Player Matchup

Medusa
Medusa
 
Medusa
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
 
Ix Chel
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
DanteZero001
Persephone
Level 201
God Stats
7W - 6L
1,547 SR
Queue Stats
699W - 663L
1,562 Elo+
Solo
Hachiman
Hachiman
LongShenPiccolo
Hachiman
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 168L
1,550 Elo+
Solo
Zeus
Zeus
Redutzuu
Zeus
Level 155
God Stats
9W - 11L
1,234 SR
Queue Stats
214W - 221L
1,528 Elo+
Solo
Team Averages
Level 172
1,456 SR
1,528 Elo+

VS

Team Averages
Level 177
1,545 SR
1,702 Elo+
Ix Chel
Ix Chel
BobWiz
Ix Chel
Level 148
God Stats
5W - 8L
1,422 SR
Queue Stats
2,762W - 2,841L
1,544 Elo+
Solo
Nike
Nike
Diremaw
Nike
Level 173
God Stats
5W - 5L
1,562 SR
Queue Stats
644W - 368L
1,719 Elo+
Party 1
Hera
Hera
Joebaited
Hera
Level 228
God Stats
25W - 6L
1,772 SR
Queue Stats
1,669W - 523L
1,880 Elo+
Party 1
Skadi
Skadi
L8M87
Skadi
Level 188
God Stats
4W - 1L
1,500 SR
Queue Stats
772W - 202L
1,811 Elo+
Party 1
Awilix
Awilix
TwKPOL
Awilix
Level 148
God Stats
2W - 1L
1,472 SR
Queue Stats
190W - 176L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 2 / 2
5,955
1,191
4,681
3,728
1,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
 
Ix Chel
11
3 / 1 / 4
5,938
1,188
3,128
2,670
1,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Persephone
DanteZero001
Persephone
10
1 / 2 / 5
5,520
1,104
5,959
3,158
971
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
1
0 / 0 / 0
1,216
243
0
0
0
Zeus
1
0 / 0 / 0
1,216
243
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BobWiz
Ix Chel
10
0 / 2 / 2
5,825
1,165
575
4,168
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
Diremaw
Nike
12
3 / 1 / 1
6,986
1,397
3,324
4,676
2,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
9
0 / 2 / 1
5,862
1,172
1,628
4,072
2,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
L8M87
Skadi
10
1 / 1 / 2
6,186
1,237
2,638
3,025
883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
TwKPOL
Awilix
9
1 / 1 / 0
5,879
1,176
834
3,534
873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
7
Kills
5
5
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
2
2
2
L
Ix Chel
 
Ix Chel
3
1
4
5
W
Ix Chel
BobWiz
Ix Chel
0
2
2
0.5
L
Persephone
DanteZero001
Persephone
1
2
5
1.75
W
Nike
Diremaw
Nike
3
1
1
3.5
W
Hera
0
2
1
0.25
W
Skadi
L8M87
Skadi
1
1
2
2
L
Hachiman
0
0
0
0
L
Zeus
0
0
0
0
W
Awilix
TwKPOL
Awilix
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,768
Damage
8,999
9,556
Taken
19,475
3,622
Mitigated
9,404
2,321
Healing
7,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,681
999
33
310
3,728
1,299
0
752
2,976
0
14,643
L
Ix Chel
 
Ix Chel
3,128
250
503
939
2,670
1,352
0
379
2,291
5,833
0
W
Ix Chel
BobWiz
Ix Chel
575
134
3,680
1,409
4,168
2,061
972
1,709
2,459
5,733
184
L
Persephone
DanteZero001
Persephone
5,959
113
0
536
3,158
971
0
1,063
2,081
11,315
401
W
Nike
Diremaw
Nike
3,324
156
286
246
4,676
2,719
126
1,599
3,077
190
9,599
W
Hera
1,628
154
0
676
4,072
2,868
530
1,211
2,861
8,721
30
W
Skadi
L8M87
Skadi
2,638
734
0
238
3,025
883
1,523
2,297
728
0
10,173
L
Hachiman
0
0
0
0
0
0
0
0
0
0
0
L
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
Awilix
TwKPOL
Awilix
834
317
371
178
3,534
873
159
1,992
1,542
0
1,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,845
Gold Earned
30,738
41
Minions Killed
66
0
Camps Cleared
0
283,392
Distance Traveled
457,888
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,955
1,191
19
4
0
93,233
0
L
Ix Chel
5,938
1,188
8
2
0
99,750
0
W
Ix Chel
5,825
1,165
9
2
0
75,013
0
L
Persephone
5,520
1,104
14
3
0
90,409
0
W
Nike
6,986
1,397
18
4
0
98,963
0
W
Hera
5,862
1,172
8
2
0
74,856
0
W
Skadi
6,186
1,237
25
5
0
98,951
0
L
Hachiman
1,216
243
0
0
0
0
0
L
Zeus
1,216
243
0
0
0
0
0
W
Awilix
5,879
1,176
6
1
0
110,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role