Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Rugarson
Cupid
Level 128
God Stats
5W - 4L
1,526 SR
Queue Stats
193W - 172L
1,527 Elo+
Party 2
Fafnir
Fafnir
StickyMcGeee
Fafnir
Level 124
God Stats
12W - 11L
1,548 SR
Queue Stats
206W - 193L
1,579 Elo+
Party 2
King Arthur
King Arthur
XenoAustin
King Arthur
Level 144
God Stats
4W - 0L
1,721 SR
Queue Stats
125W - 104L
1,610 Elo+
Solo
Baron Samedi
Baron Samedi
itszephyrr
Baron Samedi
Level 124
God Stats
3W - 3L
1,115 SR
Queue Stats
163W - 176L
1,544 Elo+
Party 2
Team Averages
Level 124
1,482 SR
1,552 Elo+

VS

Team Averages
Level 122
1,592 SR
1,504 Elo+
Ganesha
Ganesha
 
Ganesha
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
SuicideStang
Hou Yi
Level 84
God Stats
7W - 5L
1,578 SR
Queue Stats
103W - 84L
1,533 Elo+
Solo
Loki
Loki
athiepro
Loki
Level 158
God Stats
8W - 12L
1,449 SR
Queue Stats
807W - 724L
1,529 Elo+
Party 1
Surtr
Surtr
foolish657
Surtr
Level 151
God Stats
15W - 6L
1,872 SR
Queue Stats
720W - 696L
1,479 Elo+
Solo
Vulcan
Vulcan
iTzzMawcus
Vulcan
Level 129
God Stats
45W - 35L
1,562 SR
Queue Stats
400W - 366L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
8 / 0 / 0
7,963
569
7,036
10,394
5,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cupid
Rugarson
Cupid
13
1 / 4 / 2
7,070
505
5,693
10,118
3,357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
13
4 / 2 / 4
8,739
624
8,740
12,007
13,131
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
XenoAustin
King Arthur
16
4 / 0 / 2
9,133
652
7,846
12,786
9,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
itszephyrr
Baron Samedi
14
1 / 1 / 5
8,435
603
6,237
6,529
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
1 / 3 / 5
7,496
535
7,565
16,817
14,927
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
13
4 / 3 / 1
7,369
526
10,215
9,041
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
14
2 / 3 / 0
7,369
526
2,627
9,543
3,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Surtr
12
0 / 4 / 0
7,010
501
5,112
9,944
4,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
iTzzMawcus
Vulcan
12
0 / 5 / 1
6,794
485
4,942
6,511
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
18
Kills
7
7
Deaths
18
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
8
0
0
8
L
Ganesha
 
Ganesha
1
3
5
1.17
W
Cupid
Rugarson
Cupid
1
4
2
0.5
W
Fafnir
4
2
4
3
L
Hou Yi
4
3
1
1.5
W
King Arthur
XenoAustin
King Arthur
4
0
2
5
L
Loki
2
3
0
0.67
L
Surtr
0
4
0
0
L
Vulcan
iTzzMawcus
Vulcan
0
5
1
0.1
W
Baron Samedi
itszephyrr
Baron Samedi
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,552
Damage
30,461
51,834
Taken
51,856
33,120
Mitigated
28,265
22,423
Healing
15,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,036
1,854
0
7,459
10,394
5,363
48
2,842
7,470
0
49,988
L
Ganesha
 
Ganesha
7,565
827
0
3,683
16,817
14,927
0
7,045
9,684
26,981
1,010
W
Cupid
Rugarson
Cupid
5,693
3,445
1,143
4,676
10,118
3,357
684
2,871
7,247
0
62,890
W
Fafnir
8,740
3,736
0
4,881
12,007
13,131
144
2,936
9,056
31,958
1,012
L
Hou Yi
10,215
6,167
0
3,759
9,041
3,456
0
2,075
6,966
0
55,858
W
King Arthur
XenoAustin
King Arthur
7,846
1,518
0
2,530
12,786
9,177
0
554
12,230
0
80,583
L
Loki
2,627
487
0
4,975
9,543
3,302
0
2,065
7,318
0
60,639
L
Surtr
5,112
2,302
0
2,459
9,944
4,417
0
0
9,944
1,826
47,012
L
Vulcan
iTzzMawcus
Vulcan
4,942
109
0
208
6,511
2,163
0
3,068
3,133
47,524
0
W
Baron Samedi
itszephyrr
Baron Samedi
6,237
712
86
1,648
6,529
2,092
18
3,058
3,250
57,365
1,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,340
Gold Earned
36,038
510
Minions Killed
429
0
Camps Cleared
0
1,437,406
Distance Traveled
1,402,529
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,963
569
67
5
0
343,022
0
L
Ganesha
7,496
535
11
1
0
268,057
4
W
Cupid
7,070
505
118
8
0
258,454
3
W
Fafnir
8,739
624
37
3
0
306,390
0
L
Hou Yi
7,369
526
123
9
0
271,566
2
W
King Arthur
9,133
652
156
11
0
269,267
0
L
Loki
7,369
526
115
8
0
337,717
0
L
Surtr
7,010
501
96
7
0
249,776
0
L
Vulcan
6,794
485
84
6
0
275,413
4
W
Baron Samedi
8,435
603
132
9
0
260,273
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role