Player Matchup

Ne Zha
Ne Zha
Silver II
CosmicKnife
Ne Zha
Silver II
Level 99
God Stats
1W - 0L
1,572 SR
Queue Stats
25W - 24L
1,549 MMR
Solo
Chang'e
Chang'e
Gold II
GabaVCXLIV
Chang'e
Gold II
Level 156
God Stats
4W - 7L
1,388 SR
Queue Stats
318W - 314L
1,662 MMR
Party 1
Medusa
Medusa
Gold I
Miyoѕhi
Medusa
Gold I
Level 166
God Stats
30W - 13L
1,731 SR
Queue Stats
72W - 58L
1,537 MMR
Solo
Mulan
Mulan
Gold II
Nick0fLifeTV
Mulan
Gold II
Level 122
God Stats
35W - 23L
1,627 SR
Queue Stats
99W - 91L
1,554 MMR
Solo
Ymir
Ymir
Silver II
Tsunami_rose_-
Ymir
Silver II
Level 61
God Stats
7W - 7L
1,500 SR
Queue Stats
62W - 60L
1,439 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,564 SR
1,548 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 121
1,499 SR
1,538 MMR
Hou Yi
Hou Yi
Gold I
 
Hou Yi
Gold I
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze III
EnIistix
Pele
Bronze III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,547 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
ImDaWolf_
Cu Chulainn
Gold III
Level 149
God Stats
3W - 3L
1,509 SR
Queue Stats
98W - 105L
1,563 MMR
Solo
Ares
Ares
Gold IV
PrimalSangoma
Ares
Gold IV
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 94L
1,536 MMR
Solo
Poseidon
Poseidon
Silver II
lts-_Clint
Poseidon
Silver II
Level 148
God Stats
2W - 3L
1,487 SR
Queue Stats
12W - 10L
1,546 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
5 / 2 / 7
8,533
610
6,412
11,370
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chang'e
GabaVCXLIV
Chang'e
14
3 / 0 / 6
8,160
583
5,457
5,869
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Miyoѕhi
Medusa
16
7 / 1 / 5
9,746
696
10,584
6,048
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 2 / 2
9,121
652
9,295
16,066
9,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
3 / 0 / 9
8,177
584
3,660
9,690
7,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
FreyaBacchusAgni

VS

Bans
AwilixErlang ShenKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
0 / 3 / 1
6,472
462
4,114
9,749
2,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Pele
12
1 / 3 / 3
6,925
495
5,456
11,049
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
ImDaWolf_
Cu Chulainn
13
4 / 3 / 0
7,792
557
9,623
13,620
11,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 7 / 1
5,423
387
1,974
10,001
7,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
lts-_Clint
Poseidon
10
0 / 6 / 1
6,340
453
3,407
7,598
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
22
Kills
5
5
Deaths
22
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
3
1
0.17
W
Ne Zha
5
2
7
4.25
L
Pele
1
3
3
0.83
W
Chang'e
GabaVCXLIV
Chang'e
3
0
6
6
L
Cu Chulainn
ImDaWolf_
Cu Chulainn
4
3
0
1.33
W
Medusa
Miyoѕhi
Medusa
7
1
5
9.5
W
4
2
2
2.5
L
0
7
1
0.07
W
3
0
9
7.5
L
Poseidon
lts-_Clint
Poseidon
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,408
Damage
24,574
49,043
Taken
52,017
25,298
Mitigated
25,776
19,252
Healing
10,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,114
1,262
0
2,991
9,749
2,305
0
1,133
8,564
0
46,483
W
Ne Zha
6,412
1,029
0
6,158
11,370
4,217
0
1,594
9,776
0
68,278
L
Pele
5,456
1,168
0
2,609
11,049
2,505
0
1,243
9,701
0
42,090
W
Chang'e
GabaVCXLIV
Chang'e
5,457
322
1,776
3,918
5,869
1,684
0
971
4,898
47,960
786
L
Cu Chulainn
ImDaWolf_
Cu Chulainn
9,623
1,240
0
2,894
13,620
11,496
0
0
13,620
0
57,500
W
Medusa
Miyoѕhi
Medusa
10,584
4,588
0
610
6,048
2,062
522
595
5,453
0
83,447
W
9,295
1,461
0
5,041
16,066
9,401
351
584
15,482
0
65,531
L
1,974
0
0
726
10,001
7,760
0
2,507
7,385
17,896
0
W
3,660
527
0
1,749
9,690
7,934
0
3,222
6,468
20,937
452
L
Poseidon
lts-_Clint
Poseidon
3,407
562
0
1,576
7,598
1,710
0
3,471
3,881
45,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,737
Gold Earned
32,952
474
Minions Killed
393
0
Camps Cleared
0
1,450,462
Distance Traveled
1,400,682
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,472
462
109
8
0
255,699
2
W
Ne Zha
8,533
610
95
7
0
313,988
0
L
Pele
6,925
495
73
5
0
349,273
0
W
Chang'e
8,160
583
113
8
0
302,530
5
L
Cu Chulainn
7,792
557
100
7
0
244,503
2
W
Medusa
9,746
696
140
10
0
282,159
2
W
Mulan
9,121
652
104
7
0
269,563
2
L
Ares
5,423
387
22
2
0
277,587
0
W
Ymir
8,177
584
22
2
0
282,222
5
L
Poseidon
6,340
453
89
6
0
273,620
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role