Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Lisztos
Arachne
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 117L
1,539 Elo+
Solo
Zeus
Zeus
Mareeee
Zeus
Level 146
God Stats
5W - 4L
1,639 SR
Queue Stats
43W - 44L
1,547 Elo+
Solo
Charon
Charon
Rototh
Charon
Level 139
God Stats
4W - 1L
1,876 SR
Queue Stats
296W - 267L
1,569 Elo+
Solo
Ao Kuang
Ao Kuang
temp-4769282
Ao Kuang
Level 89
God Stats
8W - 7L
1,490 SR
Queue Stats
173W - 164L
1,507 Elo+
Party 2
Team Averages
Level 120
1,601 SR
1,532 Elo+

VS

Team Averages
Level 94
1,496 SR
1,497 Elo+
Apollo
Apollo
DrangonFire
Apollo
Level 103
God Stats
2W - 1L
1,282 SR
Queue Stats
122W - 114L
1,542 Elo+
Party 3
Ix Chel
Ix Chel
Falcao13
Ix Chel
Level 124
God Stats
5W - 3L
1,551 SR
Queue Stats
173W - 158L
1,548 Elo+
Party 3
Tyr
Tyr
Kitsune9T
Tyr
Level 104
God Stats
10W - 5L
1,629 SR
Queue Stats
137W - 148L
1,492 Elo+
Party 1
Maui
Maui
RoflanYarik
Maui
Level 116
God Stats
4W - 1L
1,733 SR
Queue Stats
116W - 105L
1,542 Elo+
Solo
Ratatoskr
Ratatoskr
VizkoTupu
Ratatoskr
Level 25
God Stats
10W - 7L
1,288 SR
Queue Stats
16W - 24L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 4 / 0
6,021
430
4,250
6,831
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
Lisztos
Arachne
12
2 / 4 / 1
6,826
488
3,893
13,436
4,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Mareeee
Zeus
15
6 / 3 / 1
8,361
597
10,891
8,316
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charon
Rototh
Charon
11
0 / 2 / 1
6,728
481
5,585
9,251
6,078
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
temp-4769282
Ao Kuang
10
0 / 3 / 0
6,340
453
5,202
11,528
3,005
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
4 / 0 / 3
8,254
590
6,710
7,011
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Falcao13
Ix Chel
15
5 / 4 / 2
8,613
615
8,418
8,881
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 1 / 2
8,236
588
7,734
9,222
5,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
1 / 1 / 5
7,225
516
3,593
12,157
6,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
VizkoTupu
Ratatoskr
14
5 / 2 / 3
7,562
540
6,787
11,197
3,055
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
8
Kills
16
16
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
4
0
0
W
Apollo
4
0
3
5.5
W
Ix Chel
Falcao13
Ix Chel
5
4
2
1.5
W
1
1
2
2
L
Arachne
Lisztos
Arachne
2
4
1
0.63
L
Zeus
Mareeee
Zeus
6
3
1
2.17
W
1
1
5
3.5
L
Charon
Rototh
Charon
0
2
1
0.25
W
Ratatoskr
VizkoTupu
Ratatoskr
5
2
3
3.25
L
Ao Kuang
temp-4769282
Ao Kuang
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,821
Damage
33,242
49,362
Taken
48,468
17,973
Mitigated
20,048
15,045
Healing
17,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,250
3,034
0
1,909
6,831
1,741
756
1,695
5,134
0
38,472
W
Apollo
6,710
4,980
0
2,151
7,011
2,363
426
2,616
4,395
0
69,313
W
Ix Chel
Falcao13
Ix Chel
8,418
1,069
835
2,310
8,881
2,317
0
5,387
3,494
56,688
0
W
7,734
413
0
3,989
9,222
5,730
0
5,046
4,176
0
56,517
L
Arachne
Lisztos
Arachne
3,893
2,015
0
4,143
13,436
4,843
0
3,551
9,631
0
46,544
L
Zeus
Mareeee
Zeus
10,891
731
0
683
8,316
2,306
0
4,238
3,762
58,644
79
W
3,593
635
1,795
2,710
12,157
6,583
0
5,874
6,283
20,883
199
L
Charon
Rototh
Charon
5,585
912
321
2,515
9,251
6,078
0
1,931
7,250
21,648
0
W
Ratatoskr
VizkoTupu
Ratatoskr
6,787
956
0
3,679
11,197
3,055
24
2,676
8,521
0
55,978
L
Ao Kuang
temp-4769282
Ao Kuang
5,202
451
0
5,474
11,528
3,005
0
0
10,894
30,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,276
Gold Earned
39,890
320
Minions Killed
465
0
Camps Cleared
0
1,303,313
Distance Traveled
1,486,549
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,021
430
69
5
0
217,429
0
W
Apollo
8,254
590
118
8
0
273,863
1
W
Ix Chel
8,613
615
108
8
0
282,650
2
W
Tyr
8,236
588
114
8
0
290,998
0
L
Arachne
6,826
488
71
5
0
303,290
0
L
Zeus
8,361
597
113
8
0
270,298
2
W
Maui
7,225
516
30
2
0
284,553
2
L
Charon
6,728
481
20
1
0
274,541
2
W
Ratatoskr
7,562
540
95
7
0
354,485
0
L
Ao Kuang
6,340
453
47
3
0
237,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role