Player Matchup

Cthulhu
Cthulhu
Graiskye
Cthulhu
Level 100
God Stats
570W - 565L
1,502 SR
Queue Stats
702W - 735L
1,424 Elo+
Solo
Thanatos
Thanatos
PyroBolt
Thanatos
Level 81
God Stats
7W - 3L
1,500 SR
Queue Stats
150W - 163L
1,386 Elo+
Solo
Atlas
Atlas
Xwesly_pipesX
Atlas
Level 105
God Stats
45W - 27L
1,677 SR
Queue Stats
132W - 132L
1,559 Elo+
Solo
Chang'e
Chang'e
mufinman
Chang'e
Level 86
God Stats
8W - 4L
1,634 SR
Queue Stats
20W - 9L
1,527 Elo+
Solo
Danzaburou
Danzaburou
sbeeschurger
Danzaburou
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 99L
1,443 Elo+
Solo
Team Averages
Level 87
1,563 SR
1,468 Elo+

VS

Team Averages
Level 77
1,480 SR
1,403 Elo+
Kumbhakarna
Kumbhakarna
Fercho785599
Kumbhakarna
Level 89
God Stats
1W - 2L
1,394 SR
Queue Stats
132W - 128L
1,460 Elo+
Solo
Izanami
Izanami
Redcell16
Izanami
Level 86
God Stats
61W - 42L
1,500 SR
Queue Stats
122W - 118L
1,236 Elo+
Solo
Anubis
Anubis
Taz3118
Anubis
Level 89
God Stats
3W - 3L
1,462 SR
Queue Stats
130W - 128L
1,389 Elo+
Solo
Agni
Agni
TheAsianEggRoll
Agni
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 50L
1,442 Elo+
Solo
Loki
Loki
TsunamiDragon100
Loki
Level 60
God Stats
60W - 50L
1,546 SR
Queue Stats
136W - 115L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Graiskye
Cthulhu
10
1 / 0 / 3
6,555
546
5,114
9,520
5,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
PyroBolt
Thanatos
10
6 / 4 / 2
6,793
566
7,392
8,968
2,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 0 / 1
7,776
648
7,169
7,591
4,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
mufinman
Chang'e
13
6 / 2 / 0
8,275
690
6,119
6,194
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
sbeeschurger
Danzaburou
13
1 / 0 / 4
7,128
594
3,800
6,561
2,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Fercho785599
Kumbhakarna
9
0 / 3 / 3
5,746
479
3,233
12,714
8,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Redcell16
Izanami
9
3 / 4 / 0
5,660
472
6,824
8,269
2,664
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Taz3118
Anubis
11
0 / 4 / 0
6,265
522
2,645
9,200
3,696
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 5 / 3
6,164
514
3,302
5,711
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 3 / 1
6,191
516
3,772
8,073
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
18
Kills
6
6
Deaths
19
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Fercho785599
Kumbhakarna
0
3
3
0.5
W
Cthulhu
Graiskye
Cthulhu
1
0
3
2.5
W
Thanatos
PyroBolt
Thanatos
6
4
2
1.75
L
Izanami
Redcell16
Izanami
3
4
0
0.75
L
Anubis
Taz3118
Anubis
0
4
0
0
L
0
5
3
0.3
L
3
3
1
1.17
W
4
0
1
4.5
W
Chang'e
mufinman
Chang'e
6
2
0
3
W
Danzaburou
sbeeschurger
Danzaburou
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,594
Damage
19,776
38,834
Taken
43,967
16,159
Mitigated
17,742
16,550
Healing
10,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Fercho785599
Kumbhakarna
3,233
879
10
4,297
12,714
8,022
0
3,977
8,737
15,184
0
W
Cthulhu
Graiskye
Cthulhu
5,114
379
0
3,100
9,520
5,365
164
2,352
7,168
23,190
498
W
Thanatos
PyroBolt
Thanatos
7,392
3,107
0
4,799
8,968
2,574
132
1,393
7,575
0
23,101
L
Izanami
Redcell16
Izanami
6,824
4,821
0
1,035
8,269
2,664
0
2,480
5,789
0
28,955
L
Anubis
Taz3118
Anubis
2,645
742
0
3,493
9,200
3,696
0
5,701
3,453
40,987
0
L
3,302
44
0
320
5,711
1,384
0
3,253
2,216
33,937
1,564
L
3,772
444
0
1,362
8,073
1,976
0
2,354
5,527
0
24,991
W
7,169
3,109
0
2,427
7,591
4,062
0
2,831
4,760
36,329
6,088
W
Chang'e
mufinman
Chang'e
6,119
360
40
2,061
6,194
1,907
762
2,369
3,825
41,503
700
W
Danzaburou
sbeeschurger
Danzaburou
3,800
1,358
0
4,123
6,561
2,251
36
216
6,345
0
58,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,527
Gold Earned
30,026
322
Minions Killed
266
0
Camps Cleared
0
1,228,490
Distance Traveled
1,174,451
35
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,746
479
15
1
0
208,687
2
W
Cthulhu
6,555
546
28
2
0
255,784
11
W
Thanatos
6,793
566
43
4
0
243,121
1
L
Izanami
5,660
472
53
4
0
229,232
0
L
Anubis
6,265
522
80
7
0
204,317
5
L
Agni
6,164
514
74
6
0
237,277
2
L
Loki
6,191
516
44
4
0
294,938
0
W
Atlas
7,776
648
65
5
0
221,172
6
W
Chang'e
8,275
690
98
8
0
252,741
9
W
Danzaburou
7,128
594
88
7
0
255,672
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role