Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Bluntz1z
Ares
Level 157
God Stats
2W - 1L
1,502 SR
Queue Stats
59W - 68L
1,460 Elo+
Party 2
Guan Yu
Guan Yu
Bw Hazard
Guan Yu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,460 Elo+
Party 2
He Bo
He Bo
DinoNuggies1833
He Bo
Level 27
God Stats
4W - 5L
1,204 SR
Queue Stats
180W - 169L
1,487 Elo+
Party 3
Anubis
Anubis
McAweful
Anubis
Level 136
God Stats
5W - 6L
1,568 SR
Queue Stats
249W - 247L
1,487 Elo+
Party 3
Team Averages
Level 102
1,455 SR
1,479 Elo+

VS

Team Averages
Level 105
1,501 SR
1,511 Elo+
Ares
Ares
BlackRose-_-SSJ
Ares
Level 111
God Stats
4W - 7L
1,403 SR
Queue Stats
284W - 292L
1,462 Elo+
Solo
Yu Huang
Yu Huang
DumbsterBabies
Yu Huang
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 33L
1,529 Elo+
Party 1
Agni
Agni
ITzDxvilsDagger
Agni
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 85L
1,486 Elo+
Solo
Freya
Freya
Oki_Kashikoi
Freya
Level 148
God Stats
1W - 5L
1,603 SR
Queue Stats
29W - 36L
1,568 Elo+
Party 1
Ix Chel
Ix Chel
migugg121
Ix Chel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
0 / 2 / 12
6,118
1,224
3,376
5,891
4,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Ares
11
3 / 2 / 10
6,838
1,368
4,706
8,523
6,739
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
Bw Hazard
Guan Yu
10
0 / 2 / 10
6,221
1,244
1,339
8,987
4,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

12
4 / 1 / 12
7,309
1,462
4,994
5,488
1,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
McAweful
Anubis
13
11 / 2 / 6
8,238
1,648
7,502
5,102
2,854
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,530
906
964
2,973
2,236
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
11
2 / 5 / 1
6,143
1,229
6,678
5,268
1,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 5 / 1
5,892
1,178
3,148
5,320
1,488
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 3 / 3
5,603
1,121
5,268
6,039
1,913
Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ix Chel
migugg121
Ix Chel
13
2 / 3 / 3
6,472
1,294
3,953
4,015
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
18
Kills
7
9
Deaths
18
50
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
2
12
3
L
0
2
0
0
W
Ares
3
2
10
4
W
Guan Yu
Bw Hazard
Guan Yu
0
2
10
2.5
W
4
1
12
10
L
Yu Huang
2
5
1
0.5
L
2
5
1
0.5
W
Anubis
McAweful
Anubis
11
2
6
7
L
1
3
3
0.83
L
Ix Chel
migugg121
Ix Chel
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,917
Damage
20,011
33,991
Taken
23,615
20,463
Mitigated
7,861
16,635
Healing
3,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,376
97
306
1,029
5,891
4,898
375
2,673
3,218
0
8,070
L
964
43
103
224
2,973
2,236
0
1,981
925
964
0
W
Ares
4,706
181
1,742
1,769
8,523
6,739
0
3,869
4,654
8,461
0
W
Guan Yu
Bw Hazard
Guan Yu
1,339
111
5,247
3,836
8,987
4,288
447
6,569
2,418
0
3,334
W
4,994
229
398
1,111
5,488
1,684
1,304
4,581
907
11,294
0
L
Yu Huang
6,678
806
0
0
5,268
1,249
0
4,392
876
13,040
0
L
3,148
151
333
100
5,320
1,488
0
3,713
1,495
6,903
0
W
Anubis
McAweful
Anubis
7,502
274
0
1,197
5,102
2,854
1,299
2,319
2,783
14,783
1,024
L
5,268
1,498
182
880
6,039
1,913
0
3,890
2,007
8,098
0
L
Ix Chel
migugg121
Ix Chel
3,953
288
881
478
4,015
975
0
3,083
896
9,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,724
Gold Earned
28,640
53
Minions Killed
39
0
Camps Cleared
0
555,381
Distance Traveled
425,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,118
1,224
13
3
0
108,619
0
L
Ares
4,530
906
0
0
0
39,849
0
W
Ares
6,838
1,368
4
1
0
121,440
0
W
Guan Yu
6,221
1,244
2
0
0
127,184
0
W
He Bo
7,309
1,462
17
3
0
95,119
0
L
Yu Huang
6,143
1,229
13
3
0
87,205
0
L
Agni
5,892
1,178
4
1
0
94,922
0
W
Anubis
8,238
1,648
17
3
0
103,019
0
L
Freya
5,603
1,121
7
1
0
92,699
0
L
Ix Chel
6,472
1,294
15
3
0
110,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role