Player Matchup

Charybdis
Charybdis
HalcyonSoul
Charybdis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,355 Elo+
Party 2
Cerberus
Cerberus
JingWeiOnlyFans
Cerberus
Level 78
God Stats
2W - 0L
1,835 SR
Queue Stats
67W - 57L
1,548 Elo+
Party 3
Da Ji
Da Ji
LaloLalinn
Da Ji
Level 134
God Stats
3W - 2L
1,365 SR
Queue Stats
95W - 86L
1,468 Elo+
Party 2
Hercules
Hercules
M0mmyLeFay
Hercules
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 126L
1,605 Elo+
Party 3
Ix Chel
Ix Chel
Sectums3mpra
Ix Chel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 137L
1,557 Elo+
Party 3
Team Averages
Level 93
1,540 SR
1,507 Elo+

VS

Team Averages
Level 129
1,655 SR
1,520 Elo+
Ymir
Ymir
G_Lucky7_
Ymir
Level 137
God Stats
15W - 9L
1,887 SR
Queue Stats
658W - 596L
1,540 Elo+
Solo
Hou Yi
Hou Yi
Rayleigh-heat
Hou Yi
Level 129
God Stats
1W - 2L
1,296 SR
Queue Stats
63W - 58L
1,489 Elo+
Party 1
Artio
Artio
Rustyzipper32
Artio
Level 100
God Stats
9W - 7L
1,692 SR
Queue Stats
298W - 277L
1,553 Elo+
Solo
Thanatos
Thanatos
iiTzKris
Thanatos
Level 141
God Stats
10W - 5L
1,827 SR
Queue Stats
96W - 91L
1,493 Elo+
Party 1
Chaac
Chaac
ski_cap
Chaac
Level 138
God Stats
29W - 25L
1,576 SR
Queue Stats
440W - 388L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HalcyonSoul
Charybdis
6
0 / 0 / 0
3,352
670
2,597
2,616
545
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
8
0 / 1 / 1
4,229
846
863
3,050
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
6
1 / 1 / 0
3,743
749
1,617
3,322
1,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
M0mmyLeFay
Hercules
6
0 / 1 / 0
3,761
752
2,327
5,078
1,627
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ix Chel
Sectums3mpra
Ix Chel
6
0 / 0 / 0
3,781
756
1,706
1,927
780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
1
0 / 0 / 0
1,090
218
0
0
0
6
0 / 0 / 0
3,412
682
1,205
2,262
549
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 0 / 0
3,676
735
838
4,697
1,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thanatos
iiTzKris
Thanatos
8
2 / 1 / 0
4,138
828
2,134
4,621
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
ski_cap
Chaac
7
1 / 0 / 0
4,121
824
3,268
4,568
3,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
3
3
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
0
0
0
W
Charybdis
HalcyonSoul
Charybdis
0
0
0
0
W
Cerberus
0
1
1
0.5
W
Da Ji
1
1
0
1
W
Hercules
M0mmyLeFay
Hercules
0
1
0
0
L
0
0
0
0
L
0
0
0
0
W
Ix Chel
Sectums3mpra
Ix Chel
0
0
0
0
L
Thanatos
iiTzKris
Thanatos
2
1
0
2
L
Chaac
ski_cap
Chaac
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,110
Damage
7,445
15,993
Taken
16,148
5,157
Mitigated
7,326
6,427
Healing
10,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
HalcyonSoul
Charybdis
2,597
1,457
0
1,236
2,616
545
0
541
2,075
0
19,047
W
Cerberus
863
166
0
1,357
3,050
1,076
0
0
3,050
16,214
2,331
W
Da Ji
1,617
307
0
520
3,322
1,129
0
0
3,322
0
14,787
W
Hercules
M0mmyLeFay
Hercules
2,327
1,393
0
1,740
5,078
1,627
0
94
4,984
0
19,092
L
1,205
542
0
1,000
2,262
549
0
292
1,970
0
19,848
L
838
130
191
2,549
4,697
1,949
0
1,414
3,283
7,388
0
W
Ix Chel
Sectums3mpra
Ix Chel
1,706
500
250
1,324
1,927
780
0
297
1,630
11,711
0
L
Thanatos
iiTzKris
Thanatos
2,134
640
0
4,313
4,621
1,334
0
694
3,805
0
20,396
L
Chaac
ski_cap
Chaac
3,268
903
0
2,347
4,568
3,494
0
0
4,568
94
22,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,866
Gold Earned
16,437
191
Minions Killed
159
0
Camps Cleared
0
542,525
Distance Traveled
474,079
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
1,090
218
0
0
0
0
0
W
Charybdis
3,352
670
43
9
0
97,920
0
W
Cerberus
4,229
846
54
11
0
115,962
0
W
Da Ji
3,743
749
34
7
0
115,517
0
W
Hercules
3,761
752
48
10
0
117,759
0
L
Hou Yi
3,412
682
52
10
0
111,133
0
L
Artio
3,676
735
8
2
0
115,574
0
W
Ix Chel
3,781
756
12
2
0
95,367
0
L
Thanatos
4,138
828
54
11
0
137,168
0
L
Chaac
4,121
824
45
9
0
110,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role