,975
532
98
7
0
289,499
2
W
Neith
9,066
604
95
6
0
302,176
4
L
Bastet
7,187
479
67
4
0
339,989
0
L
Ao Kuang
7,539
503
95
6
0
305,666
6
W
Camazotz
8,928
595
100
7
0
348,481
2
L
Cerberus
7,578
505
74
5
0
276,736
7
W
Zhong Kui
8,501
567
127
8
0
283,219
0
W
Ares
8,998
600
47
3
0
323,456
0
L
Anhur
7,513
501
86
6
0
279,889
0
W
Jormungandr
9,701
647
142
9
0
314,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role