Player Matchup

Ymir
Ymir
 
Ymir
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Fire
Charybdis
Level 109
God Stats
5W - 2L
1,381 SR
Queue Stats
26W - 20L
1,480 Elo+
Party 3
Nemesis
Nemesis
Hothouselover
Nemesis
Level 148
God Stats
3W - 3L
1,412 SR
Queue Stats
62W - 51L
1,506 Elo+
Party 3
Guan Yu
Guan Yu
JoyBoy98
Guan Yu
Level 181
God Stats
9W - 5L
1,673 SR
Queue Stats
163W - 151L
1,509 Elo+
Party 1
Discordia
Discordia
NBE1Megatron
Discordia
Level 157
God Stats
4W - 1L
1,833 SR
Queue Stats
135W - 125L
1,583 Elo+
Party 1
Team Averages
Level 135
1,560 SR
1,515 Elo+

VS

Team Averages
Level 102
1,580 SR
1,513 Elo+
Neith
Neith
KL2V146
Neith
Level 145
God Stats
1W - 1L
1,827 SR
Queue Stats
11W - 14L
1,488 Elo+
Party 2
Scylla
Scylla
Lobamynyqa
Scylla
Level 54
God Stats
1W - 2L
1,517 SR
Queue Stats
55W - 58L
1,403 Elo+
Party 2
Maui
Maui
SealedMyth
Maui
Level 54
God Stats
0W - 2L
1,265 SR
Queue Stats
115W - 98L
1,537 Elo+
Party 2
Guan Yu
Guan Yu
TurntFetuz
Guan Yu
Level 146
God Stats
1W - 1L
1,721 SR
Queue Stats
86W - 66L
1,654 Elo+
Solo
Cu Chulainn
Cu Chulainn
Villarreal892
Cu Chulainn
Level 112
God Stats
23W - 22L
1,569 SR
Queue Stats
29W - 35L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 0 / 3
5,803
580
2,326
10,426
5,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Fire
Charybdis
9
0 / 1 / 1
5,603
560
5,644
5,477
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
13
6 / 0 / 3
6,956
696
4,816
6,103
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
JoyBoy98
Guan Yu
12
2 / 0 / 0
7,365
737
7,186
9,111
11,175
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
NBE1Megatron
Discordia
13
8 / 1 / 2
7,845
785
5,610
3,475
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KL2V146
Neith
9
0 / 2 / 1
4,933
493
5,895
5,226
1,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Scylla
Lobamynyqa
Scylla
7
0 / 6 / 0
4,399
440
322
6,321
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 2 / 0
5,400
540
3,151
9,174
5,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
TurntFetuz
Guan Yu
11
1 / 4 / 0
6,038
604
3,570
9,901
4,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
Villarreal892
Cu Chulainn
11
0 / 2 / 0
5,676
568
4,598
11,054
5,474
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
16
Kills
2
2
Deaths
16
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
3
1.5
W
Charybdis
Fire
Charybdis
0
1
1
0.5
W
Nemesis
6
0
3
7.5
W
Guan Yu
JoyBoy98
Guan Yu
2
0
0
2
L
Neith
KL2V146
Neith
0
2
1
0.25
L
Scylla
Lobamynyqa
Scylla
0
6
0
0
W
Discordia
NBE1Megatron
Discordia
8
1
2
9
L
1
2
0
0.5
L
Guan Yu
TurntFetuz
Guan Yu
1
4
0
0.25
L
Cu Chulainn
Villarreal892
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,582
Damage
17,536
34,592
Taken
41,676
21,342
Mitigated
17,986
15,771
Healing
8,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,326
877
130
4,176
10,426
5,688
13
2,130
8,296
16,029
1,171
W
Charybdis
Fire
Charybdis
5,644
3,532
0
2,741
5,477
1,562
110
686
4,791
0
39,753
W
Nemesis
4,816
2,229
0
4,669
6,103
1,888
0
91
6,012
0
54,398
W
Guan Yu
JoyBoy98
Guan Yu
7,186
845
0
3,592
9,111
11,175
0
0
9,111
12,359
42,344
L
Neith
KL2V146
Neith
5,895
1,938
0
784
5,226
1,268
0
733
4,449
0
34,051
L
Scylla
Lobamynyqa
Scylla
322
203
0
760
6,321
1,175
0
3,848
2,037
12,358
0
W
Discordia
NBE1Megatron
Discordia
5,610
403
0
463
3,475
1,029
242
566
2,909
46,035
0
L
3,151
1,042
0
2,763
9,174
5,606
0
1,984
7,190
17,744
0
L
Guan Yu
TurntFetuz
Guan Yu
3,570
1,011
176
1,490
9,901
4,463
0
771
9,046
0
49,511
L
Cu Chulainn
Villarreal892
Cu Chulainn
4,598
808
0
2,900
11,054
5,474
0
1,637
9,417
0
39,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,572
Gold Earned
26,446
377
Minions Killed
266
0
Camps Cleared
0
1,105,394
Distance Traveled
1,059,071
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,803
580
30
3
0
221,042
4
W
Charybdis
5,603
560
76
8
0
195,535
2
W
Nemesis
6,956
696
93
9
0
268,365
1
W
Guan Yu
7,365
737
88
9
0
202,004
2
L
Neith
4,933
493
76
8
0
205,633
6
L
Scylla
4,399
440
18
2
0
196,176
1
W
Discordia
7,845
785
90
9
0
218,448
2
L
Maui
5,400
540
16
2
0
208,684
2
L
Guan Yu
6,038
604
90
9
0
250,342
1
L
Cu Chulainn
5,676
568
66
7
0
198,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role