Player Matchup

Danzaburou
Danzaburou
Gold V
Cravenshadow212
Danzaburou
Gold V
Level 123
God Stats
64W - 61L
1,508 SR
Queue Stats
706W - 723L
1,236 MMR
Solo
Bake Kujira
Bake Kujira
Silver I
Flexamilli
Bake Kujira
Silver I
Level 108
God Stats
9W - 9L
1,278 SR
Queue Stats
116W - 135L
1,223 MMR
Solo
Ra
Ra
Gold V
NowatMolimo
Ra
Gold V
Level 254
God Stats
13W - 14L
1,705 SR
Queue Stats
141W - 179L
1,221 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 162
1,497 SR
1,227 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,534 SR
1,211 MMR
Nut
Nut
Silver III
RonaJutsu
Nut
Silver III
Level 88
God Stats
7W - 8L
1,480 SR
Queue Stats
21W - 37L
1,213 MMR
Solo
Ah Puch
Ah Puch
Gold V
ZombieMadnessTTV
Ah Puch
Gold V
Level 136
God Stats
8W - 10L
1,550 SR
Queue Stats
42W - 49L
1,226 MMR
Party 1
Surtr
Surtr
Gold V
ore470
Surtr
Gold V
Level 145
God Stats
12W - 12L
1,572 SR
Queue Stats
40W - 51L
1,194 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cravenshadow212
Danzaburou
17
10 / 1 / 5
12,017
924
13,087
11,177
4,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mace

Mace

+10
Physical Power

Bake Kujira
Flexamilli
Bake Kujira
17
3 / 0 / 11
11,019
848
8,904
13,933
16,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 9
11,171
859
8,117
7,250
3,047
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bans
Ne ZhaMulanAgniKuzenboAchilles

VS

Bans
PersephoneMedusaVulcanNeithBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
9,501
731
6,496
10,946
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 6 / 1
9,280
714
9,261
8,807
2,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
ore470
Surtr
14
0 / 5 / 2
8,610
662
8,051
17,552
10,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
16
Kills
2
2
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cravenshadow212
Danzaburou
10
1
5
12.5
W
Bake Kujira
Flexamilli
Bake Kujira
3
0
11
8.5
W
3
1
9
7.5
L
2
5
0
0.4
L
0
6
1
0.08
L
Surtr
ore470
Surtr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,108
Damage
23,808
32,360
Taken
37,305
23,848
Mitigated
16,150
8,301
Healing
7,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cravenshadow212
Danzaburou
13,087
2,578
0
2,930
11,177
4,660
2,337
4,091
7,086
0
37,041
W
Bake Kujira
Flexamilli
Bake Kujira
8,904
5,100
0
1,252
13,933
16,141
1,228
3,797
10,136
40,583
975
W
8,117
451
2,282
1,837
7,250
3,047
1,224
2,590
4,660
45,300
631
L
6,496
3,734
0
2,158
10,946
3,334
50
3,754
7,078
0
24,280
L
9,261
76
456
871
8,807
2,444
88
5,407
3,244
49,562
0
L
Surtr
ore470
Surtr
8,051
2,607
0
4,103
17,552
10,372
478
6,941
10,435
3,732
21,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,207
Gold Earned
27,391
188
Minions Killed
151
0
Camps Cleared
0
774,763
Distance Traveled
632,810
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,017
924
52
4
0
231,695
2
W
Bake Kujira
11,019
848
58
4
0
278,004
0
W
Ra
11,171
859
78
6
0
265,064
0
L
Nut
9,501
731
49
4
0
188,965
0
L
Ah Puch
9,280
714
70
5
0
226,023
0
L
Surtr
8,610
662
32
2
0
217,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role