Player Matchup

Ymir
Ymir
DP7 HydriC
Ymir
Level 87
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 7L
1,113 Elo+
Party 2
Ratatoskr
Ratatoskr
ESCOP3TO
Ratatoskr
Level 124
God Stats
2W - 1L
1,904 SR
Queue Stats
21W - 27L
1,462 Elo+
Party 2
Ra
Ra
SLWhitewolf6124
Ra
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,113 Elo+
Party 2
Neith
Neith
eaksbtw
Neith
Level 30
God Stats
0W - 4L
1,258 SR
Queue Stats
0W - 7L
1,113 Elo+
Party 2
Bellona
Bellona
ileoleo0
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,273 Elo+
Party 2
Team Averages
Level 83
1,487 SR
1,215 Elo+

VS

Team Averages
Level 111
1,392 SR
1,502 Elo+
Bacchus
Bacchus
HzTrAx
Bacchus
Level 153
God Stats
1W - 0L
1,424 SR
Queue Stats
75W - 68L
1,479 Elo+
Party 1
Guan Yu
Guan Yu
RealMolagDBal
Guan Yu
Level 99
God Stats
1W - 1L
1,383 SR
Queue Stats
105W - 98L
1,516 Elo+
Solo
Tsukuyomi
Tsukuyomi
Samyueru1584
Tsukuyomi
Level 28
God Stats
13W - 10L
1,365 SR
Queue Stats
51W - 50L
1,402 Elo+
Party 1
Zhong Kui
Zhong Kui
jhonier1307
Zhong Kui
Level 145
God Stats
1W - 3L
1,174 SR
Queue Stats
197W - 205L
1,537 Elo+
Party 3
Ra
Ra
x_xJ1M3N3Zx_x
Ra
Level 129
God Stats
41W - 31L
1,615 SR
Queue Stats
478W - 413L
1,577 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 2
5,417
492
3,785
11,366
7,037
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ratatoskr
ESCOP3TO
Ratatoskr
9
2 / 4 / 2
5,515
501
5,730
10,545
2,613
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

11
1 / 4 / 0
6,354
578
4,727
6,256
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Neith
eaksbtw
Neith
10
0 / 3 / 1
5,590
508
4,023
4,826
934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
ileoleo0
Bellona
9
0 / 5 / 0
5,039
458
1,733
7,760
4,332
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HzTrAx
Bacchus
13
6 / 0 / 1
7,745
704
6,083
7,306
8,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Guan Yu
10
2 / 3 / 11
6,759
614
2,965
10,867
6,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tsukuyomi
Samyueru1584
Tsukuyomi
11
3 / 1 / 8
6,495
590
5,104
6,718
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
jhonier1307
Zhong Kui
13
5 / 0 / 3
7,392
672
8,111
5,739
4,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
6 / 1 / 2
7,820
711
7,994
7,531
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
22
22
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Ratatoskr
ESCOP3TO
Ratatoskr
2
4
2
0.75
W
Bacchus
HzTrAx
Bacchus
6
0
1
6.5
W
Guan Yu
2
3
11
2.5
L
1
4
0
0.25
W
Tsukuyomi
Samyueru1584
Tsukuyomi
3
1
8
7
L
Neith
eaksbtw
Neith
0
3
1
0.17
L
Bellona
ileoleo0
Bellona
0
5
0
0
W
Zhong Kui
jhonier1307
Zhong Kui
5
0
3
6.5
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,998
Damage
30,257
40,753
Taken
38,161
16,093
Mitigated
24,064
6,070
Healing
20,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,785
815
0
1,114
11,366
7,037
0
5,790
5,451
16,475
0
L
Ratatoskr
ESCOP3TO
Ratatoskr
5,730
1,817
0
1,790
10,545
2,613
0
3,979
6,298
0
33,571
W
Bacchus
HzTrAx
Bacchus
6,083
975
0
2,239
7,306
8,214
493
35
7,235
39,873
3,343
W
Guan Yu
2,965
899
2,967
4,040
10,867
6,590
287
2,683
7,875
0
16,473
L
4,727
296
48
240
6,256
1,177
0
4,140
1,726
38,502
340
W
Tsukuyomi
Samyueru1584
Tsukuyomi
5,104
1,705
0
3,176
6,718
2,236
146
506
6,074
0
38,637
L
Neith
eaksbtw
Neith
4,023
1,078
155
1,011
4,826
934
0
2,159
2,667
0
32,996
L
Bellona
ileoleo0
Bellona
1,733
252
0
1,712
7,760
4,332
0
3,522
3,580
0
19,062
W
Zhong Kui
jhonier1307
Zhong Kui
8,111
3,618
0
2,594
5,739
4,364
497
1,276
4,463
47,765
12,705
W
7,994
411
1,261
3,745
7,531
2,660
338
3,195
4,002
53,612
2,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,915
Gold Earned
36,211
227
Minions Killed
390
0
Camps Cleared
0
1,127,367
Distance Traveled
1,189,134
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,417
492
12
1
0
202,039
2
L
Ratatoskr
5,515
501
46
4
0
248,003
0
W
Bacchus
7,745
704
94
9
0
225,362
1
W
Guan Yu
6,759
614
24
2
0
249,423
6
L
Ra
6,354
578
77
7
0
240,192
0
W
Tsukuyomi
6,495
590
61
6
0
268,248
0
L
Neith
5,590
508
69
6
0
229,643
0
L
Bellona
5,039
458
23
2
0
207,490
0
W
Zhong Kui
7,392
672
103
9
0
212,939
0
W
Ra
7,820
711
108
10
0
233,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role