Player Matchup

Thanatos
Thanatos
DaddyScythe
Thanatos
Level 143
God Stats
14W - 5L
1,793 SR
Queue Stats
110W - 88L
1,575 Elo+
Party 1
Thoth
Thoth
RETR0xR0Y
Thoth
Level 109
God Stats
2W - 2L
1,704 SR
Queue Stats
36W - 30L
1,558 Elo+
Party 3
Osiris
Osiris
Serpah5093
Osiris
Level 127
God Stats
13W - 18L
1,503 SR
Queue Stats
167W - 138L
1,566 Elo+
Party 1
Bacchus
Bacchus
TunaSlayerIIV
Bacchus
Level 126
God Stats
16W - 10L
1,617 SR
Queue Stats
69W - 52L
1,575 Elo+
Party 1
Xbalanque
Xbalanque
cbeardie
Xbalanque
Level 129
God Stats
5W - 5L
1,501 SR
Queue Stats
29W - 26L
1,569 Elo+
Party 3
Team Averages
Level 127
1,624 SR
1,569 Elo+

VS

Team Averages
Level 128
1,435 SR
1,557 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Kotaro73
Hun Batz
Level 208
God Stats
3W - 1L
1,193 SR
Queue Stats
100W - 79L
1,582 Elo+
Party 2
Surtr
Surtr
R0B H1MSELF
Surtr
Level 150
God Stats
3W - 3L
1,297 SR
Queue Stats
223W - 208L
1,527 Elo+
Solo
Discordia
Discordia
Sh4dowWolf55
Discordia
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 72L
1,588 Elo+
Party 2
Bacchus
Bacchus
xXBubbaBeastXx
Bacchus
Level 104
God Stats
12W - 9L
1,683 SR
Queue Stats
54W - 47L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaddyScythe
Thanatos
7
1 / 4 / 0
4,198
525
1,743
5,873
1,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thoth
RETR0xR0Y
Thoth
9
1 / 5 / 2
4,813
602
1,839
5,800
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Serpah5093
Osiris
7
0 / 3 / 0
4,268
534
2,171
5,203
2,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bacchus
8
3 / 2 / 0
5,330
666
2,597
5,469
4,510
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
cbeardie
Xbalanque
8
0 / 3 / 0
4,143
518
2,133
4,153
1,124
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
4 / 1 / 1
5,901
738
3,595
5,614
1,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hun Batz
Kotaro73
Hun Batz
10
4 / 1 / 4
5,609
701
3,100
7,592
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 1
6,014
752
3,191
5,098
2,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Discordia
Sh4dowWolf55
Discordia
10
4 / 1 / 4
6,098
762
3,386
2,628
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
2 / 2 / 2
4,916
615
1,953
6,078
4,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
16
17
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
1
1
4.5
L
Thanatos
DaddyScythe
Thanatos
1
4
0
0.25
W
Hun Batz
Kotaro73
Hun Batz
4
1
4
6
W
2
0
1
2.5
L
Thoth
RETR0xR0Y
Thoth
1
5
2
0.4
L
Osiris
Serpah5093
Osiris
0
3
0
0
W
Discordia
Sh4dowWolf55
Discordia
4
1
4
6
L
Bacchus
3
2
0
1.5
L
Xbalanque
cbeardie
Xbalanque
0
3
0
0
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,483
Damage
15,225
26,498
Taken
27,010
11,223
Mitigated
11,612
6,728
Healing
8,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,595
1,303
0
1,418
5,614
1,615
72
1,274
4,340
0
38,698
L
Thanatos
DaddyScythe
Thanatos
1,743
687
0
2,091
5,873
1,753
0
692
5,081
0
16,398
W
Hun Batz
Kotaro73
Hun Batz
3,100
1,071
0
3,389
7,592
1,997
0
422
7,170
0
39,677
W
3,191
1,529
0
2,163
5,098
2,758
0
0
4,760
946
37,777
L
Thoth
RETR0xR0Y
Thoth
1,839
72
0
890
5,800
1,472
0
1,586
4,040
26,253
0
L
Osiris
Serpah5093
Osiris
2,171
793
0
1,614
5,203
2,364
0
240
4,676
0
19,401
W
Discordia
Sh4dowWolf55
Discordia
3,386
121
0
462
2,628
641
0
1,262
1,366
23,857
2,524
L
Bacchus
2,597
291
0
1,219
5,469
4,510
0
1,836
3,525
11,989
600
L
Xbalanque
cbeardie
Xbalanque
2,133
728
0
914
4,153
1,124
0
571
3,582
0
25,260
W
1,953
354
0
857
6,078
4,601
0
1,414
4,664
10,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,752
Gold Earned
28,538
187
Minions Killed
313
0
Camps Cleared
0
729,175
Distance Traveled
850,638
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,901
738
70
9
0
140,690
0
L
Thanatos
4,198
525
32
4
0
152,133
0
W
Hun Batz
5,609
701
65
8
0
201,628
1
W
Surtr
6,014
752
81
10
0
150,071
0
L
Thoth
4,813
602
50
6
0
160,032
0
L
Osiris
4,268
534
44
6
0
107,098
0
W
Discordia
6,098
762
73
9
0
179,705
0
L
Bacchus
5,330
666
17
2
0
156,587
0
L
Xbalanque
4,143
518
44
6
0
153,325
0
W
Bacchus
4,916
615
24
3
0
178,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role