Player Matchup

Mulan
Mulan
Drauma
Mulan
Level 107
God Stats
8W - 0L
2,067 SR
Queue Stats
475W - 59L
1,970 Elo+
Party 2
Ra
Ra
GoldeeWasTaken
Ra
Level 42
God Stats
45W - 1L
2,178 SR
Queue Stats
290W - 37L
1,952 Elo+
Party 2
Charybdis
Charybdis
Hosmer
Charybdis
Level 106
God Stats
22W - 2L
1,979 SR
Queue Stats
600W - 111L
1,886 Elo+
Party 2
Nemesis
Nemesis
RadicalDogPaw
Nemesis
Level 100
God Stats
2W - 0L
1,729 SR
Queue Stats
63W - 11L
1,828 Elo+
Party 2
Khepri
Khepri
jose28muerte
Khepri
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
736W - 772L
1,490 Elo+
Solo
Team Averages
Level 93
1,890 SR
1,825 Elo+

VS

Team Averages
Level 97
1,502 SR
1,446 Elo+
Nu Wa
Nu Wa
LoveEarn
Nu Wa
Level 126
God Stats
0W - 8L
1,625 SR
Queue Stats
358W - 502L
1,440 Elo+
Party 1
Susano
Susano
RekoSuav
Susano
Level 127
God Stats
4W - 4L
1,437 SR
Queue Stats
542W - 622L
1,469 Elo+
Party 1
Bacchus
Bacchus
Yadi_Gotti
Bacchus
Level 28
God Stats
10W - 21L
1,399 SR
Queue Stats
10W - 21L
1,376 Elo+
Party 3
Ravana
Ravana
foofooo
Ravana
Level 157
God Stats
24W - 17L
1,524 SR
Queue Stats
808W - 856L
1,481 Elo+
Solo
Hades
Hades
ospinas1
Hades
Level 45
God Stats
65W - 62L
1,525 SR
Queue Stats
65W - 65L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Drauma
Mulan
12
4 / 1 / 13
7,639
1,528
7,945
5,982
5,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
3 / 1 / 11
7,359
1,472
3,917
3,351
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Hosmer
Charybdis
13
7 / 0 / 9
8,215
1,643
11,919
3,831
1,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
12
5 / 0 / 9
7,480
1,496
5,739
4,340
1,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
12
0 / 0 / 11
6,917
1,383
836
3,226
2,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Team 1 Tickets

416

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
LoveEarn
Nu Wa
11
0 / 5 / 2
6,019
1,204
6,080
7,183
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Susano
RekoSuav
Susano
11
0 / 4 / 2
5,951
1,190
2,869
7,516
2,116
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bacchus
Yadi_Gotti
Bacchus
10
1 / 2 / 1
5,980
1,196
1,221
4,447
1,986
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
foofooo
Ravana
10
0 / 4 / 0
5,473
1,095
2,628
5,033
2,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hades
ospinas1
Hades
10
1 / 4 / 1
6,068
1,214
3,338
8,855
2,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
19
Kills
2
2
Deaths
19
53
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
Drauma
Mulan
4
1
13
10.5
W
3
1
11
8.5
W
Charybdis
Hosmer
Charybdis
7
0
9
11.5
L
Nu Wa
LoveEarn
Nu Wa
0
5
2
0.2
W
Nemesis
5
0
9
9.5
L
Susano
RekoSuav
Susano
0
4
2
0.25
L
Bacchus
Yadi_Gotti
Bacchus
1
2
1
0.75
L
Ravana
foofooo
Ravana
0
4
0
0
W
Khepri
0
0
11
5.5
L
Hades
ospinas1
Hades
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,356
Damage
16,136
20,730
Taken
33,034
11,549
Mitigated
11,380
4,577
Healing
897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Drauma
Mulan
7,945
877
0
1,069
5,982
5,182
0
2,090
3,687
0
12,045
W
3,917
390
240
1,158
3,351
1,206
0
1,687
1,510
18,131
749
W
Charybdis
Hosmer
Charybdis
11,919
5,157
0
1,712
3,831
1,118
0
2,351
1,261
0
32,912
L
Nu Wa
LoveEarn
Nu Wa
6,080
725
0
0
7,183
1,975
0
210
6,923
16,834
0
W
Nemesis
5,739
798
0
199
4,340
1,646
0
1,684
2,377
0
16,118
L
Susano
RekoSuav
Susano
2,869
407
0
131
7,516
2,116
0
611
6,833
0
9,521
L
Bacchus
Yadi_Gotti
Bacchus
1,221
0
0
0
4,447
1,986
0
569
3,823
4,721
149
L
Ravana
foofooo
Ravana
2,628
223
0
287
5,033
2,326
0
355
4,638
0
6,287
W
Khepri
836
92
0
199
3,226
2,397
0
1,804
1,304
6,049
0
L
Hades
ospinas1
Hades
3,338
0
139
340
8,855
2,977
0
2,272
6,274
9,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,610
Gold Earned
29,491
133
Minions Killed
62
7
Camps Cleared
3
591,083
Distance Traveled
396,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,639
1,528
7
1
0
122,364
0
W
Ra
7,359
1,472
38
8
4
109,171
0
W
Charybdis
8,215
1,643
50
10
0
103,316
0
L
Nu Wa
6,019
1,204
27
5
1
95,220
0
W
Nemesis
7,480
1,496
31
6
3
126,517
0
L
Susano
5,951
1,190
12
2
1
110,394
0
L
Bacchus
5,980
1,196
4
1
0
61,112
0
L
Ravana
5,473
1,095
3
1
0
41,662
0
W
Khepri
6,917
1,383
7
1
0
129,715
0
L
Hades
6,068
1,214
16
3
1
87,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role