Player Matchup

Fafnir
Fafnir
Platinum I
Lace Up vv
Fafnir
Platinum I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
346W - 388L
1,874 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum IV
blkweeza
Baron Samedi
Platinum IV
Level 158
God Stats
13W - 8L
1,648 SR
Queue Stats
380W - 438L
1,672 MMR
Party 2
Serqet
Serqet
Gold III
imhimitsme
Serqet
Gold III
Level 143
God Stats
7W - 3L
1,723 SR
Queue Stats
164W - 187L
1,472 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,624 SR
1,672 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,514 SR
1,140 MMR
Freya
Freya
Silver III
 
Freya
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Silver IV
Star3scr3am
Achilles
Silver IV
Level 128
God Stats
7W - 15L
1,486 SR
Queue Stats
46W - 108L
782 MMR
Party 1
Amaterasu
Amaterasu
Silver I
iNNOMINATE ID
Amaterasu
Silver I
Level 146
God Stats
22W - 22L
1,555 SR
Queue Stats
212W - 290L
1,138 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Lace Up vv
Fafnir
16
2 / 2 / 8
10,624
817
6,648
13,483
12,391
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
blkweeza
Baron Samedi
17
1 / 0 / 9
10,851
835
15,662
9,995
5,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
imhimitsme
Serqet
17
8 / 0 / 2
10,999
846
10,012
9,395
6,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
KuzenboNe ZhaCthulhuMulanMedusa

VS

Bans
AtlasAresShivaGaneshaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
0 / 4 / 1
8,755
673
9,184
11,684
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Star3scr3am
Achilles
15
2 / 3 / 0
9,257
712
5,977
14,264
16,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Amaterasu
iNNOMINATE ID
Amaterasu
14
0 / 4 / 1
8,428
648
4,828
13,596
11,531
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
2
2
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
4
1
0.13
W
Fafnir
Lace Up vv
Fafnir
2
2
8
3
L
Achilles
Star3scr3am
Achilles
2
3
0
0.67
W
Baron Samedi
blkweeza
Baron Samedi
1
0
9
5.5
L
Amaterasu
iNNOMINATE ID
Amaterasu
0
4
1
0.13
W
Serqet
imhimitsme
Serqet
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,322
Damage
19,989
32,873
Taken
39,544
23,965
Mitigated
31,692
11,946
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
9,184
3,227
0
3,591
11,684
3,993
0
3,889
6,875
42,556
4,224
W
Fafnir
Lace Up vv
Fafnir
6,648
3,417
0
3,773
13,483
12,391
1,245
3,040
10,200
31,056
5,075
L
Achilles
Star3scr3am
Achilles
5,977
618
0
321
14,264
16,168
0
7,765
5,848
0
24,641
W
Baron Samedi
blkweeza
Baron Samedi
15,662
1,250
1,826
4,118
9,995
5,160
1,063
3,124
6,696
46,808
1,410
L
Amaterasu
iNNOMINATE ID
Amaterasu
4,828
763
0
2,259
13,596
11,531
0
7,420
5,255
0
15,908
W
Serqet
imhimitsme
Serqet
10,012
2,467
0
2,229
9,395
6,414
1,571
2,567
6,667
0
31,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,474
Gold Earned
26,440
162
Minions Killed
125
0
Camps Cleared
0
679,654
Distance Traveled
693,657
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,755
673
63
5
0
223,228
4
W
Fafnir
10,624
817
52
4
0
206,549
0
L
Achilles
9,257
712
27
2
0
244,297
4
W
Baron Samedi
10,851
835
73
6
0
216,236
2
L
Amaterasu
8,428
648
35
3
0
226,132
1
W
Serqet
10,999
846
37
3
0
256,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role