Player Matchup

Mulan
Mulan
NATURE_ACE
Mulan
Level 96
God Stats
1W - 1L
1,481 SR
Queue Stats
5W - 7L
1,365 Elo+
Solo
Mercury
Mercury
RippeRZer0
Mercury
Level 159
God Stats
3W - 4L
1,429 SR
Queue Stats
86W - 91L
1,475 Elo+
Party 1
Kukulkan
Kukulkan
YlemRIP
Kukulkan
Level 105
God Stats
7W - 8L
1,635 SR
Queue Stats
87W - 92L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
Zangel09
Baron Samedi
Level 89
God Stats
33W - 39L
1,524 SR
Queue Stats
73W - 78L
1,471 Elo+
Party 1
Neith
Neith
murdererSoldier
Neith
Level 124
God Stats
4W - 4L
1,667 SR
Queue Stats
87W - 91L
1,476 Elo+
Party 1
Team Averages
Level 115
1,547 SR
1,453 Elo+

VS

Team Averages
Level 117
1,529 SR
1,535 Elo+
Sylvanus
Sylvanus
Jonnyboy42
Sylvanus
Level 137
God Stats
2W - 1L
1,646 SR
Queue Stats
47W - 34L
1,539 Elo+
Solo
Rama
Rama
Nicocrack23
Rama
Level 86
God Stats
11W - 5L
1,426 SR
Queue Stats
54W - 34L
1,629 Elo+
Party 2
Thanatos
Thanatos
RectmHammer
Thanatos
Level 87
God Stats
11W - 14L
1,532 SR
Queue Stats
139W - 159L
1,445 Elo+
Solo
Maui
Maui
elsilvis04
Maui
Level 117
God Stats
0W - 2L
1,185 SR
Queue Stats
86W - 98L
1,497 Elo+
Party 2
Anubis
Anubis
juanfer
Anubis
Level 157
God Stats
1W - 2L
1,855 SR
Queue Stats
189W - 157L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
2 / 0 / 2
6,454
1,076
5,693
4,755
3,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Mercury
RippeRZer0
Mercury
11
1 / 2 / 5
6,565
1,094
3,058
5,467
1,225
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
YlemRIP
Kukulkan
13
2 / 1 / 1
6,861
1,144
3,740
3,081
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Zangel09
Baron Samedi
11
2 / 1 / 1
6,163
1,027
4,066
3,207
832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 5
6,485
1,081
2,640
3,634
982
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jonnyboy42
Sylvanus
12
2 / 0 / 1
6,252
1,042
2,987
3,499
2,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

11
2 / 5 / 2
6,192
1,032
3,679
6,774
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
RectmHammer
Thanatos
8
0 / 0 / 0
5,208
868
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 2
6,430
1,072
3,398
6,937
4,978
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
juanfer
Anubis
12
1 / 3 / 5
6,360
1,060
3,574
4,674
1,947
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
8
Kills
6
6
Deaths
8
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Jonnyboy42
Sylvanus
2
0
1
2.5
W
Mulan
2
0
2
3
L
2
5
2
0.6
L
Thanatos
RectmHammer
Thanatos
0
0
0
0
W
Mercury
RippeRZer0
Mercury
1
2
5
1.75
W
Kukulkan
YlemRIP
Kukulkan
2
1
1
2.5
W
Baron Samedi
Zangel09
Baron Samedi
2
1
1
2.5
L
1
0
2
2
L
Anubis
juanfer
Anubis
1
3
5
1.17
W
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,197
Damage
13,638
20,144
Taken
21,884
7,782
Mitigated
12,151
5,250
Healing
6,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Jonnyboy42
Sylvanus
2,987
254
1,145
2,079
3,499
2,741
0
1,309
2,054
10,603
0
W
Mulan
5,693
276
0
1,478
4,755
3,704
554
1,477
3,278
0
15,309
L
3,679
2,527
0
298
6,774
2,485
0
1,265
5,463
0
15,223
L
Thanatos
RectmHammer
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
RippeRZer0
Mercury
3,058
600
0
1,031
5,467
1,225
0
2,220
3,247
0
13,248
W
Kukulkan
YlemRIP
Kukulkan
3,740
290
200
447
3,081
1,039
306
1,981
1,100
23,025
407
W
Baron Samedi
Zangel09
Baron Samedi
4,066
66
142
1,265
3,207
832
0
1,922
1,285
11,073
0
L
3,398
518
0
1,952
6,937
4,978
0
2,360
4,389
11,640
0
L
Anubis
juanfer
Anubis
3,574
235
0
1,074
4,674
1,947
0
2,167
2,269
13,281
559
W
2,640
932
0
687
3,634
982
1,015
2,158
1,476
0
9,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,528
Gold Earned
30,442
152
Minions Killed
93
0
Camps Cleared
0
663,183
Distance Traveled
556,091
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,252
1,042
10
2
0
145,584
0
W
Mulan
6,454
1,076
24
4
0
133,343
4
L
Rama
6,192
1,032
29
5
0
126,518
0
L
Thanatos
5,208
868
0
0
0
14,105
1
W
Mercury
6,565
1,094
24
4
0
167,981
1
W
Kukulkan
6,861
1,144
57
10
0
134,809
0
W
Baron Samedi
6,163
1,027
21
4
0
113,469
0
L
Maui
6,430
1,072
21
4
0
145,377
0
L
Anubis
6,360
1,060
33
6
0
124,507
0
W
Neith
6,485
1,081
26
4
0
113,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role